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Archer help

Discussion in 'General Discussion' started by pim, May 8, 2024.

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    pim Mano

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    Hii!

    Just wanted to ask for some advice after already quizzing some individual players yesterday and reading guides:
    When picking BM or MM, I feel naturally more inclined toward marksman, however it is fairly even and I had some questions:
    - can they do CWK / neo tokyo 2 / auf heben? I read some things about pinning issues? Is there content a BM can do and a MM can’t (or not as easily)?
    - is Piercing Arrow a useful skill for cleave / grinding / farming? I have read conflicting things.
    - any other things I should consider?

    Thanks for any input!
     
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    Camazotz Chronos

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    Marksmen can do the archer room in CWK earlier but it will take longer to be able to pin the pirate boss, and even when you can, it will be more difficult, especially without SI. Still doable though, I've done it like 90 times. The other bosses are fine.

    Piercing arrow is not really useful and you wont be putting points in it until very late. Its use is pretty much limited to JC and HT mid head when right head cancels if you don't want to risk falling by standing on the platform. It could be good against CWK cleave bosses if you can avoid being stunned, but there isn't really a way to avoid it outside of holy shield.
     
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    BowShoot Mano

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    BM goes BRRRRRRR with Hurricane so that's an obvious choice
     
    • Agree Agree x 1
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    Tommygunner Pac Pinky

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    to further add, MM is much superior in auf, PB, and a lot of NT due to its ability to freeze, as well as piercing arrow. Piercing arrow really puts MM way above BM in terms of cleave. Some people hate MM because it can get annoying to press snipe every 5 seconds.

    edit: BM can do cwk soooooooooooo much easier than MM can. the huge benefit of BM is their afk-ability (if u wash kekw)
    edit: if you dual client MM is better, if you dual client with two computers then BM is better
     
    Last edited: May 8, 2024
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    beegoratto Zakum

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    BM - Zak, HT, CWK, Dunas 2, Krex, BGA, 2 computer multi attack
    MM - Toad, Auf, PB, Core Blaze, 1 computer multi attack

    Everything else they’ll be more or less even

    they’re close enough that you can’t really go wrong one way or the other unless you know for sure you’ll exclusively be running PB or something
     
    Last edited: May 8, 2024
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  6. OP
    OP
    pim
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    pim Mano

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    Thanks everyone for the help and insights! Much appreciated :)
     
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    LeonardoJF Horntail

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    It is Is this comment considered the speed reduction that had?
     
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    beegoratto Zakum

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    Even with the speed reduction, BM is far better at CWK. Hamstring cannot be overrated.
     
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    LeonardoJF Horntail

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    hamstring is op af! today i did name and only when it finished i noticed i was w/o stance kekw, but, its better to mm compared to mm when speed was high no?
     
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    beegoratto Zakum

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    It’s better yes but BM is still very much the preferred pick for CWK
     
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    Palladino Master Chronos

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    Which one is better for zombie mushmom?
     
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    Tommygunner Pac Pinky

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    because zombie mushmom lives underground, arrow rain can't reach there, unlike arrow eruption, which comes from the ground up. therefore, MM is better.
     
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