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Golden Temple and Ravana tweaks

Discussion in 'Rejected' started by Fraiche, Apr 19, 2019.

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  1. Fraiche

    Fraiche Pac Pinky Retired Staff

    Jul 20, 2017
    Land Down Under
    2:24 PM
    Monobrow, Sheathe, Kasie, Fraiche
    F/P Arch Mage
    I'd like to make a couple of suggestions for the future Golden Temple content and the boss Ravana.

    1) Change Ravana Helm's stats

    Suggested changes:
    -Buff: hp/mp + 400, wep/magic def +200, accuracy +30, avoid +30, speed +20 and jump +10
    -Nerf: str, dex, int, luk to +1 all
    Reason: Ravana helm is basically just another Zhelm/Scar/Targa hat and I don't think we need another on this server. I suggest making Ravana helm an alternative to Zhelm/Scar/Targa hat for those that want a bit more survivability and mobility, in exchange for damage. More specifically, this change can help people prepare for Pink Bean in the future. Furthermore, buffing speed and jump can also help melee attackers grind better in large maps like TOT.

    2) Make Golden Temple content lvl 100-130
    Suggested changes:
    I don't remember if Golden Temple have a PQ, but if it does, I think it should be a lvl 100-135 content. Ravana should also be around that level range, with HP buffed to around 100m.
    I've always felt Ravana was too easy of a boss in GMS, considering it's helm has stats equal/better to Zhelm. Also there is already enough party play content pre lvl 100. From lvl 100-135, there seems to be a huge gap where there aren't any rewarding party play content until you reach 135 for Zakum. Catering the content to this level range just feels right
    • Creative Creative x 2
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