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Information Valentines Event 2021 Balance Changes [Explained]

Discussion in 'Update Notes' started by Nise, Feb 19, 2021.

  1. Nise
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    Nise Supervisor Staff Member Supervisor Game Moderator

    2,059
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    Jul 5, 2017
    Male
    Korea
    6:01 PM
    NoraONE
    Corsair
    189
    Sweetdreams
    Map and Mob changes: Click here

    Skill Changes

    Hero / Crusader
    • [​IMG] Enrage cooldown reduced from 8 minutes to 6 minutes
    It seemed odd to us that Enrage would have a longer cooldown than Bowmaster's Concentrate, which is functionally the same skill. As such, we've made changes so the two skills have identical cooldowns.
    • [​IMG] Enrage adjusted to have better scaling at earlier levels, with Level 1 providing +21 attack, instead of +11 attack
    While looking at Enrage, we noticed that the early levels (level 1 - 29) were tied to the relics of vanilla v62 Rage. When Rage used to be a +12 weapon attack buff, Enrage starting at +11 made sense. However, with Rage being boosted to +20 weapon attack, we wanted Heroes to be able to feel the impact of levelling up Enrage immediately, rather than 20 levels into the skill.

    Warriors
    • [​IMG] Monster Magnet works on non-stationary bosses
    Neckson's original design philosophy with MapleStory was for every class to suit the "DPS" role, however that philosophy didn't quite translate to reality. Classes also assumed secondary roles of "supports" (eg. Bishops) and "tanks". Warriors are clearly part of the "tank" role, which is characterized not only by their damage mitigation but also their ability to position the boss (eg. Rush and Snatch are good examples of this). We wanted to lean further into this class trait, and enabled Monster Magnet to work on bosses, thereby giving another positioning tool for warriors. This will hopefully help fix some "class identity" issues that warriors have faced recently.

    Marksman
    • [​IMG] Piercing Arrow is able to be fired while moving, jumping, and being damaged
    It seemed that after pre-bb, Piercing Arrow was given a quality of life change, that allowed it to be charged up while moving and jumping. Piercing Arrow is notorious for getting cancelled when being hit, which is extremely annoying, so we wanted to push this quality of life change for all the Marksmen out there.

    Mages
    • [​IMG] Big Bang is able to be fired while moving, jumping, and being damaged
    Similar to Piercing Arrow we've given the quality of life change for the Big Bang skill as well!

    Shadower
    • [​IMG] Smokescreen bug where getting stunned into smoke, or right as smokescreen was being cast should now be fixed
    People loved and hated smoke. Loved it for the utility it brought, but also hated it for being stuck in it unable to move or do anything if it bugged out. This bug fix should be a huge quality of life change for shadowers and friends of shadowers out there!

    *Kim note: This is a client bug fix and not a balance change. Basically, if you got 'knocked' into Smokescreen you would be permanently stuck inside Smokescreen until it wears out. This is now fixed.

    [​IMG] Timeless Crafting
    • Timeless weapons will require reverse weapons to craft instead of Neo Tokyo weapons
    • Timeless weapons will require 15 Pieces of Time to craft (in addition to Rocks of Time)
    • Timeless armor will require 5 Pieces of Time to craft (in addition to Rocks of Time)
    A lot of players have mentioned how having Neo Tokyo weapons as a shared requirement for both Timeless and Reverse weapons didn't seem right. We agreed, so we're pushing changes that might help stabilize the weapon market, as well as the Pieces of Time market.

    [​IMG] Timeless/Reverse Equipment
    • Facestomper level requirement increased from 50 to 150 (applies to all existing drops and future drops)
    • Timeless/Reverse equipment level requirement increased from 120 to 150 (applies to all existing drops and future drops)
    Facestompers were announced a while ago to have their level requirement increased. In a similar fashion, we've decided to raise the Timeless/Reverse equipment up to 150 as well, so that it can be further distinguished from the Neo Tokyo and Dragon weapons.
    • Timeless/Reverse mage equipment LUK requirement reduced from 123 to 100 (applies to all existing drops and future drops)
    While LUK mages do indeed exist, the 123 LUK requirement for these items made it pretty exclusive for those that fully invested in LUK. With a lower requirement and the other changes we're applying to the gloves and shoes, we think it will be viable for LUKless mages to invest in these items and have it be worthwhile!
    • Timeless/Reverse gloves and shoes have had their slots increased from 5 to 7
    • Timeless Prelude (magician shield) slot increased from 7 to 10
    • Timeless Kite Shield (warrior shield) slot increased from 7 to 10
    • Timeless List (thief shield) slot increased from 7 to 10 AND base attack increased from 0 to a range of 7 - 11
      • STR requirement of 75 added
    • Timeless/Reverse blunt weapons (Bellocce and Allargando) base attack increased by 10
    The above changes are a collective group of changes intended to improve Timeless/Reverse gear that sometimes gets overshadowed by other pieces of equipment already out there. Hopefully, these changes can get them back on people's radars. Do note that these last section of changes only applies to newly crafted and newly dropped items.

    Misc Changes
    • [​IMG] Ciders will remain a stack of 3
    Whilst ciders being reduced to 3 was NOT intended, after receiving feedback from the player base, the general consensus seemed to have been ciders being stackable to 5 was too strong. It was a great quality of life improvement, but objectively unhealthy for the game. As such, we've decided to keep ciders stackable to 3.

    Not as many skill changes this time around, but we always look around for more changes in the next patch.
     
    • Great Work Great Work x 14
    • Like Like x 4
    • Disagree Disagree x 4
    • Agree Agree x 2
  2. Tate
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    Tate Capt. Latanica

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    Apr 16, 2020
    New Zealand
    9:01 PM
    Potayto
    Shadower
    175
    Beaters
    woo!! first.

    As always. great job guys!!! <3 your hard work. and thank you for the shadower boofs
     
    • Like Like x 1
  3. JDPJHC
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    JDPJHC Mixed Golem

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    Aug 6, 2017
    5:01 AM
    JDPJHC
    Hero
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    Summer
    OMG. FishyFishy IS DEAD NEXT TIME I SEE HIM AT BIGFOOTS. :love:
     
    • Funny Funny x 6
    • Agree Agree x 1
    • Disagree Disagree x 1
  4. Caenyss
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    Caenyss Capt. Latanica

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    Jan 30, 2018
    Male
    Lisbon
    10:01 AM
    Caenyss
    Bowmaster
    177
    You mean, 2021? [Fixed]

    Why not making it 4 ciders stack, 3 hurts quite a bit after we got used to 5 stack.
     
  5. IHealForYou
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    IHealForYou King Slime

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    Jan 16, 2021
    Male
    11:01 AM
    LegendKnight, IHealForYou
    Dark Knight
    128
    Losers
    Thank you for the work you put in!!
     
  6. Fishy
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    Fishy Skelegon Retired Staff

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    2:01 AM
    Eiji
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    Beaters
    LOLOLOL PLEASE
     
    • Friendly Friendly x 2
    • Funny Funny x 1
  7. KurayamiLove
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    KurayamiLove Skelegon

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    Mar 15, 2015
    Male
    Nautilus
    11:01 AM
    KurayamiLove/Nagrom/Amatista
    Buccaneer
    69
    Halcyon
    So Buccaneers will keep committing suicide cos they got stuck on the barrel still. We could make the barrel undispellable
     
    • Agree Agree x 8
  8. Edifice
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    Edifice Blue Snail

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    Aug 26, 2020
    12:01 PM
    Edifice
    Warrior
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    Why no love for the timeless/reverse Diesra? :(
     
    • Agree Agree x 1
  9. Jesseaw
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    Jesseaw Orange Mushroom

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    Nov 25, 2020
    Male
    2:01 AM
    TheMagicStik
    Beginner
    10
    I dont quite understand the Cider thing, its already pretty annoying as a Sin having your use slots wasted by throwing stars, having ciders at 3 generally means I can only have 20 or so in my inventory at any given time and barely be able to pick up use items.
     
    • Funny Funny x 6
    • Agree Agree x 2
  10. s0mething
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    s0mething Capt. Latanica

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    May 4, 2019
    2:01 AM
    no 5-6 complaints so far. ML starting of 2021 STRONG. GJ staff!
     
    • Funny Funny x 1
  11. SwordnBoard
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    SwordnBoard Selkie Jr.

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    TeaDrinkers
    All round fabulous changes!
    Wiggle.gif
    Great job!
     
    • Agree Agree x 2
  12. Shivering
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    Shivering Wolfspider

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    2:01 AM
    Shivering
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    Interesting change to luk mage. Luk mage was already better than lukless mage with existing equips. This also isn’t a buff to luk mages. This just encourages you to to go lukless until about 140-150 and then just swap to luk build. This wasn’t a very well thought out change especially when you consider that luk mage items are so cheap.

    I guess this is a good way to make timeless equips for luk mages worth something if that’s what we were going for. A lot of these changes look like they are catered to making a lot of these equips more sellable than actual balance changes.

    Interesting attempt nonetheless and overall most of these changes look pretty good.
     
    • Disagree Disagree x 2
    • Agree Agree x 1
  13. LurkinShadow
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    LurkinShadow Mixed Golem

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    Apr 13, 2018
    Male
    12:01 PM
    LurkinShadow, LurkinMenace
    Bowmaster, Shadower
    185
    Winterfell
    Nicely done! Are we expected to see 2021 Shadowers NOT wearing D.Khanjars any longer? OnionNinja
     
    • Funny Funny x 1
  14. MeatSlam
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    MeatSlam Mushmom

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    3:01 AM
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    Page
    I'm suprised there isn't any shadower/pally changes. The change to ht heads being cleaveable pretty much invalidates paladins (once again) at HT and to a lesser extent shadowers. It's a pretty big change.
     
    • Agree Agree x 9
  15. Huiae
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    Huiae Headless Horseman

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    6:01 PM
    Verdict
    Bishop
    WeenieHutJrs
    So I bought some mage timeless gears just like 24hrs ago from now in pretty cheap price, and now got buffed LOL
     
    • Funny Funny x 3
  16. Discor
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    Discor Slimy

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    Nov 29, 2017
    Male
    12:01 PM
    I/L Arch Mage
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    NANI
    I feel SO FING STOOPID for buying timeless gear before this update FFFFFFFFF!!!!!!!!!!!!!!!!!!!!!!
     
  17. Soniii
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    Soniii Mixed Golem

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    Apr 10, 2015
    Female
    Chicago, IL
    2:01 AM
    ImSinXD
    Night Lord
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    Beaters
    Rename from maplelegends to nerflegends. Why does everything always get nerfed. All I wanted to do after a 10 hour shift is hold one button at shoelin for another 10 hours. Shadge
     
    • Funny Funny x 17
    • Agree Agree x 3
    • Great Work Great Work x 1
  18. JosephMis
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    JosephMis Slime

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    Male
    6:01 AM
    Buccanner barrel not fixed RIP
     
    • Like Like x 2
  19. RegalStar
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    RegalStar Nightshadow

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    Male
    5:01 AM
    DMsRebirth
    I like how BWs got buffs while Axes didn't
     
    • Funny Funny x 13
    • Agree Agree x 2
  20. nomilk
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    nomilk Slime

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    Apr 18, 2019
    2:01 AM
    NoMilk
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    Beaters
    Any love for ninja storm to work in certain boss maps like HT? They work in NT already.
     
    • Agree Agree x 3
    • Funny Funny x 1

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