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Gachapon drop rate thread

Discussion in 'General Discussion' started by akashsky, Jan 15, 2019.

  1. zeroxlr
    Offline

    zeroxlr Windraider

    437
    500
    296
    Oct 11, 2020
    6:48 AM
    xxxxSnuggles
    Beginner, Camper, Islander
    Oh wow! QuinaleQuinale that's pretty cool! Maybe we can get a math wiz to reverse calc this thing for the equation!

    quote:
    upload_2020-10-30_12-47-30.png

    So Skill, Mon, Map, Channel, RNG time seed, Num Hits.

    Okay, so from my Perma Beginner grinding, I'd assume that 1-hit Kills give more gachas.

    a. Lets assume Num Hits actually means = 1/num hits (1-hit being best, and the more hits means horrible).

    Channel seems to be a factor! Assuming the Monster Card hunting adage, "Change channels if no card drops." Since I've been farming Monster Cards on my Perma Beginner.

    https://forum.maplelegends.com/inde...of-rare-regular-monsters-akin-to-fairy.22590/

    b. Lets assume Rand Channel Num (1 through 8) = gets between 25%-75% increased gacha drop rate.

    I've noticed that most Monsters when inside Dungeon's or Hidden/Warning Streets tend to drop more cards.

    c. Lets assume Dungeon/Hidden/Warning Maps = gets between 25%-75% increased gacha drop rate.

    Seems like most people are posting mob skills to give less gacha drops

    d. Lets assume Single Target Skills > Mob Skills for its drop rates.


    I hope someone with a good math-cap can hop in on this please! haha
     
  2. westley
    Offline

    westley Red Snail

    5
    0
    5
    Jun 16, 2021
    9:48 PM
    Easleyjin
    Warrior
    38
    Elluelians
    what do u mean about the time?
     
  3. Phantomio
    Offline

    Phantomio Blue Snail

    3
    0
    5
    Jul 16, 2021
    Male
    2:48 PM
    Beginner
    1
    My friend also asked this question. Both we think the drop chance is lower than in official statistics. Well, maybe in one day the truth will be revealed :)
     

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