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Shivering's Ulu1/Cornian Meso Journal

Discussion in 'MapleLegends Journeys' started by Shivering, Apr 3, 2021.

  1. -ovv
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    -ovv Horntail

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    In before 5 second ult cooldown.

    (I know this won't impact this strat.)
     
    • Funny Funny x 1
  2. Kyshies
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    Kyshies Slimy

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    Elliy
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    Will they nerf it, tho?

    I mean, it seems silly to entertain the notion that the devs balance the game around people farming maps on four arch-mages at the same time...
     
    • Agree Agree x 2
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  3. whatdatoast
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    whatdatoast Windraider

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    We said the same thing about duo mage 5-6F and 1H skele with taunt, but both those got nerfed with <5 people doing it.
     
    • Agree Agree x 4
    • Disagree Disagree x 3
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  4. Kyshies
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    Kyshies Slimy

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    Elliy
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    Can't really comment on the 5-6 nerf, but the skele taunt nerf makes sense when you look at it as a case of spillover elitism.

    People who sold skele leech with taunt mules were getting crazy-high EPH and selling cheap trio leech and they were indirectly screwing over other skele sellers who didn't do the same since buyers began to expect that level of service and pricing. Buyers back then would be like 'why is your EPH so bad, why aren't you running a taunt mule???' to your average 1-hit skele bishop who isn't sweating that hard. And that leads to negative interactions, I guess?

    This thing, on the other hand, is just pure meso farm. There's no interaction between players since its just our boi Shivering figuratively jerking himself off in a map by himself. He's not selling leech and thus not imposing expectations onto buyers, only other farmers who might feel inadequate that their farming isn't as effective. But that's about it really.
     
    • Funny Funny x 3
    • Agree Agree x 1
  5. -ovv
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    -ovv Horntail

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    Adapt or die.
     
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  6. akashsky
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    akashsky Horntail

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    In the past goby was nerfed because you could farm 10m pure raw meso per hour. Basically, simply going by past precedent, it is not a question of IF this strat will get nerfed, but WHEN.
     
    • Agree Agree x 1
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  7. Hiyo
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    Hiyo Headless Horseman Retired Staff

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    It was more than 10m per hour, but a lot of what made goby op is gone (SI not working on bishops). However, gobies generating 13-15m an hour at a time when WS was 70m and CS at 40m meant that inflation was bound. The nerfs only took away a few mil but it helped slow down a concern a lot of "endgame" players showed at the time; inflation. Where suggestions such as increasing NLC pot costs were considered by members of many of the goby farmers to avoid prices from increasing.

    Times are so different from 2017 and 2021, where bossing yields FAR less meso than it did back then, and even farming doesn't yield as much as gobies did and endgame commodities are prices 3x more than what they used to be. Selling 5-6 is still more profitable (in the case of getting 0 max attack cravens from ulu1 quad mage), and it only requires you to control 2 characters (maybe 3) as opposed to 5 characters. Don't forget that a lot of rules and restrictions from the past are also gone, where multi-voting is a thing and getting multiple mages to 25k+ MP by 130 is possible now, where as back then you had to risk vote abusing, your NX wiped and getting banned, thus MP washing mages wasn't really a thing (nor was HP washing a mage) as most people voted on their attacker account.

    Yes I don't deny ULU in general is overpowered, that warrants a nerf on droprate on PE, Ores and Equips but do gut a map cause of quad mage farming is not the right approach. I'd also like to mention that 28m/hr on average for such effort and set-up requirement is IMO justifiable considering current prices for endgame commodities and how utterly bad bossing profits are (that a different subject in itself).
     
    • Agree Agree x 8
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  8. OP
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    Shivering
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    Shivering Wolfspider

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    Shivering
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    Entry #3. Did 1 more hour today :)

    Status on video: LF> sandpicklesandpickle HALP

    [​IMG][​IMG]

    Some notes for today:
    • I got no sellable equips (F in the chat 1 time)
    • I got 15 gach tickets in 1 hour poggers
    • If anyone cares about NX I got 2850 NX (first time I went up and counted because someone had asked me).
    • This equips table was one of the shittier ones; definitely on the lighter side in terms of equips given to me in an hour; we only got 21 total equips, but we did get quite a few weapons in the pool and were able to net out an NPC profit of 6.4m.
    • [​IMG]
     
    • Like Like x 1
    • Great Work Great Work x 1
  9. akashsky
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    akashsky Horntail

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    I also agree with you that 28m/ hr is justifiable for having to control 4 mages, and 2 meso up / sweeper mules. But, a nerf on PE, ores, and equips is still a NERF on this strategy, and I think it is a matter of a time before we see it.
     
    • Agree Agree x 2
  10. sandpickle
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    sandpickle Mushmom

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    • Like Like x 6
    • Great Work Great Work x 1
    • Informative Informative x 1
  11. Nightz
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    Nightz Supervisor Staff Member Supervisor Game Moderator

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    Good seeing how exactly you'd operate even though it's quite straightforward.

    I'm not sure if I want to go this way yet as I'd have to make 3 more arch mages + 1 MU mule with a maxed out flash jump for efficiency it will be some work but probably worth it in the long run. even if ULU1 would get nerfed you'd just move elsewhere with similar gains. Nerfing ULU 1 doesn't seem like a solution in case staff does want to nerf this, perhaps ask if nerfing something that'd effect most players if the right thing to do whilst <1% use this exact tactic
     
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  12. whatdatoast
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    whatdatoast Windraider

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    Oof, can't fit a netflix window while using this strat....
     
  13. Nightz
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    Nightz Supervisor Staff Member Supervisor Game Moderator

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    2nd monitor is the way
     
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  14. ma3ohma3
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    ma3ohma3 Chronos

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    Just wondering with regards to ulu maps. Will duo mage petri/duku out-exp duo-mage 5-6?
     
  15. Signature
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    Signature Stone Golem

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    No, afaik nothing gives better exp than duo mage 5-6F
     
    • Agree Agree x 1
  16. OP
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    Shivering
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    Shivering Wolfspider

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    Entry #4

    [​IMG][​IMG]

    Some notes for today:
    • Forgot to clip equips inventory before NPCing lol
    • I did 4 hours and got a whopping 3m worth of sellable equips (49/7 craven and a 7/2 warrior OA, but the numbers seem more accurate for these 4 hours than the last 4 hours where we were getting very very lucky with drops)
    • For the profit per hour, it's a bit deflated since the pots spend # is inflated. I have about 12 hours worth of pots on my mages atm so the pots spend # won't be going up with the next 12 hours of data. I think after pots we're close to like 26m per hour so far in net profit which is pretty good :)
     
    • Great Work Great Work x 2
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  17. OP
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    Shivering
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    Shivering Wolfspider

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    7m no HS.
     
  18. Blache
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    Blache Brown Teddy

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    There's no justifiable basis for nerfing this particular map or strategy, really. Multi-mage farming can be done on a slew of maps; perhaps not to the same degree of profitability, but that remains to be seen (Squid and Vikerola maps, for example).

    Point being that it simply isn't feasible to nerf every potentially profitable map. Ironically, the recent teleporter update may have catapulted quite a few maps into that category. The underlying issue here is obviously infinite multiclienting.

    As things stand, allowing everyone to multiclient as they please is the "fairest" way of handling the issue. Shivering himself admits that his setup isn't the most powerful, yet he can pull this off.

    Equal opportunity to multiclient virtually mitigates the quality and/or quantity of one's electronics a limiting factor. The main barrier to entry here is time investment, which I don't see a problem with.

    MMORPGs are nothing more than a microcosm of larger society; on an even playing field, those who are able to put in the requisite effort will reap the fruits of their labour. Many people have obligations which may prevent them from sinking too many hours into the game, and that's perfectly okay. Time management is in fact healthy behaviour. Attempting to compensate for the differences in time spent on the game by certain groups would be misguided at best.
     
    • Like Like x 5
    • Agree Agree x 2
  19. redblueblur
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    redblueblur Mr. Anchor

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    where or what is this teleporter update?
     

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