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Feedback Upcoming Buccaneer updates and plans

Discussion in 'Suggestions' started by TTKirnk, Jun 20, 2025.

  1. cl_ogar0
    Offline

    cl_ogar0 Slimy

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    Nov 1, 2024
    Male
    1:46 AM
    pally hammer with bucc was crazy EPM for me aswell, its a really good combo
    at one point all i did was just drag under pal and let him slam hammer
     
  2. LeonardoJF
    Online

    LeonardoJF Horntail

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    Jun 16, 2021
    Male
    Rio grande do Sul - BR
    9:46 PM
    ItzLeo
    Paladin
    200
    Favela
    in this case, I was in a duo with a hero lv 13/14x, but yes, paladin in the early game Hammer destroys
     
  3. beegoratto
    Online

    beegoratto Zakum

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    Sep 22, 2021
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    4:46 PM
    leetoratto
    Bowmaster
    1
    Nimbus
    Split the map, draw aggro with DS, then just Blast. The enemies will just stay on top of you, Blast's range is sufficient for 7f.
     
  4. cl_ogar0
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    cl_ogar0 Slimy

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    Nov 1, 2024
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    1:46 AM
    I do wish backspin blow was little bit more usefull. its a fun skill
     
  5. Golboy
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    Golboy Slime

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    Aug 9, 2022
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    2:46 AM
    MrYoni
    Dark Knight, Buccaneer
    180
    I have to admit, I do miss some aspects of the anniversary Bucc. Even though it had its issues, I think a lot of the design work there was quite good.

    My suggestion would be to bring together the best of both versions. For example, we could keep the Demo combo using consecutive Demolition casts against long-range enemies but also make the traditional combo style stronger. This would not only preserve the old Bucc identity but also add value during pinning, since combos naturally give more damage in that situation.

    One idea could be to introduce an “empowered” Demolition that activates after using Barrage or Energy Orb. This kind of combo would reward skillful play while keeping the flexibility that Buccs need for different bossing scenarios.
     
  6. cl_ogar0
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    cl_ogar0 Slimy

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    1:46 AM
    Probably because we got nerfed:
    upload_2025-9-21_23-41-4.png
     
    • Informative Informative x 1
  7. Tommygunner
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    Tommygunner Nightshadow

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    Oct 29, 2020
    7:46 PM
    Too much of bucc dpm is tied to its w. attack scaling and apple. Sure, a few buccs with perfect gear and on apple can dish out insane amount of dpm, but only a tiny fraction of the bucc playerbase is ever gonna see that kind of dmg. Without appling or having thousands of coins worth of gear, or at the very least lvl 200, bucc dpm is really mediocre. Especially in HT where muling is super easy, unless the bucc is insanely geared, it's gonna be an overall dpm nerf to bring a bucc instead of a NL, even with a MM with no SI in the party.

    If bucc dpm is a "problem," then increase the base dmg and decrease the bucc apple scaling. If i recall correctly, on my 200 bucc, 1atk was equal to something like 8 str, but it's been a long time so i'll test it again. Truly this class is dependent on atk gear and nothing else. (at least hp challenge was buffed, which does help a ton for new players playing bucc, thank you staff for that btw!)
     
    • Agree Agree x 1

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