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(a) solution for mages.

Discussion in 'Suggestions' started by RemiIia, Apr 19, 2021.

?

we add these measures to prevent the abuse of mages.

  1. YAY

  2. NAY

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  1. Online

    RemiIia Capt. Latanica

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    Recently there has been a discussion about the abuse of using quad mages as an advantage for farming mesos, in particular, the map: ULU 1

    This is what we could do for the ULU 1 map to prevent the abuse

    map provisions:
    1. If 3+ ULTS are cast within a 1-10 second interval, all mages in that party get sent back to town.
    2. If the abuser splits the party in half with 2 mages per party regardless if it is on the same channel, the same rule applies base on the player's IP address.
    3. If the 4 mages are off split with the use of separate channels, the same rule applies base on the player's IP address, to prevent the abuser from selfishly using multiple channels.

    This can be applied to other abused maps if people decide to abuse them with multiple uses of mages.

    adding these measurements would not only stop the unnecessary nerfs of meso up, map density, and adding ults cooldowns But also, can further prevent the abuse of mages at Shaolin Temple. which to be fair, allows players to still dual mage should they wish to team up for party grind.

    we're not nerfing anything here, we're simply preventing the abuse of mages.

    If there is anyone from the development team monitoring this thread, please consider looking into the possibility of making this happen and bring this proposal to Kimmy.

    Yes, your mages will be sent back to town, no questions about it [​IMG]
    chill, this is just a suggestion *smug shrug* we can only hope for the best from here on[​IMG]
     
    • Disagree Disagree x 3
    • Great Work Great Work x 2
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    Shivering Wolfspider

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    Oh no, now you have to separate your mages to 2 per channel. What is with the 0 IQ suggestions today? These threads are worse than the weekly HP washing threads; they're too stupid to even be remotely funny.
     
    • Agree Agree x 5
  3. OP
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    RemiIia
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    RemiIia Capt. Latanica

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    let's just outright map ban shiv and his cronies that are messing with these maps. lol
     
    • Agree Agree x 3
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    Shivering Wolfspider

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    Best suggestion I've seen all day.
     
    • Agree Agree x 1
    • Disagree Disagree x 1
  5. OP
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    RemiIia
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    RemiIia Capt. Latanica

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    You should have just been quiet about your activities on these maps and not go make threads to get every map nerfed. You even suggested a mob have its drop rate be changed after abusing the map for a while. It's absolutely sickening the type of player that you are.

    hope they'll still send your mages to town base on your IP address logs. lol
    It's ultimately up to them to decide how to deal with you or these problems.
     
    • Disagree Disagree x 3
    • Friendly Friendly x 1
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    -ovv Horntail

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    For the record I agree with this suggestion. I accidentally clicked the wrong one in the poll.

    This would really help for whenever I need a free skele map. Why wait for a channel when you can just send other mages to town?
     
    • Agree Agree x 2
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    Voxtagrams Headless Horseman

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    I don't see an issue if its one map one channel and not spread to others so people can't get a channel.

    One channel one map is being taken, they're just having fun with making a meso journal showing his gains, they aren't really abusing anything just playing the game making mesos their own way..
     
    • Disagree Disagree x 3
    • Agree Agree x 1
  8. OP
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    RemiIia
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    RemiIia Capt. Latanica

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    You shouldn't think about it like that, they're deliberately trying to nerf the map, he even stated it as a suggestion on his meso journal. That's a tell-tell sign that they're aren't here to promote a thriving server experience for our community
     
  9. OP
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    RemiIia
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    RemiIia Capt. Latanica

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    Voxtagrams Headless Horseman

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    But he's playing on 4 mages, some if not most don't play on multiple clients let alone more mages.

    I still think it's fine.
     
    • Disagree Disagree x 3
    • Agree Agree x 1
  11. OP
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    RemiIia
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    RemiIia Capt. Latanica

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    It's not fine because once the map is nerfed, it causes damage to the game. that's why we should prevent it from happening.
     
    • Agree Agree x 2
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    Jaynus Timer

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    1. The VPN thing. What happens to multiple people playing in the same household?

    2. Who's gonna code all of that
     
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    whatdatoast Windraider

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    Can we do the same thing for NLs at HT/Pink Bean? How about you need 3 SE for every NL. And if you don't have a paladin in your expedition you instantly die.
     
    • Agree Agree x 2
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    icepotato Blue Snail

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    Not every player use multiple client.
    In game adjustment should be done with average player in mind,
    not the player(i mean you shivering) who spend like trillion meso and abuse everything they can.

    Furthermore, in order to encourage party play and collaboration,
    I strongly suggest that there should be effective method,
    to prevent wealthy player doing whatever they want and exhausting all resource.
     
    • Agree Agree x 1
  15. OP
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    RemiIia
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    RemiIia Capt. Latanica

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    Those are both great questions, I think we have to leave it up to the developers and staff.

    I'm sure there is a way to work things out for couples, assuming if that's what you meant by 2 people playing under the same household.
     
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    Soblet Zakum

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    Great idea but you should probably make a separate suggestion thread for this.
     
  17. OP
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    RemiIia
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    RemiIia Capt. Latanica

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    Ultimately, we want to stop the unnecessary nerfs of any map or skills.

    In the meantime, while we come up with a solution or are implementing a way to stop these abusers
    we can deploy gamemasters to check up on the maps that are being abused (the abusers in question) should be manually sent back to town. Yeah, well. we know who they are so we have to take preventative actions now to stop them in their tracks.

    or send them to map prisons
     
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    Soblet Zakum

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    How about sending them to Henesys for repopulation purposes?
     
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    whatdatoast Windraider

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    How about we make mages solve a captcha every time they want to cast an ult.
     
    • Great Work Great Work x 9
    • Agree Agree x 1
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    sandpickle Mushmom

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    How about we cap the total level of mages on all maps to 170? So if you have 2 level 130 mages on a map, it'd instantly send both to town?
    And if your mage is above 170, you've reaped more than enough benefit from it and be forced to recreate the mage?
     
    • Disagree Disagree x 2
    • Agree Agree x 1

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