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Ainz Progresses a Poor Ranged Attacker

Discussion in 'MapleLegends Journeys' started by Ainz, Jan 24, 2021.

  1. Jean
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    Jean Windraider

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    Ainz The Non Staff
     
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  2. Ferluci
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    Ferluci Zakum Retired Staff

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    Ainz ur doing great never would I’ve thought u would achieve something like a T10 MBR.

    they grow up so fast its tru
     
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  3. LeonardoJF
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    LeonardoJF Zakum

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  4. Skuire
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    Skuire Nightshadow

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    wait ainz actually plays the game now?
     
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  5. NugZeh
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    NugZeh Slimy Retired Staff

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    WOW GRATS AINZ
     
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  6. OP
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    Ainz
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    Ainz Zakum

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    Day ??

    I had been feeling a bit demotivated lately, so I figured I had to spice things up...
    [​IMG]
    Let's give solo Zakum a try! Lvl 153 shad, no mw20/echo. Following stats (on cider):
    [​IMG]

    First attempt (yesterday) dc'd after roughly 55 minutes, with 1 arm remaining.

    No sweat, it happens, can only try again!

    [​IMG]
    Second attempt was already better!

    [​IMG]
    b1 down! We're getting closer (but the pace already feels a lot slower than expected???)

    [​IMG]
    b2 down! Absolutely not having a great time, but the end is in sight.

    [​IMG]
    Aaaaand that's it.

    For a general overview of the time taken:
    Arms down - 1 hour
    B1 down - 1 hour 20 mins
    B2 down - 1 hour 45 mins
    B3 down - 2 hours 20 mins

    In case anyone is wondering about pots used:
    ~300 ginsengs (shad OP)
    ~200 acp (shad OP)
    10 stoppers for b3 (shad sucks)

    Did end up getting a pouch! Unfortunately didn't manage to screenshot it.
    [​IMG]
    ...That really couldn't have gone any other way, could it?
     
    Last edited: Nov 26, 2023
    • Great Work Great Work x 11
  7. Subterlabor
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    Subterlabor Wolfspider

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    As I learned recently also dont smega noobnoobnoobnoobnoob to a friend with those dumb heart messengers. Insta ban. Eff, three
     
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  8. OP
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    Ainz
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    Ainz Zakum

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    So many I keep forgetting
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    We must be extremely careful in these times of censorship!
     
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  9. Motto
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    Motto Skelegon

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    uhhh what
     
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  10. OP
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    Ainz
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    Ainz Zakum

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    Yes.

    Day ??: Not so much a log entry as moreso a theorycrafting and braindumping entry.

    So, soloing zak on my Shad was (while very dull) an enjoyable achievement to get out of the way. It also definitely made me curious about which other classes would be feasible for soloing zak.

    A quick refresher on my (somewhat) eligible characters before we start:
    Itadakimasu - 162 I/L
    ConeHead - 138 BM
    Accuse - 143 NL
    Reoru - 139 Hero
    Capitank - 127 Corsair

    Going off the current list, I think my only somewhat feasible option would be my I/L, but I think b1-2-3 would take ages. Arms would be quick though!

    As for the others, they're the reason I said somewhat eligible. I think a bunch of them have potential for a solo, but they'd mostly need to be around lvl 150 I think.
    I don't want to bother with NL because it'd be a slugfest without SE and I'm not interested in a 'solo' with buff mules.
    My hero sounds like the most likely contender. Getting to 150 shouldn't be too-too hard and I imagine it's a fairly straightforward solo from there on out.
    My BM would probably take ages, as SubterlaborSubterlabor's (much stronger) BM on full apples also took a while (This is no shade towards Subterlabor, of course)
    Sair sounds like one of the most viable classes to do this on, but my sair is obviously very weak and I'm a horrendous sair player. Also I'm not entirely sure to what extent regular boat breaking would ruin the overall damage output.

    For now, I think the main plan will be the following:
    - Continue to farm T10 on my second Shad (20/300 sets)
    - Get Reoru to 150 to attempt Zak (139/150)

    That's all for now, goodbye!
     
    • Great Work Great Work x 2
  11. -ovv
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    -ovv Horntail

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    Why solo when you can multiclient attack?
     
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  12. OP
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    Ainz
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    Ainz Zakum

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    Mostly because I'm more interested in it from a challenge/achievement perspective than for financial reasons.
    Additionally, a lot of my attackers rely on the same accessories (face, eye, cape, glove, earring) so I'd have to buy some budget options to really make that an option.

    It's something I'm open to, but definitely not something I consider a priority. Besides, I'm not even sure if my current character infrastructure would provide very smooth multi-attacker runs.
     
  13. OP
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    Ainz
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    Ainz Zakum

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    Day whatever?

    Today I was bored again, so I wanted to solo another boss!

    The candidate for today.... Nib! I was expecting it to take roughly an hour to an hour and 15 minutes.

    This also proved to be a good time for a slight comparison of my I/L's damage on mw30+echo vs just mw20 without echo.

    [​IMG]
    mw30 + echo (sorry for my horrendous cursor placement, it was 6.876m)

    [​IMG]
    mw20, no echo.

    All in all, roughly a 10% damage boost for roughly 5% more tma. I'm not sure how this compares to the old damage formula, but it's interesting to see nonetheless.

    Anyways, back to the run!

    I struggled my way through B1, not having looked up the HP for any of the bodies, taking worryingly long. Thankfully someone was kind enough to inform me that (most) NT bosses have decreasing hp as you advance to the next body. This meant that spending 30 minutes on b1 was fine, as b2 and b3 both had significantly less HP (as opposed to the higher hp I expected).

    Anyways, B1 went down after roughly 30 minutes. B2 went down after another ~18 minutes.
    Then came B3, this is where the damage starts to ramp up a fair bit (from ~5k hits to ~11.5k hits), meaning that I needed to be a fair bit more attentive to my HP/MP pool, as autopot regularly failed and my autopot thresholds were set kinda low regardless.
    [​IMG]
    B3 is going smooth! We're going to make it!

    .
    .
    .

    [​IMG]
    Frick.


    Anyways, for a fun little detail:
    [​IMG]
    This was the fatal hit. As you can see, my HP had fallen too low despite my (sometimes frantic) attempts to keep manually potting when this occurred.
    Now let's do a little math, shall we?
    Magic Guard blocks 80% of the damage, meaning I only need 20% of the 11.422 damage as HP in order to survive.
    [​IMG]
    Thanks, Google! As you can see, I was 2 hp away from surviving. Guess I should've been a luk mage for that extra m.def.

    Anyways, no harm done! Learn as you do, we'll get 'em next time!
     
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