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Low Guild PQ Hosting Ownership

Discussion in 'Report Bugs' started by EndG, Nov 9, 2024.

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  1. EndG
    Offline

    EndG King Slime

    29
    7
    41
    Jul 31, 2018
    Male
    5:33 PM
    Bowman
    Description of the bug:

    Upon clicking the button to pass party within guild pq, you will also pass guild pq host ownership under any circumstances.

    Normally guild pq is started when a jr master talks to Shuang while 6 guild members are on the excavation site map.

    Guild pq has no dependence on being in a party. All players can enter without being in a party. They must be part of the running guild. More than 6 players can enter, and I suspect the cap is 255 (guild capacity).

    If two players in guild pq create or are in a party and pass party ownership to one another, they will also pass guild pq host ownership. The original leader does not need to be the guild pq host. Both persons don't need to be a jr master. Both persons don't even need to be in the guild anymore after they have entered.

    I'm reporting this bug as this could be abuse-able should a player hold the guild pq hostage.

    One concern that was mentioned; since players can pass host ownership, this could create situations where the guild pq run can be finished a little faster. A faster guild pq run yields a couple more points at the end of a run. This is indicated on the leaderboards and could be seen as bug abuse on a competitive leaderboard.

    However, this is actually a brilliant feature! If the guild pq host disconnects, the rest of the party can continue to run guild pq. There is a rare bug that occurs in the combinations stage where talking to the statue causes the host to disconnect. This happens roughly 1 in 100 runs.

    There are situations in which one person wants to do combinations stage, and another wants to do combinations stage. Passing ownership serves as a nice quality of life feature.

    There is also a situation where passing host ownership to one of the bossers to fight Ergoth will yield in a faster run as they are closer to the crystal that drops.

    Another bonus is that new players can take on the role of being a guild pq host without the responsibility of being a Jr. Master.

    I hope this doesn't actually get patched, but its important I open the discussion. A typical guild pq run is about 15minutes ~ 40minutes and yield around 825~900 points, time dependent, per run, so the impact is rather small. I suspect this is may be an exhaustive list of the impacts that this has.

    Ty. I'll create a separate thread about the combinations stage disconnection bug.
     
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