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Important MapleLegends Skill Changes

Discussion in 'MapleLegends Features & Information' started by Kimmy, Apr 9, 2021.

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  1. Kimmy
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    Kimmy Administrator Staff Member Administrator Game Moderator

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    Sep 9, 2014
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    10:50 AM
    Moderator Post
    Skill changes:
    MapleLegends has skills changed for balancing reasons. They are listed as follows. MapleLegends is open for future skill suggestions.

    General:
    - The damage cap is increased from 99k to 199k

    [​IMG] Beginner

    [​IMG] Recovery - Cooldown has been decreased from 10 minutes to 2 minutes
    [​IMG] Three Snails - No longer require Snail Shells to use
    [​IMG] Beginners can do the Mount quest
    [​IMG] Monster Rider - The time need to get on the mount has been reduced by 50%
    [​IMG] Monster Rider - You can use potions while on your mount.
    [​IMG] Echo of Hero - works through the whole map

    [​IMG] 「 Warrior
    [​IMG] Monster Magnet - Can be used on non-stationary bosses
    [​IMG] Iron Body - increased from +40 weapon defense to +60 weapon defense
    [​IMG] Guardian - Knock distance has been greatly decreased

    [​IMG] 「 Fighter
    [​IMG] Rage - Has 30 levels instead of 20. It also gives 20 ATTK at level 30, instead of 10 ATTK at level 20
    [​IMG] Panic (Sword and Axe) - now consumes 5 orbs instead of all existing orbs
    [​IMG] Panic (Sword and Axe) - damage reduced from 400% to 350% (revert to vanilla values)
    [​IMG] Enrage - Cooldown reduced from 8 minutes to 6 minutes
    [​IMG] Enrage - Level 1 provides +21 attack, instead of 11 attack
    [​IMG] Enrage - Cannot be dispelled
    [​IMG] Advanced Combo - Attack recharging two combos with one attack increased from 60% to 75%
    [​IMG] Panic (both Sword and Axe) - damage increased from 350% to 400%
    [​IMG] Guardian - block success rate increased from 15% to 20%

    [​IMG] 「 Paladin
    [​IMG] Blast - Increased damage from 550% at max level to 600%
    [​IMG] Blast - Range of the skill has been significantly increased
    [​IMG] Charged Blow - Range of the skill has been slightly increased
    [​IMG] Ice Charge (Sword) - Increased damage from 105% at max level to 125%
    [​IMG] Thunder Charge (Sword) - Increased damage from 125% at max level to 150%
    [​IMG] Flame Charge (Sword) - Increased damage from 125% at max level to 175%
    [​IMG] Holy Charge (Sword) - Increased damage from 140% at max level to 185%
    [​IMG] Blizzard Charge (Blunt Weapon) - Increased damage from 105% at max level to 125%
    [​IMG] Lightning Charge (Blunt Weapon) - Increased damage from 125% at max level to 150%
    [​IMG] Flame Charge (Blunt Weapon) - Increased damage from 125% at max level to 175%
    [​IMG] Divine Charge (Blunt Weapon) - Increased damage from 140% at max level to 185%
    [​IMG] Heaven's Hammer - Cooldown reduced from 100 seconds at max level to 15 seconds
    [​IMG] Heaven's Hammer - Damage raised from 99k to 199k for mobs, but limited to 50k for bosses
    [​IMG] Heaven's Hammer - Animation speed has been increased
    [​IMG] Threaten - Threaten decreases mob defense by 100 instead of 20.
    [​IMG] Threaten - Can be used on bosses
    [​IMG] Guardian - block success rate increased from 15% to 20%

    [​IMG] 「 Spearman
    [​IMG] Iron Will - increased from +20 weapon and magic defense to +40 weapon and magic defense
    [​IMG] Pole Arm Crusher - increased vertical range at level 30
    [​IMG] Spear Crusher - increased vertical range at level 30
    [​IMG] Crusher (Spear and Pole Arm) - Skill levels 1 - 15 now matches the attack speed of the skill at levels 16 - 30
    [​IMG] Crusher (Spear and Pole Arm) - Targets standardized across all levels
    • Levels 1 - 10: Crusher will attack 1 enemy
    • Levels 11 - 20: Crusher will attack 2 enemies
    • Levels 21 - 30: Crusher will attack 3 enemies
    [​IMG] Berserk - Damage formula has been buffed and is now scales to your HP.
    • Max damage buffed from 110% to 120%
    • HP threshold for max damage increased from 'below 4.9% HP' to 'below 10% HP'
    • Scaling for damage when 'above 50% HP' improved (more damage)
    [​IMG] Berserk now has an active effect
    • Upon activation, Berserk cleanses all debuffs (excluding seduce and banish)
      • During the Active Berserk state, players will deal max Berserk damage regardless of their current HP, BUT all monster damage received will set your HP to 1
        • If you are already 1 HP, the next attack will kill you
        • During this state, players will lose all defenses, avoidability, and benefits of damage mitigation skills (eg. achilles, elemental resistance, etc)
        • Map damage (such as lava, rocks etc) remains the same, they will not set your HP to 1.
        • Note: Stance will continue to work during the Active Berserk state
      • Active Berserk duration is 30 seconds, with a cooldown of 60 seconds
    [​IMG] Dragon Roar - does NOT stun yourself when used
    [​IMG] Aura of the Beholder - When summoned, 100% of damage received by the player is reflected back to the monster.
    [​IMG] Dragon Blood - When activated, heals for 5% max HP every 4 seconds; duration is 120 seconds, with a cooldown of 180 seconds
    [​IMG] Sacrifice - Loss of HP is now based on max HP instead of damage

    [​IMG] 「 Magician (I/L, F/P)
    [​IMG] Big Bang - Able to be fired while moving, jumping, and being damaged
    [​IMG] Big Bang - visuals adjusted to promote better visibility
    [​IMG] Spell Booster - Casting speed decreased from 1500ms to 900ms
    [​IMG] Element Amplification - Increased Magic Attack from 135% to 140%
    [​IMG] Fire Demon - Increased basic attack at max level from 120% to 140%
    [​IMG] Ice demon - Increased basic attack at max level from 100% to 120%
    [​IMG] Paralyze - Increased basic attack at max level from 210% to 290%
    [​IMG] Chain Lightning - Increased basic attack at max level from 180% to 260%
    [​IMG] Blizzard - Damage has been decreased from 570 to 550*
    [​IMG] Meteor Shower - Damage has been decreased from 590 to 570*
    [​IMG] Explosion - Hitbox increased at lower levels, and hitbox scaling also improved (max level hitbox unchanged)
    [​IMG] Ice Strike - Hitbox increased at lower levels, and hitbox scaling also improved (max level hitbox unchanged)

    * Our goal with the mage buffs is to buff the non-AoE skills. Since Element Amplification buffs all skills, Blizzard and Meteor have slightly lowered their stats to compensate for the buff. After calculation, there should still be a small but slight buff.

    [​IMG] 「 Magician (Bishop)
    [​IMG] Big Bang - Able to be fired while moving, jumping, and being damaged
    [​IMG] Big Bang - visuals adjusted to promote better visibility
    [​IMG] Angel Ray - Increased basic attack at max level from 240% to 340%
    [​IMG] Holy Shield - Can prevent "seduced" status effect
    [​IMG] Shining Ray - Hitbox increased at lower levels, and hitbox scaling also improved
    [​IMG] Shining Ray - Top vertical range has been increased at all levels to match Explosion / Ice Strike

    [​IMG] 「 Shadower
    [​IMG] Assassinate - Increased the attack count from 3 to 4
    [​IMG] Assassinate - Increased the damage from 600% at max level from to 625%
    [​IMG] Assassinate - Dash now only procs if the player is holding a directional key
    [​IMG] Assassinate - No longer requires Dark Sight to be cast
    [​IMG] Assassinate - Now allows charging up to 12 seconds at every skill level
    [​IMG] Assassinate - After being cast while fully charged provides a new self-buff called "Ignore Enemy Defense" (IED), which partially ignores enemy's defense for 30 seconds
    [​IMG] Assaulter - Delay between use reduced from 600ms to 300ms
    [​IMG] Band of Thieves - Hitbox increased at lower levels, and hitbox scaling also improved
    [​IMG] Boomerang step - Delay between use reduced
    [​IMG] Boomerang step - Hill restrictions removed, meaning you can cast it at the end of hills (Demo: Click)
    [​IMG] Smokescreen - Cooldown reduced from 10 minutes to 5 minutes
    [​IMG] Smokescreen - Duration has been reduced from 60 seconds to 45 seconds
    [​IMG] Smokescreen - The bug where you get stuck when knocked into a smokescreen is fixed exclusively in MapleLegends
    [​IMG] Pickpocket - now works on Assassinate

    [​IMG] 「 Night Lord
    [​IMG] Alchemist - Bonus duration reduced from 150% to 125%
    [​IMG] Shadow Star - Now behaves correctly. Your damage will correctly reflect the star you consumed to cast Shadow Star.

    [​IMG] 「 Archer
    [​IMG] Critical Shot - Chance to critical hit has been increased from 40% at max level to 50%.
    • Increased the stack limit of arrows to 5,000
    • Decreased the cost and sell price of arrows
    [​IMG] [​IMG] Increased the attack of Diamond Arrows from 4 to 5 attack
    [​IMG] Arrow Rain - Hitbox increased at lower levels, and hitbox scaling also improved (max level hitbox unchanged)
    [​IMG] Arrow Eruption - Hitbox increased at lower levels, and hitbox scaling also improved (max level hitbox unchanged)

    [​IMG] 「 Bowmaster
    [​IMG] Hamstring - also works on bosses
    [​IMG] Concentrate - cannot be dispelled
    [​IMG] Hurricane - Will no longer continue firing when the window is de-selected.

    [​IMG] 「 Marksman
    [​IMG] Piercing Arrow - Full charge duration reduced from 2 seconds to 0.9
    [​IMG] Piercing Arrow - Able to be fired while moving, jumping, and being damaged
    [​IMG] Strafe - Increased the attack count from 4 to 5,
    [​IMG] Strafe - Reduced the damage per arrow from 110% to 75%
    [​IMG] Snipe - Cooldown reduced from 10 seconds to 5
    [​IMG] Snipe - Damage raised from 99k to 199k
    [​IMG] Blind - Affects bosses at a rate of 10%

    [​IMG] 「 Buccaneer
    [​IMG] Barrage - Increased damage from 230% at max level to 280%
    [​IMG] Barrage - Delay between use reduced
    [​IMG] Barrage - Post-casting delay has been further decreased from 400ms to 200ms
    [​IMG] Demolition - Increased damage from 400% at max level to 460%
    [​IMG] Demolition - Post-casting delay has been decreased from 900ms to 400ms
    [​IMG] Dragon Strike - Delay between use reduced when hitting mobs
    [​IMG] Dragon Strike - Post-casting delay has been decreased from 400ms to 200ms
    [​IMG] Energy Charge - Delay between use completely removed
    [​IMG] Energy Charge - Meter fills 50% faster attacking bosses
    [​IMG] Energy Charge - Stance chance has been increased from 50% to 90%.
    [​IMG] Energy Charge - Duration increased from 50 to 60 seconds
    [​IMG] Speed infusion - Casting range has been increased to match Holy Symbol's range.
    [​IMG] Snatch - The delay between casting have been removed
    [​IMG] Super Transform - Adds 5% passive weapon mastery starting at level 11
    [​IMG] Buccaneers are able to use normal skills during Transform and Super Transform
    • [​IMG] Sommersault Kick
    • [​IMG] Backspin Blow
    • [​IMG] Corkscrew BLow
    • [​IMG] Energy Orb
    • [​IMG] Dragon Strike
    [​IMG] Time Leap - Casting range has been increased to match Holy Symbol's range.
    [​IMG] Time Leap - Now requires Energy Charge activated to cast.
    [​IMG] Oak Barrel - Cooldown of the skill has been completely removed for all levels
    [​IMG] Oak Barrel - Failure chance of the skill has been completely removed for all levels
    [​IMG] Oak Barrel - can no longer be dispelled.
    [​IMG] Oak Barrel - Duration of the skill has been increased from 30 seconds at max level to 100 seconds

    [​IMG] 「 Corsair
    [​IMG] Double Shot - Range has been increased from 350 to 380, and damage from 80% to 110% at max level.
    [​IMG] Capacity of Blaze Capsules increased from 800 to 1200
    [​IMG] Capacity of Glaze Capsules increased from 800 to 1200
    [​IMG] Burst Fire - Range has been increased from 350 to 380
    [​IMG] Recoil Shot - Delay between use reduced from 2 seconds to 1 second
    [​IMG] Rapid Fire - Increased damage from 160% at max level to 180%
    [​IMG] Octopus/Wrath of Octopi - can now be summoned multiple times.
    [​IMG] Battleship - has 90 seconds cooldown for all levels, instead of more cooldown each level.
    [​IMG] Battleship - Received a HP buff
    • HP formula:
    • Before = [(Skill Level * 4000)] + [(Character Level - 120) * 2000]
    • After = [(Skill Level * 5000)] + [(Character Level - 120) * 3000]
    [​IMG] Battle Ship - You now board the Ship 50% faster than before
     
    • Great Work Great Work x 13
    • Like Like x 2
    • Informative Informative x 2
    • Agree Agree x 1
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