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whackin mobs...

Discussion in 'Rejected' started by beamcasting, May 27, 2015.

  1. beamcasting
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    beamcasting Capt. Latanica

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    Apr 25, 2015
    Male
    New york America
    4:16 PM
    yiko (banned)
    Bishop
    169
    Hogwarts
    i think that pirates bowmen and thiefs etc... should stop whackin mobs when they use a skill close to a mob cause it makes it harder to train and is kinda annoying :p
     
  2. bizqnation
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    bizqnation Orange Mushroom

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    May 20, 2015
    Male
    Lima, PerĂº
    3:16 PM
    Python
    Bandit
    42
    Horizon
    That is a feature of after Big Bang MapleStory. Since this server tries to give a pre-Big Bang GMS-like feel, i doubt it would be reasonable to add this feature.
     
    • Like Like x 2
  3. OP
    OP
    beamcasting
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    beamcasting Capt. Latanica

    397
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    Apr 25, 2015
    Male
    New york America
    4:16 PM
    yiko (banned)
    Bishop
    169
    Hogwarts
    its still kinda annoying (for me)
     
  4. Xizz3l
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    Xizz3l Mushmom

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    May 5, 2015
    Male
    10:16 PM
    Xizz3l
    Outlaw
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    Majestic
    It makes the game too easy and completely removes training grounds variety. Sins / Slingers / Bowmen shouldn't be able to easily farm @ Golem Forest, therefor they're at a huge advantage at MP 3 and GS 2 (afaik)

    It might be annoying for you, but that fundamentally changes the game so changing it would be beyond stupid
     
    • Like Like x 2
  5. NSFW
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    NSFW Skelegon

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    Dec 11, 2014
    1:16 PM
    NSFW
    If you don't like it, don't play those classes instead of whining about how it's too hard. You can jump and attack and in second job you get a skill to knock back enemies for bowman.

    Also, you should at least pretend to put effort into the spelling if your post if you want people to take it seriously.

    100% "no" vote from me
     
  6. Bulba
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    Bulba Skelegon Retired Staff

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    Dec 11, 2014
    Male
    Singapore
    4:16 AM
    Like the rest said, this is a fundamental concept of these ranged classes and everyone had to learn how to play with this disadvantage. It's not that hard, you'll get used to it.
     
    • Like Like x 1
  7. Mstweaker
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    Mstweaker Horny Mushroom

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    May 9, 2015
    Male
    10:16 AM
    Although there is NO logic in the whacking concept, its for balancing purposes. Range classes can snipe at spots like newts and WRs and have an easier time at bosses. Close-ranged classes have a harder time dishing out damage at bosses such as horntail heads, zak's top arms, etc., but are compensated by the ability to handle large crowds of monsters. But nonetheless, whacking is annoying as fuck.
     
  8. Navi
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    Navi Administrator Staff Member Administrator Game Developer Game Moderator

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    4:16 PM
    Moderator Post
    Not possible due to it being client side.
     
  9. Sucre
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    Sucre Zakum

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    Apr 21, 2015
    Male
    Argentina
    5:16 PM
    Sucre
    Dark Knight
    155
    Horny
    Even if it was, I don't think it would be a good idea. Ranged classes would be able to freely kill at places with high mob spawn.
     
    • Like Like x 2
  10. BwanDit
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    BwanDit Motertert

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    May 8, 2015
    FM15
    9:16 PM
    BwanDit
    Shadower
    133
    How can you not like whacking mobs?

    This is a core fundamental of v62.

    <3 whacking mobs
     
    • Like Like x 1
  11. Infidel
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    Infidel Capt. Latanica

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    Apr 4, 2015
    Male
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    4:16 PM
    Infidel / Duke
    Priest, Hunter
    FaerieCircle
    Don't forget bowman already have PKB
     
    • Like Like x 1
  12. Toki
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    Toki Brown Teddy

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    May 16, 2015
    Female
    6:16 AM
    Toki
    Gunslinger
    41
    Risque
    If you're a gunslinger just spam grenades ehehe

    I love grenades.
     
    • Like Like x 1

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