1. Hello!

    First of all, welcome to MapleLegends! You are currently viewing the forums as a guest, so you can only view the first post of every topic. We highly recommend registering so you can be part of our community.

    By registering to our forums you can introduce yourself and make your first friends, talk in the shoutbox, contribute, and much more!

    This process only takes a few minutes and you can always decide to lurk even after!

    - MapleLegends Administration-
  2. Experiencing disconnecting after inserting your login info? Make sure you are on the latest MapleLegends version. The current latest version is found by clicking here.
    Dismiss Notice

CWKPQ Boss stage change

Discussion in 'Suggestions' started by Raso, Jul 25, 2023.

Tags:
  1. Tarnished
    Offline

    Tarnished Pac Pinky

    180
    91
    191
    Jun 13, 2022
    Male
    7:19 AM
    Confessor, Tarnished, Hawthorn
    Hero
    188
    I agree that CWKPQ is uncomfortably long, but the last thing ML needs is a nerf to cleave content. I know that's not the intent of the suggestion, but lowering the rewards, even for a shorter duration, is a definite nerf. Its current duration is the democratically elected sweet spot for how long this content should take to run. Most parties choose to clear boss room in 40-50 minutes, with the variable being how many attackers they bring - not how long it takes to finish.

    I think this 'sweet spot' for duration is affected by a few things:
    • if the boss fight were any shorter, stronger parties would be investing too large of a proportion of their time in overhead. Assembling party and doing the puzzle rooms and the bonus room itself takes a lot of time. It's really hard to loot 2-man bonus, so usually 3 is the minimum number of attackers, which can already comfortably clear boss room in 40 minutes.
    • the Archer room and the Pirate boss are straight DPM checks for your SE. ~40-50 minutes is about as fast as most BMs can clear.

    Also I would say CWKPQ can be as challenging as you make it. There's a lot of room for optimization. Maybe not in the traditional sense of how to mechanically play your character, but I've had total run times drop by 20 minutes just by the party learning each other's habits
     
    • Agree Agree x 1
  2. beegoratto
    Offline

    beegoratto Zakum

    1,311
    366
    455
    Sep 22, 2021
    Male
    7:19 AM
    leetoratto
    Bowmaster
    1
    Nimbus
    I wholeheartedly support this suggestion. Down with APQ, long live CWKPQ
     
    • Disagree Disagree x 1

Share This Page