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1 year of voting

Discussion in 'General Discussion' started by Myungsoo, Sep 10, 2020.

  1. -ovv
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    -ovv Horntail

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    9:03 AM
    -ovv
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    xpoNL fully washed his NL to 10.5k HP all within 3 months with the anniversary event, tier 10 monster book ring, and voting.

    Also, there are ways to earn nx in game already - through Guild PQ and CWKPQ(?).
     
    • Agree Agree x 1
  2. Stance88
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    Stance88 Dark Stone Golem

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    Aeon
    People are requesting too much change all over the place. This is maplestory, let it stay that way. Don't become Royals v2.0..
     
    • Agree Agree x 6
    • Disagree Disagree x 4
  3. cakesogood
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    cakesogood Windraider

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    12:03 AM
    Demun, kokushibo
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    hp washing dumb mechanic

    please remove this mechanic

    forced to play melee class if don't want to get 1 shot

    range class get 1 shotted by every good boss in game if don't hp wash

    if want hp wash requires you to put 200 int into int stat

    cant train without a leech mage because have 200 int in your main stat

    forced to buy leech or leech yourself so you need make a mage.

    after spending a year washing and want to reap the benefits

    balance changes happens and you get nerfed.

    repeat the whole process.
     
    • Funny Funny x 5
    • Disagree Disagree x 2
  4. Stance88
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    Stance88 Dark Stone Golem

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    xD the new age of lazy. Don't wanna work for anything, don't wanna deal with challenges, please change everything to suit me and what I want in an old game. You can't and should not have 20-30k hp on a ranged class, thats not how the game is supposed to be, you're not a tank. You're a squishy mofo who deals alot of dmg, if you want tons of HP and not care about anything well then vote for a year and deal with it. So many drama queens Q.Q boohoo waaaaaaaarhhh *sucks on thumb*
     
    • Disagree Disagree x 3
    • Agree Agree x 2
  5. cakesogood
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    cakesogood Windraider

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    Demun, kokushibo
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    u know what you r right man, im quite lazy. I will start clicking the vote button everyday religiously, and one day i will be as pro as you.
     
    • Funny Funny x 4
    • Agree Agree x 1
  6. Asheesh
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    Asheesh Mano

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    Not that I really disagree with hp wash, but voting everyday For a long time is hardly challenging, which is why I think a lot of people get bothered with hp washing because it’s super boring and also can seem necessary in some cases.
     
  7. cakesogood
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    cakesogood Windraider

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    Demun, kokushibo
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    hey selquin, ap reset v1 made me realise you can never change anyone's mind on the forums it's a waste of time and effort. It's better to just troll instead. and wow 1 year has passed by so fast.
     
    • Agree Agree x 1
    • Great Work Great Work x 1
    • Informative Informative x 1
  8. OP
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    Myungsoo
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    Myungsoo Slimy

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    Sorry but you're clearly not reading the purpose of this thread. I am proposing to work more. I know you're quoting Cakes but you're responding to my thread. I am proposing a system where this lazy mechanic of mindlessly voting to come back a year later so you can play your character is replaced by a mechanic that actually rewards players who want to work for their gains.

    So I'm not sure why you're suggesting that this is considered lazy when the proposal is about working for your increased HP?
     
    • Agree Agree x 1
  9. MrPresident
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    MrPresident Capt. Latanica

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    12:03 PM
    MrPresident
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    You can already work more to get AP resets in game by grinding the event. Of course this is limited to events only but every event has some method to get AP resets and there are events for practically half the year (valentines/LNY, anniversary, summer, Halloween, and Christmas). Mobs also drop NX during some events so you get even more resets that way as well. Staff have also been adding HP through event equips (rings & eye acc last event and shoes this event) so there's even more HP. I'm not opposed to other methods (something similar to ellin quest ring is ideal imo) but the staff team have been incredibly generous to alleviate the voting constraints since I've started playing.

    upload_2020-9-18_9-48-56.png
     
    • Funny Funny x 2
    • Agree Agree x 1
  10. AioriaX
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    AioriaX Selkie Jr.

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    AioriaX
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    Beaters

    I think adding another Ring doesn't sound too broken considering we still have 2 free slots up
    - 1 by Monsterbook, 1 by Elin ring

    The initial proposal by Skuire for Quester's ring corresponds to the Nostalgia-Maplestory considering there was a Quest Specialist medal in the past which gives All stats +3, avoid +10, jump +10 after completing a number of quests in the game.

    Instead of providing stats like how the Monster book ring has already given (+10 is pretty OP, to have another ring +10 sounds broken)
    you can gain maybe acc/avoid/speed/jump/def like stated by Skuire, AND ALSO HP/MP as well.

    This way it makes one work for it, provides bigger incentive for quest-ing which has been the nostalgic experience all 2006 Maplers ever began with as their daily goal upon embarking on their MapleStory adventure.

    - Players can then opt to fit an event ring (which expires) that provides stats into the remaining slots as they like, or opt to equip the Quester ring for avoid/hp <-- opens up the meta for swapping rings like swapping HTP/MON, prevents broken perma-ring

    Quoted from Skuire's idea:
    Quester's Ring <Tier 1>
    REQ. LEVEL: 30

    Accuracy: +2
    Avoidability: +2
    Speed: +2
    Jump: +1
    Weapon Defense: +10
    Magic Defense: +10

    [Completed 90 Quests]

    Quester's Ring <Tier 2>
    REQ. LEVEL: 40

    Accuracy: +4
    Avoidability: +4
    Speed: +4
    Jump: +2
    Weapon Defense: +25
    Magic Defense: +25

    [Completed 180 Quests]

    Quester's Ring <Tier 3>
    REQ. LEVEL: 50

    Accuracy: +6
    Avoidability: +6
    Speed: +6
    Jump: +3
    Weapon Defense: +50
    Magic Defense: +50

    [Completed 270 Quests]

    Quester's Ring <Tier 4>
    REQ. LEVEL: 60

    Accuracy: +8
    Avoidability: +8
    Speed: +8
    Jump: +4
    Weapon Defense: +75
    Magic Defense: +75

    [Completed 360 Quests]

    Quester's Ring <Tier 5>
    REQ. LEVEL: 70

    Accuracy: +10
    Avoidability: +10
    Speed: +10
    Jump: +5
    Weapon Defense: +100
    Magic Defense: +100

    [Completed 450 Quests]

    Quester's Ring <Tier 6>
    REQ. LEVEL: 80

    Accuracy: +12
    Avoidability: +12
    Speed: +12
    Jump: +6
    Weapon Defense: +150
    Magic Defense: +150

    [Completed 540 Quests]

    Quester's Ring <Tier 7>
    REQ. LEVEL: 90

    Accuracy: +14
    Avoidability: +14
    Speed: +14
    Jump: +7
    Weapon Defense: +200
    Magic Defense: +200

    [Completed 630 Quests]

    Quester's Ring <Tier 8>
    REQ. LEVEL: 100

    Accuracy: +16
    Avoidability: +16
    Speed: +16
    Jump: +8
    Weapon Defense: +275
    Magic Defense: +275

    [Completed 720 Quests]

    Quester's Ring <Tier 9>
    REQ. LEVEL: 110

    Accuracy: +18
    Avoidability: +18
    Speed: +18
    Jump: +9
    Weapon Defense: +375
    Magic Defense: +375

    [Completed 810 Quests]

    Quester's Ring <Tier 10>
    REQ. LEVEL: 120

    Accuracy: +20
    Avoidability: +20
    Speed: +20
    Jump: +10
    Weapon Defense: +500
    Magic Defense: +500

    [Completed 900 Quests]


    However I might think 90 quests per ring sounds... pretty crazy (completing one quest already sounds like trouble >_>, completing even 30 quests for ONE tier sounds crazy T_T <--- old quester here with the medal but learnt my lesson never to Quest again after)
     
    • Like Like x 1
    • Agree Agree x 1
    • Informative Informative x 1
  11. Stance88
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    Stance88 Dark Stone Golem

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    You're reward is voting for long enough. You can play something else untill you have your desired NX to wash whatever class you wanna play that needs the HP, nothing wrong with that system. There has been tons of threads like yours because a few people with no patience wants to be rewarded much earlier for little work. I don't see it changing cause it works fine as the system is and 2 it would take a big dump on everyone who played the server for years to achieve what they have and saved up without quitting if they see you get what they have in half the time or less. Nah dude it's not changing. Will create alot more drama than threads like this hence why it's staying the way it is.. It works and it's fair. Nobody got anything for free.
     
  12. Stow
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    Stow Mixed Golem

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    12:03 AM
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    From these replies, what I can summarise is that you're claiming the following:
    1. HP washing by adding 120 int minimum makes your character unplayable as it sets you back 24 levels worth of damage
    2. Hence, you have to wait a year+ in order to play that character while using mages to leech it
    3. You refuse to make 2 characters of the same job as its too much work; Majority of the players aren't dedicated enough to do it.
    4. You're in favour of a way to work hard to earn AP resets to counter the lazy mechanic of mindless voting in that 1 year it takes to get the character to a playable stage

    I don't know man, from these points I'm sensing a couple of...flaws. You want a way that rewards hard work to get more hp, but refuse to work hard by playing your character out right even with shit damage (people have done it, see https://forum.maplelegends.com/index.php?threads/my-maple-journal-inspired-by-skuire.23765/ for a very good example of how to begin from nothing to getting big in about slightly over a year while washing a character ); You seem to be very selective in the kind of hard work you're willing to put into the game. Also, as many people have rightly pointed out, events are a great way to work hard to farm AP resets without needing to vote (just during anniversary event itself I got >150 resets by putting in maybe an hour of work a day), and honestly events come about pretty much once every 3 months (+- 2 months kekw) which should provide you a "steady" stream of resets to supplement whatever you're buying from vote cash. And honestly, buying a pet is like setting you back around 3 days of voting every 3 months? Very inconsequential imo.

    Also, you seem to think that nobody should be dedicated enough to make 2 characters of the same job (1 to enjoy its maximum potential all the way, another built properly to be pink bean ready), yet you don't seem to think it takes dedication to reach a stage where you can run pink bean; As it is, 99% of the population wouldn't get to experience pink bean as it is (unless some severe rebalancing goes on, in which case the staff might probably wanna balance some of the damage values. But in any case, the amount of hp required to survive pink bean is not as unreachable as people think, you just need good mechanics to dodge the heavy damage attacks - or so I've heard). How about horntail? I believe with the current state of maplelegends, getting enough hp to survive horntail is actually reachable by anyone even if they're playing their first character without crippling it by adding massive amounts of int (someone call me out here or agree with me, but this has been discussed to death already on the forums).

    In summary, I think as it is legends provides enough avenues to get AP resets if you really want to work for it, such that you should have enough resets within a year to get a respectable amount of hp for higher end bossing. You also don't have wait a year in order to play your character while leeching it, rather you can play it from the get go, it's not unplayable but rather just more challenging to do so, and people have done it before, so again it's up to you whether you think the hard work is worth it. In the end, it just boils down to different kinds of hard work.

    Not everyone has to follow the meta of voting for 1 year+ on an idle account while playing other characters to make it big in the game.
     
    • Agree Agree x 2
    • Disagree Disagree x 1
  13. cakesogood
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    cakesogood Windraider

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    12:03 AM
    Demun, kokushibo
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    Hey Myungsoo,as much as i agree with you that changes need to be made to not get 1 shot by a boss with no opportunity to dodge instead of waiting 1 year. It is impossible to change because the players who went through this int to wash cycle torture will continue to be whiny crybabies. Having the mentality that instead of improving the overall well being of the server you have to go through the same bad mechanic that I went through. Throughout your maple life you will see even more of these hp washing problem threads that new players will post and get flamed on causing nothing much to change.

    there are a few changes tho:
    The event's are much better than before to get ap resets and int eqs, so slightly better than before. You still have to make a mage to train your main unless you want to train with high int stat.
     
    • Agree Agree x 2
    • Funny Funny x 1
  14. Diziple
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    Diziple Pac Pinky

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    HP washing is optional.
     
    • Funny Funny x 1
  15. Oradious
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    Oradious Mr. Anchor

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    501st thread about HP washing and how much you need to vote and you clearly know nothing major will be changed
     
  16. dustin789
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    dustin789 Snail

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    No, because if you read what the staff actually wrote, it isn't a black and white issue to do something that benefits everyone while not being too custom.
     
  17. Quinale
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    Quinale King Slime

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    So far I only know of 3 non-event ways to get NX

    1) LPQ (Limited to levels 35-50)
    2) GPQ
    3) CWKPQ (Limited to 90+ but more realistically 140+)

    I recommend spending all of your time doing GPQ to get NX to wash correctly for future content. So after supplementing GPQ's into your every day mapling you can reduce your required 365 days of voting to something like 355 days of voting from the NX you can net at GPQ. And as a bonus Ergoth nets you 150,000 exp with no drops.
     
    • Funny Funny x 2
  18. Pepper
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    Pepper Wolfspider

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    I am relatively new to the server and new to the idea of washing. Personally I found the need for hp washing to be viable in end game a little daunting because I did not have a build up of nx or mesos for a decent character. I was strongly discouraged from making what I wanted to make because I was new. I was heavily suggested towards classes I didn't want to play. I ended up going for shadower with minimal washing while I leveled. I haven't made it to 120 yet but I am working on it. I take breaks from leveling occassionally to save up more nx for resets.

    I wouldn't mind something being added to make it easier to make the character you want to make, but I understand why people would be bothered. I have been discouraged quite a few times on my bandit from random people telling me that my character is trash, I should delete it and come back in a year when I can make a decent character. I was literally told this by another user. I think this system and how people react to it easily discourages new players from trying. New players are what keeps the server alive in the end. I don't think improving on methods to achieve a viable character is a bad thing.

    The truth is that people want to play the game on the job they want and not think or be told that they are trash in the end. Most people want to be on par with everyone else.

    Other posters here are correct that you can play the character with a high int and wash at the same time. I am doing it on my first character. But I do see both sides because I would have liked to play the job I wanted and not be trash.
     
    • Like Like x 3
  19. SapphireJ
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    SapphireJ Dark Stone Golem

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    Here's the thing... Before people talk about HP/MP washing being "unfair", remember that in Pre Big Bang days, you had to pay real money to wash a character, sometimes upwards into thousands of dollars per character. Personally, I think the ML team has done a good job in turning that unofficial pay 2 win system into something at least we can still grind for, versus shelling out a lot of money. Sure it's not going to be fast (since you need to vote for a lot of days), but you also have to consider that turning HP/MP washing into an optional thing (in which the server or game is instead designed to give more HP/MP than it was designed) kind of ruins the authentic experience in which Legends is designed for, compared to other competing servers.

    Also, not everyone playing an old school MapleStory server would necessarily want to reach level 200, they could just be here for the nostalgia feeling. To add on, these private servers are more to target a nostalgia market, rather than really new gamers (like a kid playing Fortnite wouldn't even know what MapleStory is)
     
    • Great Work Great Work x 1

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