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Update General Patch Notes: Halloween 2025

Discussion in 'Update Notes' started by Kimmy, Dec 3, 2025.

  1. Kimmy
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    Kimmy Administrator Staff Member Administrator Game Moderator

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    Moderator Post
    Welcome to the general Patch notes for the Halloween 2025 patch!

    This is going to be a minor patch, with an event that only lasts two weeks, as we aim to then release a Christmas update in a more appropriate timeframe.

    Players that joined the spooky celebrations last year will notice how this is a full re-release of the same event format. While we did have a completely new one planned, and partially worked on, the same real-life constraints that caused this patch to be delayed by over one month made us prefer to bring back content that was already proven stable, rather than hoping to rush new mechanics and scripts into working order as soon as possible.
    We appreciate your patience with us on this. We'll do our best to provide better updates moving forward!


    Because the Balance changes and the client update (v1.32) are minor, they will be included in this thread.


    General Changes
    • The Halloween Event is now active! You can read all about it here.
      • The Freemarket Entrance has been reverted to its vanilla version, for a quick nostalgia hit before the cold will set in.
      • A short list of the most notable difference from last year's event version:
        • The Zombie Essence used to upgrade Zombie Army Rings now has a 100% success rate (up from 75%).
        • The Raffle prize pool is overall more profitable.
        • Text for the "Trick or Treat!" quest (islander event content) has been finally corrected to mention the request of 100 candies, instead of 50.
          • Actual requirement is unchanged.

    • Are you over level 180? Have you been keeping up with your Challenge tiers, and completed tier 3? Then, Mr. Wetbottom has an important assignment for you.
      Help him with his laundry duties, and he will reward you with a special and unique prize!
      • Note: having claimed any HP/MP from Challenges is NOT a requirement.

    • The Cash Shop has been updated with a few new items, including custom designs from our community!
      Regular equipment
      • Literally an Onyx Apple (custom weapon cover)
      • The Lonely Koi Fish (custom weapon cover)
      • CAPOO Shuriken
      • Black Bat Throwing Stars
      • Crystal Ilbi Throwing Stars

    Balance updates


    「 Night Lord 」

    • [​IMG] Shadow Shifter
      • Passive component of the skill has been restored, at a lower success rate than before (level 30: 20% avoidability rate).
      • Active effect: can now also evade unavoidable attacks.
    We may have tuned the avoid changes a bit harder than expected after the community has had a chance to try the post-anniversary patch. Based on the most recent feedback, we have reverted part of Shadow Shifter to include the passive but also retain active shifter as a strategic option in certain scenarios.

    Please stay tuned for other class updates that we have planned and thank you for the continued feedback.

    「 Zakum 」

    • [​IMG] Zakum entrance requirements have been lowered from 6 people to 1 person.

    Client updates

    • Fixed an issue that caused our new custom basic stat update to give stats that would not influence equipment wear requirements.
      • As a result, basic stats (STR DEX INT LUK) from the Two-Eyed Goblin's Blessing buff from our summer event should now contribute as expected.
    • The arrow from Marksman's Pierce is now correctly animated, instead of being a static frame.
      [​IMG]
    • The client functionality of Shadow Shifter has been updated, to enable all of the different variations now available (NL passive, NL active evading everything, Shad active not evading unavoidable attacks).
    Changes and Bugfixes
    Items:
    • "Circle Chairs" now alternate their heights, much like the Olympic rings.
      • Namely, the Blue, Black and Red Circle Chairs are higher above the ground.
    • "Maple Dagger" color scheme has been corrected.
    • Chairs with a broken transparency gradient have been fixed.
      • Namely, this applies to the Queen of Fairies Throne and the Core Blaze Chair.
    Skills:
    • Mages' Big Bang skills no longer blind the whole map.
     
    Last edited by a moderator: Dec 4, 2025
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  2. Ainz
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    Ainz Horntail

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    So many I keep forgetting
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    cool beans
     
    • Agree Agree x 1
  3. ItzLeo
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    ItzLeo Pink Bean

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    2:47 AM
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    Looking forward to testing
     
  4. -ovv
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    -ovv Pink Bean

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    Damn, we didn't get the NL buff we needed.
     
  5. Miney
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    Miney Stone Golem

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    Reverting Buccaneers, overbuffing Shadowers, reverting NLs
    The recent few reactionary changes from BT are very disappointing.

    And I was hoping we were heading towards a more interactive game, not the netflix fodder nor the multi-everything meta it is now
     
    Last edited: Dec 3, 2025
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  6. Tate
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    Tate Windraider

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    Finally my dreams have come true.
     
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  7. iPippy
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    iPippy Skelegon

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    I haven't kept up with the shifter lore. Does NL still get status cleanse on active or did that finally get the boot with the return of passive?
     
  8. Juneriffic56
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    Juneriffic56 Mr. Anchor

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    It isn't mentioned in the notes so pretty good chance its still there
     
  9. Subterlabor
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    Subterlabor Zakum

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    good patch, no crash out today



    shout out to my doubters

    [​IMG]
     
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  10. DrChuchu
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    DrChuchu Balance Team Staff Member Balance Team

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    It is currently still there
     
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  11. Ainz
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    Ainz Horntail

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    that 'currently' sounds louder than the entire rest of the balance post
     
    • Agree Agree x 1
  12. iPippy
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    iPippy Skelegon

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    Inevitable thread is Inevitable
     
  13. Preistest
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    Preistest Chronos

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    NOOOOO!!! not my flashbang ;-; it was the skills only redeeming feature
     
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  14. -ovv
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    -ovv Pink Bean

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    Where’s the shad lobby outrage complaining about shifter variances
     
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  15. thechild
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    thechild Selkie Jr.

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    noooo bing bang animation was fun in the sun
     
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  16. Tommygunner
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    Tommygunner Nightshadow

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  17. Tommygunner
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    Tommygunner Nightshadow

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  18. Mirrors
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    Mirrors Game Moderator Staff Member Game Moderator

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    There is one thing we forgot to mention in the patch notes that I will add in shortly.
    The entrance requirements for Zakum have been reduced from 6 people to 1 person.
     
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  19. Ainz
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    Ainz Horntail

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    So many I keep forgetting
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    Wow that's a marvelous change I wonder which twisted genius came up with this idea
     
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  20. fuchsia
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    fuchsia Mushmom

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    what's a zakum?
    it sounds like a boss monster that normally needed 6 people in a party to enter?
    do bosses give rewards at all? sorry if this is a silly question
     

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