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What content can still be added to MapleLegends?

Discussion in 'General Discussion' started by DrJason, Mar 9, 2021.

  1. bienfu
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    bienfu Pac Pinky

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    We don't even have scgs in the game :(
     
  2. LeonardoJF
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    LeonardoJF Zakum

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    yes, i mean scg solve this "issue"

    but man, i think hammer can raise up item prices, like css and equip with slot that can be restaured, but more since nx is free and hammer dont have chance to boom
     
  3. Redwop
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    Redwop Balance Team Staff Member Balance Team

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    In the OP, it claims that the Dual Race PQ doesn't give any rewards when it actually does.

    [​IMG]

    The PQ gives a cape as a reward if you complete it 30 and 50 times respectively (see here) — the same prizes mentioned here.

    . . .

    To join the PQ, you talk to Norrington, who is said to be placed in Aqua Road:

    [​IMG]

    https://www.youtube.com/watch?v=IRt38UHlJ5s

    The video above also shows that KMS may have revamped it at some point to allow characters above Level 80 to join.
     
  4. Redwop
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    Redwop Balance Team Staff Member Balance Team

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    JMS hosted their own "World Tour Boss Raid" as an event in 2009. The format is similar to the Agent M Boss PQ that was in GMS — and looks much harder.



    Edit:



    Rewards may include consumable items, item exchange tickets, and cosmetics; see 2011.
     
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  5. Annolis
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    Annolis Skelegon

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    Are the level 110 armor equips on the server?
     
  6. LeonardoJF
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    LeonardoJF Zakum

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    only weapons
     
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  7. Nightz
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    Nightz Supervisor Staff Member Supervisor Game Moderator

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    $maple Tonair
     
  8. akashsky
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    akashsky Horntail

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    von leon, lionheart castle, future victoria, empress.

    Perhaps chaos zak and chaos HT could also be added, but chaos zak helmet wouldn't be meta (since outclassed by auf helm).

    Chaos HTP would be hard to balance since it would outclass timeless pendant.
     
  9. OP
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    DrJason
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    DrJason Windraider

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  10. OP
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    DrJason
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    DrJason Windraider

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  11. Redwop
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    Redwop Balance Team Staff Member Balance Team

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  12. Redwop
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    Redwop Balance Team Staff Member Balance Team

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    Since we just had Lunar New Year (some countries still call it "Chinese New Year"), I thought it would be fitting to give a mention to Dong Dong Chiang. TMS and MSEA players have probably come across this event at some point.

    [​IMG]

    [​IMG]

    The "Hong Bao" is the Red Envelope: [​IMG]. It's available both as a USE and ETC item in the game.

    Later versions introduced another purple variant of the mob and other prizes including a ring.

    [​IMG]

    [​IMG]



    (By then, it seems the damage was bumped up from "100" to "8888".) It might also just be me but I think the map fits well with Shaolin Temple.

    There was also an exchange that you can join by talking to Cai Shen:



    This is an article you can read to know more about the origins of the event.

    Sources:

    . . .

    The other server has already brought this event back for users. I guess it's only a matter of time before Legends gets to introduce theirs.
     
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  13. UnknownCode
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    UnknownCode Nightshadow

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    Theres this one quest in that quest line that was extremely annoying, but the experience gains and reward were pretty neat.
     
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  14. Redwop
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    Redwop Balance Team Staff Member Balance Team

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    Peach Blossom Island

    [​IMG]
    [​IMG]

    The map is traditionally acknowledged as an area of Victoria Island. I still think it could be transformed such that islanders could access this area, such that they can get married and make use of the functionality that comes with it.
     
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  15. Redwop
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    Redwop Balance Team Staff Member Balance Team

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    Hidden Street claims that Poison Mushroom, which you can find on the outskirts of Mushroom Castle, was able to drop Lidium Ore.

    [​IMG]

    In my opinion, it reads like a typo — akin to that of a scripting error — because according to the drop table, no other mobs in Mushroom Castle were said to drop that same item.

    Although, it did make me think about Mushroom Castle in general, specifically as to how "overpowered" it became as a game area, and why it would lead to "detriment", at least in terms of ruining the overall balance within the game.

    A side note, although probably not relevant: Mushroom Castle traditionally became an area limited only to characters between levels 30 to 38, however, it does appear differently in some servers in the game. For example, I read somewhere — I don't have the reference on hand — that you could start playing even as early as level 25. It is also true that MapleStory also revamped the area for characters above level 60, albeit introducing similar limitations as to the original design for the area, namely to make the character sit within level x and x to qualify for re-entry. This is a bit of wordful, sorry for expressing this in a clumsy way.

    According to the world map, Mushroom Castle was conveniently accessed by entering a portal that can be found in "An Empty House", which is in Henesys. For reference:

    [​IMG]

    It makes sense to give entry to Mushroom Castle by leaving a portal somewhere on Victoria Island; and Henesys at least seems to be good for doing just that. Going back to my embarrassing thought about connecting the Lidium Ore entry and Mushroom Castle, it does make me entertain the unusual possibility about Nihal Desert and Mushroom Castle being somehow linked, even though there is absolutely no evidence to suggest that it should.

    I was thinking about how Karcasa in Ariant somehow gives you a "magic carpet ride" to Victoria Island, that is, they give you a free teleport to a random town on Victoria Island. Mushroom Castle stands out to me as being a "fantasy reconstruction". It only makes me wonder as to what it would be like if Karcasa became the point of entry into Mushroom Castle? It obviously would mean having to make changes to the World Map that was supplied, but I digress.

    I read an unpopular opinion that was posted here about potentially making Mushroom Castle a higher-level area. I personally don't have much that I want to say about that. But I do think it entertains an interesting possibility, and I think it is worth noting in light of the various changes that were made to the area in the official game.

    Anyway, I am not actually advocating for Mushroom Castle to be introduced into MapleLegends. I just wanted to share some of my thoughts about it, and I thought it would be perfect to say it here because it has been on my mind for a few good months.
     
    Last edited: Nov 5, 2023
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  16. Jean
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    Jean Wolfspider

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    i want mushroom castle be a thing in maplelegends so bad!!!!!!
     
  17. Daydreamer
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    Daydreamer Headless Horseman

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    I would like to see Mushroom Castle remade into a level 100-120 area. It would fill a gap that most people leech through and be a nice send-off: one last Victoria Island area before 4th job.
     
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  18. Annolis
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    Annolis Skelegon

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    I'm not against introducing new areas, but why Mushroom Kingdom was introduced the way it was must be considered. Neckson wanted to make money - that's it. This was a new area that moved players through the lower levels faster than any other area in order to make them feel invested and entice them to spend money. With most of my experience playing levels 1-120, I'd definitely agree that the 101-120 range was severely neglected by Neckson. If Mushroom Kingdom and even Edelstein were introduced to be primarily for players ranged 101-135, that would be an extremely wonderful addition - especially with those levels severely lacking quests. I agree with RedwopRedwop that the placement need not necessarily be at Henesys. Given the geography of Victoria Island, I'd find it difficult to believe this entire kingdom was just lurking behind an Empty House. It would make more sense to expand the Ellin Forest instead because the time travel to the past would make the Mushroom Kingdom far more believable as well as give backstory to how Henesys was founded using the corpses of their fallen enemies into makeshift shelters... um... oops, that got dark. Anyway, yeah, as long as it is implemented correctly to expand gaming options for players at the levels that have the least options is definitely a welcome addition.
     
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  19. HotCow
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    HotCow Pink Teddy

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    I completely agree, these levels are the most neglected parts of the whole game, theres no PQ to do, no bossing yet (aside from rav and pap at 115?) no quests.. Would love to see something like mushroom kingdom get added for these levels.
     
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  20. Ainz
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    Ainz Zakum

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    I'd rather see staff continue buffing third job mobs (like they did with Thanatos, Gatekeeper, Brextons for example) than adding a new areas like Mushroom Kingdom.

    Adding new zones to 'fix 100-120' seems a little clunky when most mobs in said level range continue to suck.
     
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