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Axe Stab Buff?

Discussion in 'Suggestions' started by helpme123, Nov 27, 2023.

What change would you like to see towards axe swing/stab mechanics?

  1. Increase the lower limit to make it even!

    1 vote(s)
    6.3%
  2. Increase the range per Tarnished's suggestion!

    14 vote(s)
    87.5%
  3. Just make it 1/1 like sword!

    0 vote(s)
    0.0%
  4. None! It's fine as is!

    1 vote(s)
    6.3%
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  1. helpme123
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    helpme123 Blue Snail

    4
    3
    3
    Nov 27, 2023
    9:23 AM
    Everyone who's looked into Heroes knows that axes are basically just worse swords. There are multiple reasons for this, but a key one is the slash/stab differential. I've seen slightly varying numbers, but it essentially boils down to swords doing 1/1 damage on a slash/stab, while axes do something like 1.2/.7, which means on balance axes will do less damage with all other stats being equal. If we could buff the stab damage to be .8, or whatever the equivalent counter to the buffed slash damage is, axes would still not be the meta but at least it would be less of a clear-cut "wrong" choice.

    I know this has been a known and discussed feature in the community for a while so I'm sure there's a fair reason it hasn't been changed up to this point, but I searched through the rejected and impossible suggestion subforums and didn't see anything relating to this so I thought I'd post one. Worst case scenario, this post will hopefully be easy to find for anybody wondering about this issue and the related debate in the future.
     
    • Informative Informative x 1
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