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an in-depth analysis of capt latanica

Discussion in 'General Discussion' started by LeonardoJF, Dec 20, 2024.

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  1. LeonardoJF
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    LeonardoJF Horntail

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    Jun 16, 2021
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    these days I was talking with Nando007brNando007br
    and he commented on the difficulties of a player who had recently started playing Capt lat. and even when there are no difficulties, it is not worth... and that made me think about

    1. It needs a relatively bad displacement, maybe it could be a complement for those who do krex but krex itself is not very worth it, latanica even less so

    2. the level that benefits from XP hardly has the HP to tank, maybe only warrior/cb can have some exp benefits?

    3. Even if it's a boss that you can solo in 20s (?) It's not worth it for the drops or the XP.

    I already know how most people are against fast travel because they find it nostalgic (wasting time) to ride a boat, so I thought of something like adjusting the damage it does so that lower level people benefit from it,
    do a rework of the drops (maybe removing the pouches so they don't become op, although they don't drop the same amount)Maybe add some coins like Chao?

    Maybe my perception of Chao is a little misleading because as I'm doing my ellin ring it's close to ephenia but he seems to me an example of a cool boss that can be donated at a relatively low level... anyway, even when I did some krex I never even got close to latanica (using dis distance as a parameter) and as GurkGurk said
    (too lazy to give a quote), but the area bosses being camped give more financial return than Latanica, so I don't see a problem in raising his EV a little.

    or maybe a total rework making him a boss for higher level people, but I don't see as much benefit in this as it would be if it were useful at lower levels.

    My final complaint, even his card drop is relatively bad, kekw
     
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