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Update [Beta Test] Challenges System - HP Wash Alternative

Discussion in 'Update Notes' started by xiaoyaoz, Feb 19, 2023.

  1. xiaoyaoz
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    xiaoyaoz Balance Team Staff Member Balance Team

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    9:19 AM
    Hello everyone again,

    If you haven't read the [Alpha Test] thread, please do check it out, as this is the continuation of our explanation of the challenges system, with this thread focusing on what the challenges specifically are and how will they lead to obtaining the rewards.

    As this will be a beta test, completing the challenges will not reward HP, and the challenges progress will be wiped upon final release.

    To begin, talk to our custom NPC, Rosa, in Lith Harbour, who will handle everything regarding the Challenges system. As long as you are at least level 100, Rosa will have a quest ready for you, which will let you beta test the challenge system. Upon completion, it will NOT reward you with HP, but a collectible equipment as a token of appreciation instead.

    Currently, only the first two sets of challenges are available, the one for the level 100 tier and level 110 tier. This is because the current testing phase focuses on the following:
    • Gathering feedback on the effort:gain ratio, to make sure that the theoretical difficulty levels used in planning the challenges actually hit the mark;
    • Understanding whether the challenge options are attractive enough to make the system worth playing through;
    • Keeping track of progress and load behind the scenes, to plan possible adjustments and optimizations before the rest of the challenges are implemented.
    The remaining 7 tiers, up to level 180, will be released during one of the upcoming patches.

    In order to complete this first tier and obtain the supposed "HP reward", the player needs to complete:
    - 1x mandatory GENERAL challenge
    - 1x mandatory
    CLASS-SPECIFIC challenge
    - 3x
    OPTIONAL or SPECIAL challenge of choice under the same tier

    There will be multiple optional challenges to choose from, but only one of them will count towards completing the challenge tier. The other optional challenges may offer smaller rewards in the future, but they will not count towards the challenge tier completion. Alternatively, completing one of the optional challenges may replace one of the two mandatory challenges, in the future, which would allow players who do not meet the 3rd or 4th job requirements to participate in the challenge system.

    For the time being, ongoing challenge progress may be tracked via the command !challenges in chat. Previous tiers optional challenge need not be completed to access later tier optionals, but only a number of optionals can be active at a time by picking them in the !challenges command.

    Upon completion of a challenge, a small custom effect will appear briefly on top of your character and a chat message will confirm the completion.

    In order to finish the Challenges quest, after completing both mandatory and 3 optionals, you can talk to Rosa to complete the tier. Completing each Challenges tier will "collect" the bonus HP into a pool, that the player can then ask Rosa about at any time they want. Players will still need to opt out of HP washing, and to remove any assigned AP into HP/MP, to obtain the HP reward.

    Mandatory Challenges [must complete both]:
    • Global: this mandatory challenge can be done by any job, and can include anything that isn't bound to class requirements.
      This will consists of custom Questline that has fleshed out storyline, custom assets, and potentially new quest mechanics to offer a seamless journey that provides players with a natural sense of progression.
    • Class: each new Tier will include a class-specific quest that is obtainable through the character job instructor.
      This consists of performing actions with some of the most common skills of said class.
      This can be dealing damage, casting effects, and so on.
    Optional challenges [must complete three]:
    • Optional challenges: there are multiple types of these, each revolving around a single theme.
      For the time being, there are 8 types of optionals available; more types may show up as we progress through the testing phase.
      Players need not complete previous tier optionals, but only a set of them can be kept active to do at any given time.
    Note: Only the Optional challenges relative to the Tier in progress will count towards the Tier completion.
    So, for example, in order to complete Tier 2, apart from the two mandatory challenges, the player will also need to pick between Boss II, Scroll II, the second Special, or whichever other optional II will be around.
    Optional challenges [must complete one]:
    • Tiered challenges: there are multiple types of these, each revolving around a single theme.
      For the time being, only "Boss" and "Scroll" are available; more types will show up as we progress through the testing phase.
      In order to obtain the next challenge of the same type, the player must have completed all the previous ones (in addition to having reached the next Tier).
      For example, in order to gain access to Boss II, the player must have completed Boss I, and have completed the first HP quest.
    • Special challenges: there is only one of these per Tier. Unlike the tiered challenges, these aren't bound to a specific theme, and do not require the player to have completed all the previous specials, to gain access to the new one.

    Tier 1 - Mandatory Challenge (updated for Summer 2023)
    Mandatory Vikin's Treasure
    Note: Vikin's Treasure is a custom questline that has a series of quest around Victoria Island that explores the story on what happened to Vikin's treasure.
    Tier 1 - Mandatory Class-specific Challenge
    HeroDeal 20,000,000 damage with Panic.
    PaladinDeal 50,000,000 damage with fire power.
    Dark KnightDeal 50,000,000 damage with Spear/Polearm Crusher.
    Fire/PoisonDeal 50.000.000 damage with Explosion.
    Ice/LightningDeal 50,000,000 damage with Ice Strike.
    BishopDeal 50,000,000 damage with Shining Ray.
    BowmasterDeal 100,000,000 damage with Strafe.
    MarksmanDeal 100,000,000 damage with Strafe.
    Night LordDeal 100,000,000 damage with Lucky Seven.
    ShadowerDeal 50,000,000 damage with Band of Thieves.
    BuccaneerDeal 50,000,000 damage with Energy Blast.
    CorsairDeal 100,000,000 damage with Burst Fire.
    Note: This is now available as a quest from your respective job instructor.

    Tier 1 - Optional Challenges
    BossDefeat Crimson Balrog 5 times.
    PartyAttend 5 weddings.
    MerchantUse 20 Owl of Minerva.
    TravelExplore 10 unique maps around Victoria Island.
    ScrollPass 10 of any 100% scrolls.
    QuestComplete any 3 Jump Quests in Victoria Island.
    CraftingCraft 10 Equips with Chrishrama in Sleepywood.
    SpecialChange haircut and face 3 times.
    Note: Higher tiers Challenge details can be found in game.

    Mandatory Challenge (updated for Anniversary 2023)
    Mandatory Defeat 7,000 monsters in Deep Ludibrium.
    Note: Kills from party count but characters have to be actively attacking.
    Mandatory Class-specific Challenge
    HeroDeal 20,000,000 damage with Panic.
    PaladinDeal 50,000,000 damage with fire power.
    Dark KnightDeal 50,000,000 damage with Spear/Polearm Crusher.
    Fire/PoisonDeal 50.000.000 damage with Explosion.
    Ice/LightningDeal 50,000,000 damage with Ice Strike.
    BishopDeal 50,000,000 damage with Shining Ray.
    BowmasterDeal 100,000,000 damage with Strafe.
    MarksmanDeal 100,000,000 damage with Strafe.
    Night LordDeal 100,000,000 damage with Lucky Seven.
    ShadowerDeal 50,000,000 damage with Band of Thieves.
    BuccaneerDeal 50,000,000 damage with Energy Drain.
    CorsairDeal 100,000,000 damage with Burst Fire.
    Optional Challenges
    BossDefeat Crimson Balrog 5 times.
    PartyComplete 5 Amoria Party Quest.
    MerchantUse 20 Owl of Minerva.
    ScrollPass 10 of any 100% scrolls.
    QuestComplete 10 Orbis exchange with Staff Sergeant Charlie.
    CraftingRefine 30 jewel, mineral plates, or crystals.
    SpecialChange haircut and face 3 times.
    ------------------------------------------------------------------------------
    Mandatory Challenge (before Anniversary 2023)
    Mandatory Defeat 10,000 monsters in Deep Ludibrium.
    Note: Kills from party count but characters have to be actively attacking.
    Mandatory Class-specific Challenge
    HeroDeal 500,000 damage with Panic.
    PaladinDeal 500,000 damage with Charged Blow.
    Dark KnightDeal 500,000 damage with Spear/Polearm Crusher.
    Fire/PoisonDeal 500,000 damage with Explosion.
    Ice/LightningDeal 500,000 damage with Ice Strike.
    BishopDeal 500,000 damage with Shining Ray.
    BowmasterDeal 1,000,000 damage with Strafe.
    MarksmanDeal 1,000,000 damage with Strafe.
    Night LordDeal 1,000,000 damage with Lucky Seven.
    ShadowerDeal 500,000 damage with Band of Thieves.
    BuccaneerDeal 500,000 damage with Energy Drain
    CorsairDeal 1,000,000 damage with Burst Fire.
    Optional Challenges
    BossDefeat Crimson Balrog 10 times
    TravelUse 100 Return scrolls
    SpecialChange haircut or face 5 times
    Here's a small diagram to better describe the different types of challenge.
    [​IMG]

    From the community, we would like to hear what you think about the Challenges and to test if they are in any way broken or buggy. Let us know what you think:
    • Is it too easy? Is it too complicated? How do you find the difficulty?
    • Is it not inclusive?
    • What combination of mandatory + optional challenges do you think would be appropriate?
    • Any suggestions on numbers (such as damage dealt) or general feedback is greatly appreciated!
    We look forward from hearing from you!

    Thank you,
    The MapleLegends Team
     
    Last edited: Sep 11, 2023
    • Great Work x 26
    • Like x 3
    • Disagree x 2
    • Agree x 1
    • Informative x 1
    • Friendly x 1
  2. Oolong
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    Oolong Dark Stone Golem Retired Staff

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    3:19 AM
    xoJoolie
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    Good job balonc :pinkbean:
     
    • Agree Agree x 2
    • Useful Useful x 1
  3. Zyku
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    Zyku Stone Golem

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    Zyku, Vulpix, Expert
    I/L Arch Mage
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    Agape
    Pog
     
  4. -ovv
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    -ovv Horntail

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    -ovv
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    Staff-Mandated Boat KS Wars
     
  5. Palladino
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    Palladino Master Chronos

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    10:19 AM
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    Thank you for your efforts!
     
  6. Signature
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    Signature Stone Golem

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    10:19 AM
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    For the killing challenges is it individual kills or party kills?

    Also what is the supposed reward for the first mission, could be good to check difficulty vs reward

    Last edit: I think the shining ray damage can be upped to 1m
     
    • Informative Informative x 1
  7. JKNS
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    JKNS Selkie Jr.

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    3:19 AM
    Hero, Dark Knight, F/P Arch Mage, I/L Arch Mage, Bishop, Night Lord
    If it gets too easy, it might be worth disabling damage dealt to Shaolin Training Dummies for the “X Damage with Y Skill” option. Interesting approach though.
     
    • Like Like x 2
  8. LeonardoJF
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    LeonardoJF Zakum

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    5:19 AM
    ItzLeo
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    200
    Favela
  9. AioriaX
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    AioriaX Selkie Jr.

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    4:19 PM
    AioriaX
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    10k mobs :eek:
     
  10. Cashew2
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    Cashew2 Orange Mushroom

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    Night Lord, Corsair
    The meso sink people have been asking for
     
    • Like Like x 3
  11. V220
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    V220 Chronos

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    SoLucky
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    I would add a minimum number of quests completed to each tier. Not a crazy number but enough to incentivize people playing their characters and not leeching all the way.
     
    • Agree Agree x 2
  12. akashsky
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    akashsky Horntail

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    1:19 AM
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    If i look at this from the perspective of "time taken", this challenge only appears to be one thing - 10k mobs in ludibrium.

    I'm sure I could complete the use 100 return to town scrolls in around 30mins, or in less than 5 if using a kerning town scroll -> henesy town scroll and repeating works.

    I believe the "deal x damage with y skill" challenge would be completed as you kill 10k mobs in ludi, i guess it helps prevent people from fully leeching the challenge.
     
    • Agree Agree x 3
  13. Palladino
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    Palladino Master Chronos

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    Unless my memory is playing tricks on me, I believe the White Knight skill “Charged Blow” consumes your elemental charge once cast, rendering it fairly useless until you get ACB in 4th job. If that is indeed the case, then this challenge (possibly the Hero’s as well) appears to be quite a bit more time consuming than the other class specific challenges. Hopefully I’m mistaken though and all is well. :)
     
    • Agree Agree x 4
    • Like Like x 2
    • Disagree Disagree x 1
    • Informative Informative x 1
  14. Romel
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    Romel Stone Golem

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    oXLuffyXo
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    Yonkou
    Some time ago I published on the discord another option for the following challenges, I don't know if any gm read me out there, which consists of giving useful life to the minerals (with the exception of steel and mithril) and crystals that nobody uses (except dex and str) For example, deliver 50 moon rocks or star rocks or 25 / 25 for which you need all the refined stones and minerals to make 1 of each and thus give these drops added value in the game
    Another option would be to progressively pursue the requirement of moon rock and star rock in each challenge as an extra to the challenges

    animated.gif
     
    • Agree Agree x 4
    • Informative Informative x 1
  15. Daydreamer
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    Daydreamer Headless Horseman

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    I don't like "use return scrolls" and "change face/hair" as challenges because they are extremely uninteractive and boring. How about "clear a specific high level quest" instead for those challenges?
     
    • Agree Agree x 19
  16. LeonardoJF
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    LeonardoJF Zakum

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    5:19 AM
    ItzLeo
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    as they said "paladin" i think 4th job skill (acb) work e.e
     
    • Agree Agree x 1
  17. Romel
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    Romel Stone Golem

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    I completely agree with you as a collector of hairstyiles exp I think that changing my style 5 times and getting it back is not very feasible, it's spending 10m months meaninglessly or trying to get them back with a lot of nx (for example taking Alex's hair out of a character from henesys it cost me 210k from nx)
     
    • Agree Agree x 4
  18. SadboySolari
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    SadboySolari Orange Mushroom

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    SadboySolari
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  19. soulreload
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    soulreload Horny Mushroom

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    I'd love to see a change to the mandatory challenge in a way that wont benefit multi-mage players... More like the class specific challenges... It sounds more isonomic to me...
     
  20. Esmo
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    Esmo Pac Pinky

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    if my night lord is already at 30k hp can i get mp instead?
     
    • Creative Creative x 4
    • Disagree Disagree x 2
    • Agree Agree x 1

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