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Gachapon drop rate thread

Discussion in 'General Discussion' started by akashsky, Jan 15, 2019.

  1. akashsky
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    akashsky Horntail

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    Hey, I was curious about the gacha drop rates from monsters here so I decided to record a grinding session.

    I killed ~16,000 mobs (approximated based on EXP gained) with the ice strike skill (Note it is NOT a fourth job mage ultimate) , and I got the following:

    2 silver hunting gachapon tickets
    9 blue cash gachapon tickets.

    So, this makes me believe that the silver gacha drop rate is ~1/8000

    And the blue ones drop rate is ~1/1500 to 1/2000 mobs.

    Wondering if anyone else would be willing to share their drop rates. I am curious to see if the drop rate is actually lower for fourth job mage ultimates or if its just a myth.

    Another grinding session at GS2: ~6k mobs killed.
    1 silver hunting ticket
    3 blue tickets
     
    Last edited: Jan 15, 2019
  2. Daydreamer
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    Daydreamer Headless Horseman

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    I seriously hope it's not lower for 4th job mages. The main draw of making an arch mage is being able to farm efficiently, if the drop rate is nerfed then why bother playing one?
     
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  3. OP
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    akashsky
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    akashsky Horntail

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    After getting to fourth job and grinding some, I do suspect the drop rate is nerfed for ultimates, but there is still a point to make arch mages. They are the best class at farming EXP.

    Also, I don't think drop rates for equips or mesos are nerfed for mages, just these gachapon tickets. Also, I'm sure the rates have changed by this point since I made this thread before Gacha was removed from CS.
     
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  4. Angbak
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    Angbak Timer

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    I'm pretty sure drop rates for mage ultimate are nerfed. Besides there's plenty of reason to play mages. Selling leech, lack of much washing, int gear sharing..
     
  5. Tubbleberry
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    Tubbleberry Mano

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    I found that the drop rate seems to be lower ive been training for hours and only get 2 its a pain. I only seem to gey equipment and potions to. I must be so unlucky
     
  6. Motto
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    Motto Skelegon

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    Never had problems finding Gacha, normally at Kid Mannequins I'm able to get around 15ish every 1m meso gained.
    And the ratio is normally 3 Rare and 12 Common.

    This is with a Hero, so about 2 hours of work?
     
  7. OP
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    akashsky
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    akashsky Horntail

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    Woah, thats alot of gacha. Could you perhaps quantify that in terms of total kills? (Basically just take the exp you get over the 2 hour period and divide it by the individual exp per mannequin)

    It could be that you are unlucky, but it could also be that the drop rate changed. If you can keep track of how much exp you grind next time ( and then convert it to total kills), we can get a clearer picture of which is the case.
     
  8. Motto
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    Motto Skelegon

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    Had to re-do the experiment, I was able to get 13 Gacha in total, 2 Rare and 10 Common this time around.

    I did @epm 2 and got 5.728.800 eph , that's 5.728.800/1.540 = 3.720 Kid Mannequins killed per hour
    In total 7440 Kid Mannequins for 2 hours.

    This time :
    2/7440
    10/7440

    Before :
    3/7440
    12/7440
     
  9. OP
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    akashsky
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    akashsky Horntail

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    Interesting. Well i am 100% sure now that the drop rate varies depending on what skill you use. I killed ~8k mannequins with a mage and I only got 2 common gachapon tickets.
     
  10. Tubbleberry
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    Tubbleberry Mano

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    I did 3hrs of grinding at gallos with a dpm of 89mil per hour and got 1 common gatcha. Worst hours grinding yet
     
  11. Motto
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    Motto Skelegon

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    I think mages got gacha rate nerfed, because of AoE skills.
    I can't even imagine getting less than 5 gacha per hour.
     
  12. Hyoon
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    Hyoon Zakum Retired Staff

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    I grinded at petri for about 5 hours and got over 30 gach. This was only the ones I saw (may have missed some on bot plat).

    It’s still rng based so being unlucky is just unlucky.
     
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  13. Danny
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    Danny Slimy

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    Sometimes i get 5 gach in 3 min after that i dont get anything for 1 hour... its all rng
     
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  14. Quinale
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    Quinale King Slime

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    Has anyone experimented with perma beginners using just the attack skill? I've heard they have a lot of gachas drop for them.
     
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  15. Voxtagrams
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    Voxtagrams Headless Horseman

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    I get about 4~5 gach tickets when using Genesis on low level monsters like Master Chronos for example farming for Helm DEX 60%s and thats in about a 2 hour time frame. But when I do use them I only recently get equips or potions so idk XD
     
  16. zeroxlr
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    zeroxlr Windraider

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    I’m a recent perma beginner! From level 13-20 grinding in pig dungeon Henesys i got about 8 gachas, then did kpq to lvl27. From level 27-35 grinded misc wild boar and other monster card areas for 5common gachas and 2rare.

    Only used normal attacks. So if i can 1-hit the monsters, i get lots of gachas, otherwise i get less.

    edit:
    I'm going to assume its rng based? Although the calculation for the drops could use variables such as:

    type of attack, channel, area, monster

    Or maybe something simpler, like a rand_gacha_drop_function() ?
     
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  17. Quinale
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    Quinale King Slime

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    Things that are confirmed variables (based on forum posts and other comments by Kimmy) are
    -Skill ID
    -Monster ID
    -Map ID

    Things that are likely variables (No comments from Kimmy, but anecdotal evidence of players)
    -Server time (Seed for random generator)
    -Channel
    -Number of hits to kill mob

    It's not purely RNG based because Kimmy has described it as "complex"
     
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  18. Mapleton2
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    Mapleton2 Blue Snail

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  19. Mapleton2
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    Mapleton2 Blue Snail

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    Its not about the amount that you kill, its about time.
     
  20. zeroxlr
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    zeroxlr Windraider

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    Oh wow! QuinaleQuinale that's pretty cool! Maybe we can get a math wiz to reverse calc this thing for the equation!

    quote:
    upload_2020-10-30_12-47-30.png

    So Skill, Mon, Map, Channel, RNG time seed, Num Hits.

    Okay, so from my Perma Beginner grinding, I'd assume that 1-hit Kills give more gachas.

    a. Lets assume Num Hits actually means = 1/num hits (1-hit being best, and the more hits means horrible).

    Channel seems to be a factor! Assuming the Monster Card hunting adage, "Change channels if no card drops." Since I've been farming Monster Cards on my Perma Beginner.

    https://forum.maplelegends.com/inde...of-rare-regular-monsters-akin-to-fairy.22590/

    b. Lets assume Rand Channel Num (1 through 8) = gets between 25%-75% increased gacha drop rate.

    I've noticed that most Monsters when inside Dungeon's or Hidden/Warning Streets tend to drop more cards.

    c. Lets assume Dungeon/Hidden/Warning Maps = gets between 25%-75% increased gacha drop rate.

    Seems like most people are posting mob skills to give less gacha drops

    d. Lets assume Single Target Skills > Mob Skills for its drop rates.


    I hope someone with a good math-cap can hop in on this please! haha
     

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