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Feedback Upcoming Shadower updates and plans

Discussion in 'Suggestions' started by DrChuchu, Aug 31, 2025.

  1. Ian321
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    Ian321 Mano

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    2:16 AM
    I haven't gotten to Auf level yet, but I thought touch damage was <25k? It looks like HPC shad could get to 12.5k HP + meso guard, so why would that nuke HPC shad in Auf? (genuinely curious)
     
  2. -ovv
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    -ovv Pink Bean

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    It won’t. Just play smarter around dispels.
     
    • Agree Agree x 1
  3. CauTion
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    CauTion Slimy

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    every 2 min while dp up u will need to dash away from the boss to aboid 1 shot when animation happen to rebuff far from him , while now u can play with smoke/shifter in the animation to stay in place to rebuff with no repostion evry 2 min


    play smarted for you mean run away from boss rebuff and go back ,
    for me play smarter is use ur skills when animation happend to stay close to the boss, rebuff faster and att back faster .

    the diff btween the two is that in your option a wash shad get more dpm with 0 effort when hpc got no option to get a
    equal dpm as him even with hard work, with the second option a HPC shad can match a wash shad with a currect use of hes skills and awarness for the boss animations .
    In addition to DPM in a mather of survival a HPC shad will not have option to outplay a sed+DP mechanic and will rely only for long cd smoke with no more tricks up his sleeve

    farther then that the smaller cd smoke is a great skill if you cooperate with your bishop in clones wave phases , im pretty sad to see that will happen less throughout the run

    I think a active gameplay and cooperation is always blessed and outplay skills agiants animation and timers is a thing need emplfy more in the game , and a HPC char should have a way of "work hard" to not stay behind washed chars
     
    Last edited: Jan 7, 2026
    • Agree Agree x 5
    • Friendly Friendly x 1
  4. -ovv
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    -ovv Pink Bean

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    Then wash for the added dpm efficiency.
     
    • Disagree Disagree x 5
    • Agree Agree x 1
  5. CauTion
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    CauTion Slimy

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    wash shouldnt make you stronger in bosses as i said
     
    • Agree Agree x 1
    • Disagree Disagree x 1
  6. -ovv
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    -ovv Pink Bean

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    It's not making you stronger. It's making you more efficient.
     
    • Agree Agree x 2
    • Disagree Disagree x 2
    • Creative Creative x 1
  7. Nutter
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    Nutter Orange Mushroom

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    Jul 26, 2025
    2:16 PM
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    The last few comments so scarily highlight the HUGE growing disconnect in MapleLegends. Long-established players with high-HP/washed characters experience the game very differently from newer or unwashed players. As a result, balance discussions often reflect from the perspective of a veteran's perspectives, while newer players, who are also less active on the forums, end up being super underrepresented and affected by the decisions.

    Caution being a long-term UNWASHED player disagreeing with this tells me everything.
     
    • Disagree Disagree x 1
  8. -ovv
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    -ovv Pink Bean

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    Challenge system isn't designed to give players everything. It's there so that HP isn't a limitation for joining content.
    Anticipating certain debuffs and rebuffing in time is part of the game.

    Here's the cycle:
    Unwashed players have normal game play.
    Long time players push limits in this game and normalize certain playstyles.
    New players observe this and expect this to be normalized for them as well.

    DPM efficiency is not a given. Dodge dispels and rebuff properly.
     
    Last edited: Jan 7, 2026
    • Agree Agree x 1
  9. Floron
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    Floron Pac Pinky

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    HPC shad, or any character, should be able to attain maximum dpm/output through greater skill, not gated by washwall
     
    • Agree Agree x 3
  10. -ovv
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    -ovv Pink Bean

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    Does maximum dpm include face tanking all bosses. For the record even 30k Shad’s aren’t stupid enough to face tank and skip rebuffing for marginal dpm gains.

    I find the painting of long time players as out if touch so ironic when it’s usually the new players who do not understand nuance.
     
    Last edited: Jan 8, 2026
    • Great Work Great Work x 1
  11. Juneriffic56
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    Juneriffic56 Mr. Anchor

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    On one hand washing sucks

    On the other hand the server didnt deal with it properly before many many players started to do it, and as such the consequences will have to be suffered
    plus we gotta keep dk viable somehow right guys? think of the poor dks!
     
  12. Juneriffic56
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    Juneriffic56 Mr. Anchor

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    12.5k is underselling it, even, assuming lv 180+ on challenge.
    With pet equips, T10 ring, and maybe some hp glasses if you aren't running something there to equip gears, you can realistically reach like 14k hp. Event gears can help achieve this as well.
     
    Last edited: Jan 8, 2026
  13. Soyourken
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    Soyourken Slimy

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    I don’t find being a hp challenge shad in auf that much of a disadvantage, yes the current smoke is very good at auf, but I would feel fine without it, we still have active shifter to combat the DP even
     
  14. akashsky
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    akashsky Horntail

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    the proposed change would remove active shifter.
     
  15. Soyourken
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    Soyourken Slimy

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    Oh, that's one less tool I guess. The current HPC shad is much better for auf and you're extremely safe even from DPs because of active shifter and smoke cd, but even before the anni patch shad was still good at auf (ofc not matching the top cleave classes), I think the dpm efficiency loss of needing to be careful about DP every 2 minutes is really very minor.

    That said the current smoke is very healthy in auf too, since you're encouraged to be aware and it can very much help save your team from sed deaths especially when you have non 30k ranged teammates. But I personally don't value that as much as a useful smoke everywhere else.
     
  16. -ovv
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    -ovv Pink Bean

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    It’s almost like implementing changes and reverting them without giving players enough time to actually try things out is a flawed feedback cycle.
     
  17. ItzLeo
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    ItzLeo Pink Bean

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    meso guard be undispelable is much op?
     
  18. -ovv
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    -ovv Pink Bean

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    Remove active shifter. Change shield mastery to be an active 1-second 100% stance that protects from dispel.
     
  19. ItzLeo
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    ItzLeo Pink Bean

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    something active that made imune from dispel is f**king nice
     
  20. -ovv
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    -ovv Pink Bean

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    Design it so you can’t attack while in the stance state so you can’t just spam it. I’d enjoy the added counterplay but it’s not much more different than moving out of danger and rebuffing.
     

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