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Mushroom Kingdom

Discussion in 'Suggestions' started by dumbledore, Jan 17, 2017.

Mushroom Kingdom in MapleLegends

  1. Yes

    33 vote(s)
    73.3%
  2. No

    12 vote(s)
    26.7%
  1. dumbledore
    Offline

    dumbledore Capt. Latanica

    331
    263
    278
    Oct 11, 2015
    Male
    Hogwarts
    3:33 PM
    dumbledore
    F/P Arch Mage
    176
    Hogwarts
    The Mushroom Kingdom is something I know from pre big Bang EMS. It was a good way to get through lvl 30-35 and it was fun. Do you guys want it in ML?
     
    • Like Like x 2
  2. Poofcakes
    Offline

    Poofcakes Pizzatarian Retired Staff

    1,194
    2,267
    492
    May 8, 2015
    Female
    The Netherlands
    3:33 PM
    How did you access it in pre-bb EMS?
     
  3. Kimmy
    Offline

    Kimmy Administrator Staff Member Administrator Game Moderator

    10,964
    10,991
    551
    Sep 9, 2014
    The Netherlands
    3:33 PM
    Moderator Post
    Isnt it behind the mushroom house in henesys?
     
  4. Hiyo
    Offline

    Hiyo Headless Horseman Retired Staff

    766
    544
    386
    Sep 21, 2016
    Kuwait
    4:33 PM
    Hiyo
    Camper
    1
    It is.
     
  5. Gethin
    Offline

    Gethin Blue Snail

    2
    2
    13
    Mar 3, 2019
    Male
    9:33 AM
    Poopa
    Cleric, Beginner
    51
    Disney
    I loved Mushking Empire! Any plans on it being added at some point, even as just an event?
     
  6. Dvah
    Offline

    Dvah Pac Pinky

    178
    11
    181
    Mar 21, 2018
    Male
    Africa I guess
    4:33 PM
    Dvah
    Dark Knight
    123
    UpperLeveL
    add stormcasters instead or cpq,cpq2
     
  7. TheGoldenOne
    Offline

    TheGoldenOne Orange Mushroom

    33
    31
    38
    Nov 6, 2017
    Male
    4:33 PM
    TheGoldenOne
    Warrior
    I remember this place (as well as the Knights of Cygnus, and MonsterCarnival) as being "new things", and would personally prefer the server wothout them. But then again, things came along at different times to EMS (and a lot of people here are apparently from GMS).

    In my opinion there's enough stuff there now, what we need is more people.
     
    • Agree Agree x 4
    • Disagree Disagree x 2
  8. Dvah
    Offline

    Dvah Pac Pinky

    178
    11
    181
    Mar 21, 2018
    Male
    Africa I guess
    4:33 PM
    Dvah
    Dark Knight
    123
    UpperLeveL
    LoL,this guy LEGIT say no for cpq
     
  9. Kimmy
    Offline

    Kimmy Administrator Staff Member Administrator Game Moderator

    10,964
    10,991
    551
    Sep 9, 2014
    The Netherlands
    3:33 PM
    Moderator Post
    He's not wrong.
     
    • Agree Agree x 1
  10. Dvah
    Offline

    Dvah Pac Pinky

    178
    11
    181
    Mar 21, 2018
    Male
    Africa I guess
    4:33 PM
    Dvah
    Dark Knight
    123
    UpperLeveL
    fine add stormcasters and vip weapons
     
  11. Annolis
    Offline

    Annolis Skelegon

    1,071
    3,783
    464
    Jul 20, 2015
    Male
    Southern California
    6:33 AM
    Marchilles/Annolis/ Atlan/Katroz/ Chokal/Corvack/Tisif/ Quallo/Crisilixin/Forg/ Nannosh/Tylius
    Crusader, White Knight, Dragon Knight, F/P Mage, I/L Mage, Priest, Ranger, Sniper, Hermit, Chief Bandit, Marauder, Outlaw
    120
    Eternals
    I felt The Mushroom Kingdom was unnecessary. The linear style of the area became the hallmark of what Victoria Island would become post-BB; which already leaves a bad taste in my mouth. The placement of the area was obscure. The feel of the area and the story line felt out of place. What was worse is the level restriction on the area prevented anyone over level 35 from entering - which meant there were quests that could not be completed, monster cards that could not be collected, and a PQ that could never be experienced. Neckson made it a point to develop a lot of low level areas to make old players make new characters and begin the process of the game again and again and again with the pretense that you could play a new character and experience new aspects of the game. It's all a money-grab. If there should be any new developments, it should be for the higher levels. (This is not to say there isn't enough higher level content already, but rather that the amount of experience necessary to go from level to level at the higher levels allows for more latitude of options. And although this isn't to say that we shouldn't be allowed to have multiple pathways through the lower levels, it is to say, however, that when there are too many pathways then the few that require parties like KPQ/LPQ/EPQ become that much more difficult to achieve).
     
    • Like Like x 1

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