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Notice [Feedback Thread] Anniversary & Summer Event 2022

Discussion in 'Events' started by Ariami, Sep 30, 2022.

  1. Seiras
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    Seiras Horny Mushroom

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    Jun 24, 2019
    3:59 AM
    I/L Wizard
    Thank you for the clarifications, now I see why I was wrong.
     
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  2. Soblet
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    Soblet Zakum

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    Sep 14, 2015
    10:59 AM
    Soblet
    Bandit
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    If anything I'd rather see raffles take more effort to do and remove the 20 hour limit (unlimited raffling), multiclient/multicharacter play makes the limits pretty much obsolete anyway.

    Or if you want keep raffles at their ~10 min grind still remove the 20 hour limit and lower the chance of good goodies accordingly.

    Limiting characters make little sense when you can just create more and avoid the limit entirely, not just for events but also for things like PB.
     
  3. Ainz
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    Ainz Zakum

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    10:59 AM
    So many I keep forgetting
    0
    On a serious note, I fully agree with SobletSoblet here. I'd much rather go back to a system where you can gather points consistently on one character than inevitably succumb to the temptation of raffling on dozens of chars everyday.

    Of course, choosing to raffle on mules is my own decision and I could also just elect to not sweat the event that hard, but seeing others doing it and profiting massively makes that difficult. Additionally, with events like these, it just felt like after doing your daily BPQ/raffle/50 points farm, you kinda maxed out the event on that one character.
    I do want to mention that the concept of a (daily?) quest brought some fun variety into the game, but when that is the main/only way to really profit from the event, it pushes people towards muling imho.

    tl;dr, I'd love to see events steer back towards single character progression, rather than a short repeatable cycle that incentivises the use of mules.

    Edit: Realised I completely forgot to cover MMF. I thoroughly enjoyed it and didn't think the 'unpassable runs' were nearly as much of an issue as people made them out to be. From my limited sample size of completing 15-20 runs, it seemed that the RNG was definitely lenient enough to get a passable run within a decent timespan.
     
    • Agree Agree x 1
  4. Snork
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    Snork Capt. Latanica

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    Feb 19, 2018
    10:59 AM
    Snorf
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    Lore
  5. Endorphinss
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    Endorphinss Mixed Golem

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    Jul 28, 2021
    Male
    11:59 AM
    Endorphins
    i dont understand either. maybe people are mad becuase sweatlords open 50 raffle mules and use all of them each day.
    the new system allows me to get all the raffles at my own pace. also up to me to use as many characters as i want, or just one. really dont get the downside here
     
    • Agree Agree x 1
  6. creative
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    creative Mr. Anchor

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    Nov 2, 2019
    Male
    4:59 AM
    Enjoyed the event a lot! Only missed 2 raffle days. The only thing I found annoying was the MMF dance thing which was a pain and made me angry. Other than that, very good event!

    Next raffle event, I'm going to split it by character and overall. Each will have their own graph. I did this over 4 characters (Lv.31 Islander, Lv.88 i/L, Lv.70 Ranger, and Lv.125 Bishop).
    [​IMG]
     
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  7. Gino
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    Gino Brown Teddy

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    4:59 AM
    GlNO
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    Does BPQ bosses give the same exp as the real bosses like Papulatus and Pianus?
     
    Last edited: Sep 21, 2023
    • Creative Creative x 1
  8. lv1crook
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    lv1crook Capt. Latanica

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    Jan 19, 2021
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    1:59 AM
    Level1Crook
    Corsair
    1
    Flow
    Yes but it’s not that exp efficient to hunt them for that purpose. The papulatus in BPQ only gives the exp from the first body, which is not very significant. Before that point the exp is not particularly noteworthy. The pianus gives the full exp killing a pianus but typically you are sharing exp with 5 others and spending the last 10 minutes hunting the other bosses so it’s not worth it when you can basically kill pianus whenever you want
     
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