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Important MapleLegends Skill Changes

Discussion in 'MapleLegends Features & Information' started by Kimmy, Apr 9, 2021.

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  1. Kimmy
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    Kimmy Administrator Staff Member Administrator Game Moderator

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    Sep 9, 2014
    4:02 AM
    Moderator Post
    Skill changes:
    MapleLegends has skills changed for balancing reasons. They are listed as follows. MapleLegends is open for future skill suggestions.

    General:
    - The damage cap is increased from 99k to 199k (Leap Patch 2015)

    [​IMG] - Beginner

    [​IMG] Legendary Spirit - Better prompt for confirmation of White Scroll usage (Valentine 2022)
    [​IMG] Beginners can do the Mount quest (Valentine 2017)
    [​IMG] Monster Rider - The time need to get on the mount has been reduced by 50% (Summer 2018)
    [​IMG] Monster Rider - Can use potions on mount. (Anniversary 2021)
    [​IMG] Echo of Hero - Works through the whole map (Jan 2017)
    [​IMG] Echo of Hero - Cannot be dispelled (Summer 2018)
    [​IMG] Three Snails - No longer require Snail Shells to use (Christmas 2021)
    [​IMG] Recovery - Cooldown has been decreased from 10 minutes to 2 minutes (since Release)

    [​IMG] - Warrior
    [​IMG] Iron Body - increased from +40 weapon defense to +60 weapon defense (Christmas 2020)
    [​IMG] Monster Magnet - Can be used on non-stationary bosses (Valentine 2021)

    [​IMG] - Hero
    [​IMG] Rage - Has 30 levels instead of 20. It also gives 20 ATTK at level 30, instead of 10 ATTK at level 20 (Summer 2018)
    [​IMG] Power Guard - Total duration at max level increased from 90 seconds to 120 seconds. (Anniversary 2019)
    [​IMG] [​IMG] Panic (Sword and Axe) - Consumes 5 orbs instead of all existing orbs (Anniversary 2022)
    [​IMG] [​IMG] Panic (Sword and Axe) - Introduced a more consistent hitbox with a slightly shorter horizontal and vertical range than Brandish (Anniversary 2023)
    [​IMG] Guardian - block success rate increased from 15% to 20% (Christmas 2020)
    [​IMG]
    Guardian - Proc knockback distance has been greatly decreased (October 2022)
    [​IMG] Advanced Combo - Attack recharging two combos with one attack increased from 60% to 75% (Christmas 2020)
    [​IMG] Enrage - Cooldown reduced from 8 minutes to 6 minutes (Valentine 2021)
    [​IMG] Enrage - Level 1 provides +21 attack, instead of 11 attack (Valentine 2021)
    [​IMG] Enrage - Cannot be dispelled (Christmas 2020)

    [​IMG] - Paladin
    [​IMG] Threaten - Threaten decreases mob defense by 100 instead of 20. (Summer 2018)
    [​IMG] Threaten - Can be used on bosses (Halloween 2019)
    [​IMG] Power Guard - Total duration at max level increased from 90 seconds to 120 seconds. (Anniversary 2019)
    [​IMG] Blast - Increased damage from 550% at max level to 600% (Valentine 2017)
    [​IMG] Blast - Range of the skill has been significantly increased (Halloween 2019)
    [​IMG] Charged Blow - Range of the skill has been slightly increased (Halloween 2019)
    [​IMG] Fire Charge (Sword) - Increased damage from 125% at max level to 175% (Valentine 2017)
    [​IMG] Flame Charge (Blunt Weapon) - Increased damage from 125% at max level to 175% (Valentine 2017)
    [​IMG] Ice Charge (Sword) - Increased damage from 105% at max level to 125% (Valentine 2017)
    [​IMG] Blizzard Charge (Blunt Weapon) - Increased damage from 105% at max level to 125% (Valentine 2017)
    [​IMG] Thunder Charge (Sword) - Increased damage from 125% at max level to 150% (Valentine 2017)
    [​IMG] Lightning Charge (Blunt Weapon) - Increased damage from 125% at max level to 150% (Valentine 2017)
    [​IMG] Guardian - block success rate increased from 15% to 20% (Christmas 2020)
    [​IMG]
    Guardian - Proc knockback distance has been greatly decreased (October 2022)
    [​IMG] Holy Charge (Sword) - Increased damage from 140% at max level to 185% (Halloween 2020)
    [​IMG] Divine Charge (Blunt Weapon) - Increased damage from 140% at max level to 185% (Halloween 2020)
    [​IMG] Heaven's Hammer - Cooldown reduced from 100 seconds at max level to 15 seconds (Christmas 2019)
    [​IMG] Heaven's Hammer - Damage raised from 99k to 199k for mobs, but limited to 50k for bosses (Summer 2020)
    [​IMG] Heaven's Hammer - Animation speed has been increased (Halloween 2020)

    [​IMG] - Spearman
    [​IMG]
    Iron Will - increased from +20 weapon and magic defense to +40 weapon and magic defense (Christmas 2020)
    [​IMG] [​IMG] Crusher (Spear and Pole Arm) - Skill levels 1-15 now matches the attack speed of skill level 16-30 (Anniversary 2022)
    [​IMG] [​IMG]
    Crusher (Spear and Pole Arm) - Targets standardized across all levels (Anniversary 2022)
    • Levels 1 - 10: Crusher will attack 1 enemy
    • Levels 11 - 20: Crusher will attack 2 enemies
    • Levels 21 - 30: Crusher will attack 3 enemies
    Previously, crusher would attack up to 3 enemies until level 15 then return to attacking 1 enemy at level 16 until it scaled up to 3 enemies by level 26
    [​IMG] Dragon Roar - does NOT stun yourself when used
    [​IMG] Sacrifice - Loss of HP is now based on max HP instead of damage (Valentine 2023)
    [​IMG] Dragon Blood - Reworked to heal 5% max HP every 4 seconds when activated, instead of giving +12 weapon attack (Valentine 2023)
    [​IMG] Dragon Blood - Now has a cooldown of 180 seconds (Valentine 2023)
    [​IMG] Dragon Blood - Duration changes from 160 seconds to 120 seconds (Valentine 2023)
    [​IMG] Aura of the Beholder - Reworked to return 100% of all monster-inflicted damage when Beholder is summoned, instead of healing 500 HP every 4 seconds (Valentine 2023)
    [​IMG] Berserk - Visual cues for Berserk have been changed from 40% to 50% (Anniversary 2022) [Anniversary 2019 had it at 55%]
    • Above 50% HP, there are no visual effects
    • Once below 50% HP, orange horns will appear around your character
    • Upon casting Active Berserk, the area around the character's feet will light up momentarily
    • While in the Active Berserk state, red horns that flash quicker will appear around your character
    [​IMG] Berserk - Skill levels 1 - 29 have the same HP threshold as level 30, but with a lower damage multiplier (Anniversary 2022)
    [​IMG] Berserk - Has an active and buff effect (Valentine 2023)
    • Upon activation, Berserk cleanses all debuffs (excluding seduce and banish)

    • During the Active Berserk state, players will deal max Berserk damage regardless of their current HP, BUT all monster damage received will set your HP to 1
      • If you are already 1 HP, the next attack will kill you
      • During this state, players will lose all defenses, avoidability, and benefits of damage mitigation skills (eg. achilles, elemental resistance, etc)
      • Map damage (such as lava, rocks etc) remains the same, they will not set your HP to 1.
      • Note: Stance will continue to work during the Active Berserk state

    • Active Berserk duration is 30 seconds, with a cooldown of 60 seconds
    [​IMG] Berserk - Damage calculation is now based on a formula with the damage scaling off the player's HP, no matter the HP value (Valentine 2023) [V1 in Anniversary 2022]
    • Max damage at 120% whenever under 10% HP
    • 100% damage at 50% HP
    • No damage at above 95% HP
    [​IMG] [​IMG]

    [​IMG] [​IMG]

    - Berserk damage is calculated entirely through a formula in real time with respect to the current HP of the character
    - At above 50% HP, this will give lesser than 100% damage to Drks
    - At below 50% HP, this will give higher than 100% damage to Drks

    [​IMG] - Magician
    [​IMG] Element Amplification - Increased Magic Attack from 135% to 140%* (Summer 2018)
    [​IMG] Spell Booster - Casting speed decreased from 1500ms to 900ms (Anniversary 2022)
    [​IMG] Big Bang - Full charge duration reduced from 2 seconds to 0.9 (Valentine 2017)
    [​IMG] Big Bang - Able to be fired while moving, jumping, and being damaged (Valentine 2021)
    [​IMG] Big Bang - Visuals adjusted to promote better visibility (Anniversary 2022)

    * Our goal with the mage buffs is to buff the non-AoE skills. Since Element Amplification buffs all skills, Blizzard and Meteor have had their stats slightly lowered to compensate for the buff. After calculation, there should still be a small but slight buff.

    [​IMG] - Magician (F/P)
    [​IMG] Explosion - Have better hitbox scaling at lower skill level (October 2022)
    [​IMG] Fire Demon - Increased basic attack at max level from 120% to 140% (Summer 2018)
    [​IMG] Paralyze - Increased basic attack at max level from 210% to 290% (Summer 2020)
    [​IMG] Meteor Shower - Damage has been decreased from 590 to 570* (Summer 2018)

    [​IMG] - Magician (I/L)

    [​IMG] Ice Strike - Have better hitbox scaling at lower skill level (October 2022)
    [​IMG] Ice demon - Increased basic attack at max level from 100% to 120% (Summer 2018)
    [​IMG] Chain Lightning - Increased basic attack at max level from 180% to 260% (Summer 2020)
    [​IMG] Blizzard - Damage has been decreased from 570 to 550* (Summer 2018)

    [​IMG] - Magician (Bishop)
    [​IMG] Shining Ray - Have better hitbox scaling at lower skill level (October 2022)
    [​IMG] Shining Ray - Increased top vertical range to match Explosion / Ice Strike (October 2022)
    [​IMG] Angel Ray - Increased basic attack at max level from 240% to 340% (Summer 2020)
    [​IMG] Resurrection - Resurrection only go on full CD when someone is resurrected, 10 second CD when in party but no one was resurrected, and no CD when not in any party (Halloween 2020)
    [​IMG] Holy Shield - Can prevent "seduced" status effect (Officially feature in Summer 2020)

    [​IMG] - Archer
    [​IMG]
    Critical Shot - Chance to critical hit has been increased from 40% at max level to 50%. (Summer 2018)
    [​IMG] Soul Arrow - Properly displays the damage in the stat window (Summer 2021)
    [​IMG]
    Power Knock-Back - Monsters now knockback increased from 40% success rate to 90% success rate at maximum level. (Anniversary 2019)
    • Increased the stack limit of arrows to 5,000
    • Decreased the cost and sell price of arrows
    Bowmaster Arrow Costs
    ItemOld CostNew Cost
    [​IMG] Bronze Arrow for Bow10 mesos each2 mesos each
    [​IMG] Red Arrow for Bow40 mesos each5 mesos each
    [​IMG] Diamond Arrow for Bow20 mesos each10 mesos each

    Marksmen Arrow Costs
    ItemOld CostNew Cost
    [​IMG] Bronze Arrow for Crossbow10 mesos each2 mesos each
    [​IMG] Arrow for Crossbow40 mesos each8 mesos each
    [​IMG] Diamond Arrow for Crossbow20 mesos each16 mesos each
    [​IMG] [​IMG] Increased the attack of Diamond Arrows from 4 to 5 attack (Halloween 2020)

    [​IMG] - Bowmaster
    [​IMG]
    Strafe - Damage have been increased from 100% at max level to 110%. (Summer 2018)
    [​IMG] Arrow Rain - The maximum damage increased from 160% to 180%. (Anniversary 2019)
    [​IMG]
    Arrow Rain - Have better hitbox scaling at lower skill level (October 2022)
    [​IMG] Hurricane - No longer continue firing when the window is de-selected (Anniversary 2021)
    [​IMG] Hamstring - Works on bosses (Halloween 2019)
    [​IMG] Concentrate - Cannot be dispelled (Christmas 2020)

    [​IMG] - Marksman
    [​IMG] Strafe - Increased the attack count from 4 to 5, and reduce the damage per arrow from 110% to 75% (Anniversary 2020)
    [​IMG] Arrow Eruption - The maximum damage increased from 160% to 180% (Anniversary 2019)
    [​IMG]
    Arrow Eruption - Have better hitbox scaling at lower skill level (October 2022)
    [​IMG] Blind - Affects bosses at a rate of 10% (Halloween 2020)
    [​IMG] Snipe - Cooldown reduced from 10 seconds to 5 (Valentine 2017)
    [​IMG] Snipe - Damage raised from 99k to 199k
    [​IMG] Piercing Arrow - Full charge duration reduced from 2 seconds to 0.9 (Valentine 2017)
    [​IMG] Piercing Arrow - Able to be fired while moving, jumping, and being damaged (Valentine 2021)

    [​IMG] - Shadower
    [​IMG] Double Stab - Damage scaling adjusted, and max level damage increased to 160% from 130% (Anniversary 2023)
    [​IMG] Assaulter - Delay between use reduced from 600ms to 300ms (Anniversary 2020)
    [​IMG] Pickpocket - Now works on Assassinate (Christmas 2021)
    [​IMG] Band of Thieves - Have better hitbox scaling at lower skill level (October 2022)
    [​IMG] Assassinate - Increased the attack count from 3 to 4, and increase the damage from 600% at max level from to 625% (Halloween 2019)
    [​IMG] Assassinate - No longer requires Dark Sight to be casted (Anniversary 2022)
    [​IMG] Assassinate - Allows charging up to 12 seconds at every skill level (Anniversary 2022)
    [​IMG] Assassinate - Dash only procs if the player is holding a directional key (October 2022)
    [​IMG] Assassinate - Casting a fully charged Assassinate provides a new self-buff that "Ignore Enemy Defense", which partially ignores enemy's defense for 30 seconds (Anniversary 2022)
    [​IMG] Boomerang step - Delay between use reduced (Valentine 2017)
    [​IMG] Boomerang step - Hill restrictions removed, meaning you can cast it at the end of hills (Demo: Click) (Valentine 2017)
    [​IMG] Smokescreen - Cooldown reduced from 10 minutes to 5 minutes (Halloween 2020)
    [​IMG] Smokescreen - Duration has been reduced from 60 seconds to 45 seconds (Halloween 2020)
    [​IMG] Smokescreen - The bug where you get stuck when knocked into a smokescreen is fixed exclusively in MapleLegends (Valentine 2021)
    [​IMG] Smokescreen - Delay before players can use movement commands and skills after casting Smokescreen has been shortened, to be roughly 1.6x faster (Anniversary 2023)

    [​IMG] - Night Lord
    [​IMG] Alchemist - Bonus duration reduced from 150% to 125% (Anniversary 2020)
    [​IMG] Shadow Star - Damage will correctly reflect the star you consumed to cast Shadow Star (Anniversary 2021)
    [​IMG] Increased the attack of Magic Throwing Knife from 30 to 31 attack (Neo Tokyo release)
    • Revamped stars recharge cost (Anniversary 2022)
    Item NameWAOld cost per ammoNew cost per ammo
    [​IMG] Subi Throwing-Stars150.300.30
    [​IMG] Wolbi Throwing-Stars170.400.50
    [​IMG] Snowball171.000.50
    [​IMG] Mokbi Throwing-Stars190.501.00
    [​IMG] Wooden Top191.001.00
    [​IMG] Paper Fighter Plane201.003.00
    [​IMG] Orange201.003.00
    [​IMG] Kumbi Throwing-Stars210.605.00
    [​IMG] Icicle211.005.00
    [​IMG] Maple Throwing-Stars211.004.50
    [​IMG] Tobi Throwing-Stars230.6010.00
    [​IMG] Steely Throwing-Knives250.7020.00
    [​IMG] Ilbi Throwing-Stars270.8035.00
    [​IMG] Hwabi Throwing-Stars271.0035.00
    [​IMG] Balanced Fury301.0070.00
    [​IMG] Magic Throwing Knife3143.0085.00
    [​IMG] - Buccaneer
    • Rework Avoid = 0.25 * DEX + 0.225 * STR (Summer 2020)
    [​IMG] Oak Barrel - Cooldown and failure chance of the skill has been completely removed for all levels (Halloween 2019)
    [​IMG] Oak Barrel - Duration of the skill has been increased from 30 seconds at max level to 100 seconds (Halloween 2019)
    [​IMG] Oak Barrel - Can no longer be dispelled. (Anniversary 2021)
    [​IMG] Energy Charge - Delay between use completely removed (Valentine 2017)
    [​IMG] Energy Charge - Stance chance has been increased from 50% to 90%. (Anniversary 2019)
    [​IMG] Energy Charge - Meter fills 50% faster attacking bosses (Halloween 2020)
    [​IMG] Energy Charge - Duration increased from 50 to 60 seconds (Halloween 2020)
    [​IMG] Energy Charge - No longer charge up from "miss" hits (Halloween 2022)
    [​IMG] Dragon Strike - Post-casting delay has been decreased to 200ms (Summer 2018)
    [​IMG] Barrage - Increased damage from 230% at max level to 280% (Anniversary 2019)
    [​IMG] Barrage - Post-casting delay has been decreased to 200ms (Summer 2018)
    [​IMG] Super Transform - Adds 5% passive weapon mastery starting at level 11 (Halloween 2020)
    [​IMG] [​IMG] Transformation/Super Transformation - Cooldown reduced from 240 seconds to 180 seconds at maximum level. (Anniversary 2019)
    [​IMG] [​IMG] Transformation/Super Transformation - Able to use normal skills during both transformation (Summer 2021)
    [​IMG] Demolition - Increased damage from 400% at max level to 460% (Anniversary 2019)
    [​IMG] Demolition - Post-casting delay has been decreased from 900ms to 400ms (Summer 2018)
    Old speed: https://kimberly.s-ul.eu/EC1NDjF8
    New speed: https://kimberly.s-ul.eu/wNexlK3V
    [​IMG] Snatch - The delay between casting have been removed (Summer 2018)
    [​IMG] Speed infusion - Casting range has been increased to match Sharp Eyes' range. (Halloween 2020)
    [​IMG] Time Leap - Casting range has been increased to match Sharp Eyes' range. (Halloween 2020)
    [​IMG] Time Leap - Requires energy to be fully charged, in order to be cast. (Halloween 2022)

    [​IMG] - Corsair
    [​IMG] Double Shot - Range has been increased from 350 to 400 (Summer 2018)
    [​IMG] Double Shot - Damage from 80% to 130% at max level. (Anniversary 2019)
    [​IMG] Recoil Shot - Delay between use reduced from 2 seconds to 1 second (Anniversary 2020)
    [​IMG] Burst Fire - Range has been increased from 350 to 400 (Summer 2018, Anniversary 2023)
    [​IMG] Burst Fire - Base speed decreased from 840ms to 660ms (Anniversary 2023)
    [​IMG] Burst Fire - Damage scaling readjusted to match speed change (Anniversary 2023)
    • Burst Fire should now have better damage per second than Double Shot at level 1
    • While still maintaining the same damage per second as old Burst Fire at max level
    [​IMG] Octopus/Wrath of Octopi - Can be summoned multiple times. (Anniversary 2021)
    [​IMG] Rapid Fire - Increased damage from 160% at max level to 180% (Summer 2018)
    [​IMG] Rapid Fire - No longer continue firing when the window is de-selected. (Anniversary 2021)
    [​IMG] Battleship - has 90 seconds cooldown for all levels, instead of more cooldown each level. (Nov 2017)
    [​IMG] Battleship - Received a HP buff (Anniversary 2019)
    HP formula:
    Before = [(Skill Level * 4000)] + [(Character Level - 120) * 2000]
    After = [(Skill Level * 5000)] + [(Character Level - 120) * 3000]
    [​IMG] Battle Ship - You now board the Ship 50% faster than before (Summer 2018)
    Old speed: https://kimberly.s-ul.eu/RTEH7Qi0
    New speed: https://kimberly.s-ul.eu/5r5VE8bk
    • [​IMG] Capacity of Blaze Capsules increased from 800 to 1200
    • [​IMG] Capacity of Glaze Capsules increased from 800 to 1200
    • Revamped bullets recharge cost (Anniversary 2022)
    Item NameWAOld cost per ammoNew cost per ammo
    [​IMG] Bullet100.300.30
    [​IMG] Split Bullet120.400.50
    [​IMG] Mighty Bullet140.500.70
    [​IMG] Vital Bullet160.601.00
    [​IMG] Blaze Capsule160.501.00
    [​IMG] Glaze Capsule160.501.00
    [​IMG] Shiny Bullet180.703.00
    [​IMG] Eternal Bullet200.808.00
    [​IMG] Armor-Piercing Bullet220.9015.00
     
    Last edited by a moderator: Jun 19, 2023
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    • Like x 2
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  2. Pasta
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    Pasta Game Developer Staff Member Game Developer

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    Jul 18, 2017
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    Pastaland
    4:02 AM
    Moderator Post
    Skills that affect monsters' drop rates

    In MapleLegends, killing monsters with certain skills affects their drop rate differently. Here is a list of the specific alterations.

    Notes:
    • Drop rate of quest items, of boss monsters, and of event drops is not influenced by any of the changes listed below.
    • Event drops follow a completely different formula.
      • [​IMG] Cleric's Heal is the only skill that has been altered to reduce the event drops drop rate, if used to deal the fatal blow to monsters.


    Summon skills

    [​IMG] Elquines
    [​IMG] Ifrit
    [​IMG] Summon Dragon
    [​IMG] Bahamut
    [​IMG] Silver Hawk
    [​IMG] Golden Eagle
    [​IMG] Phoenix
    [​IMG] Frostprey
    [​IMG] Octopus
    [​IMG] Gaviota
    [​IMG] Wrath of the Octopi

    Dealing the fatal blow to a monster with a Summon skill will cause the drop rate of that monster to be greatly reduced.



    Ultimate abilities

    [​IMG] Dragon Roar
    [​IMG] Meteor Shower
    [​IMG] Blizzard
    [​IMG] Genesis

    Dealing the fatal blow to a monster with Dragon Roar or with a Mage ultimate skill will cause the drop rate of that monster to be reduced.


    [​IMG] Aerial Strike
    Dealing the fatal blow to a monster with Aerial Strike will cause the drop rate of that monster to be slightly reduced.
     
    Last edited: Oct 4, 2023
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