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Auto-tele someone idle on a mannes map for 15 minutes back to town

Discussion in 'Rejected' started by Blu301, Dec 30, 2019.

  1. Blu301
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    Blu301 Pac Pinky

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    2:20 PM
    Blu301
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    It's annoying especially during event periods when someone has been afk for a very long time and ruins a mannes map by staying there

    I'm not sure if something like this is practical to implement but I think it would just be a really nice addition. Mannes is really the only map where this is a problem because the auto-aggro mobs make it a great grind/farming spot.

    Normally I would just move to the male/female mannes map but there's a reason why I want to stay on the kids mannes map and sometimes the only available map is rip
     
    • Like Like x 1
    • Agree Agree x 1
    • Disagree Disagree x 1
  2. itzjaheezy
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    itzjaheezy Chronos

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    11:20 AM
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    just monster sack them :^)
     
    • Agree Agree x 11
  3. artificial
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    artificial Orange Mushroom

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    11:20 AM
    DirtyDildo
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    Just defame them and move on... oh wait.
     
    • Disagree Disagree x 1
    • Great Work Great Work x 1
  4. asdfjkliang
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    asdfjkliang Selkie Jr.

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    gonna afk in manne maps now :^)
     
    • Agree Agree x 1
  5. Alyosha
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    Alyosha Skelegon Retired Staff

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    11:20 AM
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    It'd probably be difficult to implement an auto-teleport and give it the correct parameters, but people sitting in mannequins maps is quite annoying so something should be done.

    Instead it'd probably be easier to add an extra mob spawn that flies/has aggro to automatically take care of people who afk. A weak version of the Overload from Neo-Tokyo could work, just with cloned stats of mannequins, and put on a ~15 minute spawn timer. If someone is sitting in your map, just lead the robot and death hoard to them and they'll be gone shortly. If there isn't then the robot will go down easy enough.

    But then you'd trade reports of pepegas sitting in maps with reports of pepegas who didn't like that they died. :^D Maybe they'd learn eventually, but mannies maps are probably the most justified use of sacks already. Considering all of the sacks are 2 years old at this point they're getting sort of rare though.
     
    • Like Like x 2
    • Great Work Great Work x 1
  6. Mott
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    Mott Supervisor Staff Member Supervisor Game Moderator

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    Maya's House
    11:20 AM
    NightShadow, CannotAim, Mattato, Mottini
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    If it is possible to remove them from the map it could be as if they used a return town scroll if they're afk for >15 minutes, or they could be sent to FM.

    Or remove all safe rope spots c:<

    I've had people who found out they lost their mannes map get super cancerous and just "afk" on the rope to screw up the spawn
     
    • Agree Agree x 1
    • Disagree Disagree x 1
  7. akashsky
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    akashsky Horntail

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    I think that instead of adding changes to gameplay, you should fix this issue by dealing with the REAL problem - how mannequins aggro work.
     
    • Like Like x 1
    • Agree Agree x 1
  8. aaronis
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    aaronis Slimy

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    Why don't we just remove auto aggro from em and call it a day. Maps too nutty as it is anyways if we got hella fourth job players there every event for currency farming in addition to it being probably the best third job spot for a huge level range.
     
    • Agree Agree x 4
    • Disagree Disagree x 3
  9. Skuire
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    Skuire Nightshadow

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    12:20 PM
    Skucci
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    [​IMG]
     
    • Agree Agree x 2
  10. akashsky
    Online

    akashsky Horntail

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    Another idea is we can make mannequins always aggro to whoever has map owner
     
    • Agree Agree x 5
  11. cakesogood
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    cakesogood Windraider

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    Demun, kokushibo
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    yes this very useful! please implement rather do this then pray for @gm to respond when someone afk there
     
    • Disagree Disagree x 1
  12. cakesogood
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    cakesogood Windraider

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    mapowner aggro should be fixed
     

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