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(Half accepted) Marauder job improve

Discussion in 'Accepted' started by KurayamiLove, Mar 21, 2015.

  1. KurayamiLove
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    KurayamiLove Skelegon

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    11:27 PM
    KurayamiLove/Nagrom/Amatista
    Buccaneer
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    Halcyon
    Since I made my 3job I noticed something on a couple of skills,Personally i dont know if this was on teh pirate release on GMS because im from EMS but the change im about to propose is to make the change so it woud be the same as the EMS pirate release.

    1-You cant use normal attacks during Transform and Super Transform.
    At the moment only buffs, energy based skills and Trasnform specifici skill can be used witch sounds like a lot but it really isnt, so using transform during the 3job is pointless unless you want to get teh speed buff to go from point a to point b, on 4job Super Transform has the same problem, it has better skills but until you drop some points on them its going to be kinda useless, adn you aint going to use points until late on teh 4job.
    The solution woud be as simple as making the able the tranformed version being able to use normal attacks like double uppercut,backspin, etc...


    2-Energy Blast has a delay,many skills have a delay but this one in concrete shudnt since it can only been performed duting the charge state that last 30seconds at lv1 50 at lv40. Marauders is a hard job to train because it doesnt have any normal skill only tranform and energy skills and this skill shoud be able to be spamed, at teh moment because you can most of teh time you will spam drain or combine it with somersault.
    Making this skill spamable woud help marauders grinding.


    All this I propose was on the release of pirate release on EMS and i dont knwo if it where on GMS but if it is possible it woud make the job more balanced and make the marauder a less pain to play because is the harder job until they promote to buccaneers.

    Thnaks for reading and have a good day
     
    Last edited by a moderator: Feb 1, 2017
    • Like Like x 3
  2. Kimmy
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    Kimmy Administrator Staff Member Administrator Game Moderator

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    This was bought up to me recently and I was told they changed the Super transform restrictions shortly after release. I don't know if this is hardcoded restriction in client or tags in skill.wz but may look into it before release.

    Thanks for bringing it up again - forgot about it.
     
  3. OP
    OP
    KurayamiLove
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    KurayamiLove Skelegon

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    Thanks :D and waht about enegry blast delay?
     
  4. Navi
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    Navi Administrator Staff Member Administrator Game Developer Game Moderator

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    As much as I wish I could, I'm fairly certain these things are all hardcoded into the client (skill delays/skill reqs), and would require hex editing to attempt to alter, which is outside of my capabilities :( , so moved to rejected.
     
  5. Kimmy
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    Kimmy Administrator Staff Member Administrator Game Moderator

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    Next bunch of skill balance teases for next patch.

    Once again with client engineering we made suggestion #2 possible. The next patch, the delay from many buccaneer skills will be reduced, similar as v83 (but they made this change much earlier).

    Dragon Strike
    Current: Click
    New: Click

    Energy Blast
    Current: Click
    New: Click

    Barrage
    Current: Click
    New: Click

    Transformation restrictions was cracked as well, but unfortunately the client refuses to load the animations, thus the character get stuck. We still look into if we somehow manage to fix it, but no promises.

    KurayamiLoveKurayamiLove ChowChow BombastyBombasty

    I have one job left to tease with, which had changes into the client that we couldn't change previously. I will uncover that in the coming days. And no, skill changes isn't the only thing happening in new patch, but its the thing "I" have done, so I tease with that while the rest stays a secret :3

    Moved from 'Not possible to add' to 'Accepted' once again.
     
    Last edited: Feb 1, 2017
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  6. Rasenganjedi
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    Rasenganjedi Slimy

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    11:27 PM
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    Oh shit, hype for marauders/buccs.OnionBlush
     
    • Like Like x 3
  7. Number32
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    Number32 Skelegon Retired Staff

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    BISHOP BUFF? Kreygasm
     
    • Like Like x 7
  8. Babo
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    Babo Pink Teddy

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  9. fryber
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    fryber Windraider

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    Hope intensifies, inb4paladin OnionCrushed
     
  10. Pieter
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  11. Library
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    Library Slimy

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    I can only hope. PRAISEBEPALLY!
     
  12. Sucre
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    Sucre Zakum

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    No cast time on genesis Kreygasm
     
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  13. OP
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    KurayamiLove
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    KurayamiLove Skelegon

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    Marauder was really lacking despite having good skills, now it will be much better!!
     
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  14. bbokko
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    bbokko Selkie Jr.

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    Nice. This will take my DPM to a whole new level! Like, a whole 10k more per minute right Tommy? I'm gonna out damage you now boy!
     
    Last edited: Feb 3, 2017
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  15. Shab
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    Shab Slime

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    NatteHond Skelosaurus

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  17. Jelkan
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    Jelkan Slime

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    I realize this is a bit late, but good luck with figuring out how to fix transformation restrictions! This would be a great improvement.
     
    • Agree Agree x 1
  18. houseofcool
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    houseofcool King Slime

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  19. Kyle
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    Kyle Capt. Latanica

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  20. houseofcool
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    houseofcool King Slime

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    oh yeah, i was talking about the super transformation :D
     

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