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Low PB Crash on Body After Acquiring Aggro

Discussion in 'Report Bugs' started by Gurk, Dec 13, 2024.

  1. Gurk
    Offline

    Gurk Zakum

    1,329
    650
    470
    Mar 9, 2020
    Male
    8:15 PM
    Gxrk
    Hero, Paladin, Dark Knight, Bishop, Marksman, Night Lord, Shadower, Buccaneer, Corsair
    10
    Description of the bug: (optional screenshot/video): Shortly after body spawned, as soon as I managed to acquire aggro on the bean with barrage on my bucc I crashed immediately without error.
    What is supposed to happen?: It is supposed to not crash.
    Where did you find and/or notice this bug?: In body phase of Pink Bean.
    A step-by-step guide to re-producing this bug (optional):
    Extra information (optional):



    [1.27.0 Win] - [2024-12-12 19:58:50]
    Exception code: C0000005
    Exception address: 7555EA8B
    Base: 584F0000

    Call stack:
    2DEF9B80
    0019EEA4
    0000002C
    87AF1712
    194A1848
    00000001
    7555EA8B (KERNEL32.DLL)
    005CCFE0
    005CEE1E
    005C8EF7
    005D5EEE
    008305D1
    004EB98C
    00827A5A
    008265E4
    008236E2
    0087CABF
    7555FCC9 (KERNEL32.DLL)
    7764809E (ntdll.dll)
    7764806E (ntdll.dll)
    --------------------------------------------------
     
    Last edited: Dec 13, 2024
  2. Subterlabor
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    Subterlabor Zakum

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    Mar 13, 2023
    9:15 PM
    Sweatz
    Bowmaster
    Pasta
    Ive also noticed crashing in PB lately whereas before it never happened. For me however its always in the last 30 mins of the fight so perhaps its a bug.

    Actually Repairman also, same symptoms as yours
     
    • Informative Informative x 1
  3. Subterlabor
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    Subterlabor Zakum

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    Mar 13, 2023
    9:15 PM
    Sweatz
    Bowmaster
    Pasta
    unsure if it's actually related but might be since these issues are also new. High jacking your thread so the staff can read it all in one place.

    After todays PB I'm incredibly laggy, no d/c in the run. However switching maps after clear takes 10-15 seconds of blackscreen before it renders. Relogged client immediately before the run. Perhaps if the run was longer I'd have crashed but this was a faster run compared to normal.
     

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