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@Expm

Discussion in 'Accepted' started by KurayamiLove, Jul 6, 2015.

  1. KurayamiLove
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    KurayamiLove Skelegon

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    Mar 15, 2015
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    Nautilus
    11:02 AM
    KurayamiLove/Nagrom/Amatista
    Buccaneer
    69
    Halcyon
    It worked with dmg o.o why not with exp?
     
  2. Aquarium
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    Aquarium Selkie Jr.

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    Apr 4, 2015
    Male
    Sweden
    11:02 AM
    Aquarium
    Spearman
    56
    It should be @epm (Experience Per Minute) then. But yeah, I agree with this suggestion! :)
     
    • Like Like x 2
  3. OP
    OP
    KurayamiLove
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    KurayamiLove Skelegon

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    Mar 15, 2015
    Male
    Nautilus
    11:02 AM
    KurayamiLove/Nagrom/Amatista
    Buccaneer
    69
    Halcyon
    well u get the idea XD
     
    • Like Like x 1
  4. miu95
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    miu95 Slime

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    25
    Apr 9, 2015
    Male
    11:02 AM
    Hestia/Teuta
    Horizon
    I would love to see this happen #toolazyformath OnionSpark
     
    • Like Like x 1
  5. Xizz3l
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    Xizz3l Mushmom

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    May 5, 2015
    Male
    11:02 AM
    Xizz3l
    Outlaw
    81
    Majestic
    That'd be really cool! Pliz give <3
     
  6. Latte
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    Latte Headless Horseman Retired Staff

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    Mar 29, 2015
    USA
    5:02 AM
    Latte
    Bishop
    171
    Horizon
    Pls, this would be amazing to collect info about leeching stats.
     
  7. Navi
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    Navi Administrator Staff Member Administrator Game Developer Game Moderator

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    Sep 9, 2014
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    5:02 AM
    Moderator Post
    [​IMG]

    Will be available on the next revision with
    @exppm <minutes>
    @expm <minutes>
    @epm <minutes>
    @xpm <minutes>

    It will calculate your experience gained/lost (from dying) from any source (mob kills, party quests, quests). You can specify for it to run between 1-60 minutes, or if you don't specify a minutes value (e.g. just using @epm by itself), it will by default run for 60 seconds. At the end of the duration, it will then convert your values to give both an exp/min and exp/hour value. Note that as with @dpm, changing channels or entering cash shop while the timer is still running is going to end the timer and you will not see the result.
     
    Last edited: Jul 7, 2015
    • Like Like x 9

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