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Make hyper body skill last longer

Discussion in 'Suggestions' started by artrex, May 27, 2021.

  1. artrex
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    artrex Horny Mushroom

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    3:25 PM
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    i feel like the skill is really short compared to another party skills (se,si) which makes it less good.most of the bosses half of the dk's time is to run over the map to hb everyone.hope you can hb a bit longer.
     
    • Disagree Disagree x 12
    • Agree Agree x 3
  2. KurayamiLove
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    KurayamiLove Skelegon

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    Halcyon
    I would like to make it last 200 secs like most skills but that's up to the developers.
     
    • Disagree Disagree x 4
    • Like Like x 2
  3. Pepper
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    Pepper Wolfspider

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    9:25 AM
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    • Agree Agree x 2
  4. Feeed
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    Feeed Mr. Anchor

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    A 2nd job skill has a shorter duration than a 4th job skill, yes

    Also please don't make bossing any easier. HP Thresholds are a problem but this ain't the solution
     
  5. KurayamiLove
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    KurayamiLove Skelegon

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    As far as I remember all 2nd job party skills last 200 seconds or more (bless, iron body, buffed rage, meditation) except HB. Thing is either if we keep the skill as it is or buff the duration a bit the change will be meaningless and won't make bossing harder. Most DK stands near the party at HT and PB, perhaps in Zak you are on the other side but the thing cancels so much I bet they get time to cross and buff. For me I would change it cos 155 is an ugly number haha
     
    • Like Like x 1
  6. Kirisame
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    Kirisame Pac Pinky

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    It will make hb mules too easy if it last longer. Then the problem will be DK being hard to find party.
     
  7. KurayamiLove
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    KurayamiLove Skelegon

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    You can already mule any job if you really want to, besides we could say SE lasting 300 secs is bad since you could mule it easier. I think when comes to muling in bossing people rather bring the real job, specially if is played by a strong person. Also I got the feeling that outside PB and perhaps NT most people don't really need HB due to the heavy washing we got nowdays. So as I said before I don't think a time buff would change too much the class if anything, the only time buff that would make the job bit easier would be buff HS duration, hahaha every Bishop that HTs can confirm
     
    • Agree Agree x 1
  8. Kirisame
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    Kirisame Pac Pinky

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    I guess the only case DrKs need to stay apart with the party is zakum?

    Then the change won't make much differences.

    Correct me if I'm wrong.
     
  9. OP
    OP
    artrex
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    artrex Horny Mushroom

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    If you are playing any class that holds 1 botton so please delete this comment
     
  10. OP
    OP
    artrex
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    artrex Horny Mushroom

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    I mean,if you dont play a dk or a sair.delete this comment.
     
    • Creative Creative x 1
  11. fael
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    fael Nightshadow

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    Said the guy who is complaining about rebuff a 2min 35secs fast casting skill
     
    • Disagree Disagree x 1
  12. OP
    OP
    artrex
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    artrex Horny Mushroom

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    Try to play a dk and you will understabd me
     
    • Agree Agree x 1
  13. OP
    OP
    artrex
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    artrex Horny Mushroom

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    "Fast casting skill"
    Theres any buff in the game that has no instant buff?just look at how others classes has a better duration of buffs,really dude,if you are not playing a drk so dont even try to prove smthing.Because ita annoying how you have to run over a whole map every 2 minutes
     
  14. Nise
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    Nise Supervisor Staff Member Supervisor Game Moderator

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    10:25 PM
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    I'm guessing the context for this is zakum? With DKs standing on the right to not get healed by the priest and perhaps toad. For pretty much every other boss, I think you dont need to be positioned in too inconvenient of a spot to make it difficult to rebuff the party and/or not get healed.
    • NT (Verg, Nibergen, Nameless): free zerking (since bishops don't really heal here) with no repositioning really (flat map and standing near party)
    • Krex: same thing here
    • Rav: same thing here
    • Scarga: same thing here
    • HT: different story, since the map isn't flat.
      • But with the multihead cleave strats, I think you can minimize the moving around by at least staying on the same side as the rest of the party.
      • As for healing, it's been too long since I've seen a bishop heal here :p I've seen mostly gene crazy bishops or bishop mules.
    • PB: the map is flat, but unless you're going on the left side to zerk and/or have a crazy corsair that's going to the left side to zerk, you'll be positioned with the party. With people dying/using wheels/being ressed you're going to have to move but changing the duration of HB doesn't really change this, since no one should realistically die cus HB ran out (unless you're a pepega like me).
    So, 9 bosses out of 11 (zak & toad) seem to not have the problem of DKs having to run across the map to re cast HB. At least that's what I've experienced personally, do let me know if I'm wrong though ^^
     
    • Agree Agree x 1
  15. OP
    OP
    artrex
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    artrex Horny Mushroom

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    Ht
     
    • Agree Agree x 1
  16. Alyosha
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    Alyosha Skelegon Retired Staff

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    The only real case is that it's an ugly number.

    It's basically 0 time to even buff HB. Just jump buff on super knockbacks in preheads and you lose nothing as the entire cast takes place in less than a jump. Fall down from either arm spot and you're free to buff everyone on the way back up. If they aren't on your half of the map then they don't get HB. I'm pretty sure the SE wastes more time buffing people than any good DK even with the bigger range and 5 minute timer. The only problem are pepega bishops who don't even stand in range while asking for another HB.
     
    • Agree Agree x 1
    • Informative Informative x 1
  17. fael
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    fael Nightshadow

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    im not talking about this, man. lol
    holy symbol. you must wait 3 seconds til you can walk again and it lasts 2 minutes.
     

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