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HT DPM45 Flex Thread

Discussion in 'General Discussion' started by Oradious, Mar 31, 2020.

  1. Nise
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    Nise Supervisor Staff Member Supervisor Game Moderator

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    NoraONE
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    But for people not on your runs :p following OP's rules of:
    1. No Stoppers/Unripe Apples/Apples/Gelt
    2. If you're below level 165 get outta here you're just getting carried
    3. All hail our god bishop iies
    4. Wing damage doesn't count
     
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  2. Selquin
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    Selquin Headless Horseman

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    We can actually make a rough estimate pally dpm45 without wing damage too. Protoss pretty much never touches the wings with blast, so you can just take 10.5m dpm and subtract 800k dpm on the arms that comes from using HH off cooldown. Roughly speaking the dpm45 without wing damage is ~9.7m then.
     
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  3. Alyosha
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    Alyosha Skelegon Retired Staff

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    Rule #3 supersedes rule #4. iies is the only player allowed to attack wings, all other runs are null because they do not hail god bishop iies.
     
  4. s0mething
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    s0mething Capt. Latanica

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    What about oradious? Is he using paralyze for heads?
     
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  5. Selquin
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    Selquin Headless Horseman

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  6. -ovv
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    -ovv Horntail

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    Doesn't count. Wing damage.
     
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  7. kissMagE
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    kissMagE Selkie Jr.

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    Wing hitter .. F
     
  8. Selquin
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    Selquin Headless Horseman

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  9. AioriaX
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    AioriaX Selkie Jr.

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    Decided to try this myself on 2nd run after retiring from HT for almost 2 months now.
    However mistakenly did DPM-40 instead of 45 OnionWarning

    Only had HT-buff + ECHO (and ciders after HT buff expired).
    No stews/stoppers/apples/gelts used.

    upload_2020-9-18_12-22-55.png
     
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  10. Selquin
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    Selquin Headless Horseman

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  11. Alyosha
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    Alyosha Skelegon Retired Staff

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    [​IMG]
    Full buffs, 3x Stew, party optimized for single cleave damage with jump cleave utilized where ever possible.

    13.1mil dpm

    A chill went down HT's spine when he realized what had been done with him, with the Donkey Kong devastation that pounded him into oblivion. So he clung to life, grasping at anything he could to end my life. While he could murder my comrades with mass seds, enough of us remained to finish the job. He could not end my life, try as he might, we turned him into a paraplegic and laughed at his tears and cries of pain.

    No good loot btw
     
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  12. Alyosha
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    Alyosha Skelegon Retired Staff

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    [​IMG]

    Cleave isn't dead yet. 1 stew used, full buffs. 4/6 people in this squad were melee, 2 cleaves + bishop cleave

    [​IMG]

    Paladin + bucc + BM for single target DPM too in case anyone doesn't think they're viable choices for a 6man :^)

    Strategy is key to making any party succeed, even with off-meta choices in party comps.

    Start: DK on Legs/Left Arm/Wings - Hero on Legs/Tail - Paladin on Tail mostly, some Legs - BM + Bucc on Legs then Tail - Bishop casting gen

    After Tail: DK on Wings/Right head, stand at rope to ensure you only hit Right Arm when it ducks - Hero did the same except with 10 minutes of full 3-part cleave - Paladin and bucc on Mid-head or Left head depending on what's up - BM on Right head, Mid-head if canceled - Bishop casting gen

    After Wings: Everyone just hit heads - Bishop casting gen on everything

    After heads are down arms are just weenies.

    8.17mil dpm 45 is respectable for such a cleave heavy party. It's probably one of the least ideal circumstances but still pulls some weight compared to single target classes. End game cleave is a broad brush to paint with, letting you choose between a 13mil dpm45 that kills all of your party or an 8mil dpm45 that does everything safely. It's a fun game of risk vs. reward, and seeing how willing you are to punch those arms and put everyone at risk. :^) An experienced cleaver will know how much restraint to show.
     
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  13. OP
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    Oradious
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    Oradious Mr. Anchor

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    Nice SI Nerf

    Switched to para and wand 6 after wings started healing 150
    htdpm6nov.png
     
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  14. MrPresident
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    MrPresident Capt. Latanica

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    3x stew full cleaving

    [​IMG]
     
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  15. joota
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    joota Mr. Anchor Retired Staff

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    After buying every usable item in cash shop and trying every possible use item to get out of the barrel bug without relogging/dying (I tried scrolling while barrel bugged to see if that would randomly fix it and passed a 10% scroll lol), a cheap 400nx solution to the barrel bug has been found. So I'm back to sweating for the HT dpm with barrel cancels, because why not.

    HT buff + 1 stew w/ ring of experience:
    upload_2020-11-17_23-42-19.png

    Damage distribution: legs -> tail -> left head/mid head -> right head/mid head
     
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  16. AioriaX
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    AioriaX Selkie Jr.

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    dpm40 cider.PNG

    Reattempted this when overdrive ring expired.
    Did DPM40, tried to improve on some mechanics and pretty happy with the results compared to my last trial which was on HT buff.
    Full cider run, no stews/stoppers/apples.

    Reattempted second run with HT buff too but all 3 heads were perma-cancelling... so not gonna take that result.
     
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  17. AioriaX
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    AioriaX Selkie Jr.

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    Reattempted this again with HT buff, finally broke 9m dpm40.
    Attempted with left-head strat instead of right, a huge amount of DPM boost (almost 1m) from falling less when hitting mid-head and being able to FJ directly to right head when left + mid-head cancelled.

    So close to 10m though.

    dpm40 ht buff.PNG
     
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  18. Baos
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    Baos King Slime Retired Staff

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    I'm nowhere near as strong as everyone here but I wanted to join in on the fun.
    DPM45 on HT buff/energizer as sed target but I mostly bstepped wings/heads/arm so I failed rule #4
    Sed DPM 45 with Bishop (2).png

    For the previous run, bishop died early on so I was curious how DPM45 would look as a sed target w/o a bishop and I think I only got ~4.3m on energizer.
    Can't find the screenshot unfortunately

    It's interesting to see how crucial shield/sed timings are for sed target DPM
     
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  19. MrPresident
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    MrPresident Capt. Latanica

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    First HT on marksman used guava, mw20, and 5-10min of echo.

    upload_2021-8-7_15-42-30.png
     
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  20. joota
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    joota Mr. Anchor Retired Staff

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    I feel like these DPM measures with HT buff are so inconsistent since different groups have HT buff for different amounts of time.

    Why not change the rule to just 20 watt/matt buffs for consistency?
     

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