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Reduce @mapowner time on area boss maps

Discussion in 'Suggestions' started by beegoratto, Feb 2, 2023.

  1. beegoratto
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    beegoratto Zakum

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    Reduce the time before a map owner loses control of a map on area boss maps to 10 seconds (mob respawn timer), or at least reduce it while the area boss is alive.

    It's too easy to just sit in the corner of a Samurai map and never get hit and just hit one button every few minutes at no cost. Either fight the boss or leave. Holding one of these maps for 20+ minutes without actually fighting the boss should be reportable for griefing, honestly.
     
    • Agree x 16
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  2. UnknownCode
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    UnknownCode Nightshadow

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    This implies to all maps though, Mr.Ratirl sir, anyone can hit a few mobs then afk for 4 mins then slay, double, triple, quadra, or penta a few mobs then go afk once more.

    Just, gg go next.
     
    • Disagree Disagree x 1
  3. OP
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    beegoratto
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    beegoratto Zakum

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    What?
     
    • Agree Agree x 2
  4. Cak33
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    Cak33 Headless Horseman

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    only if i didnt read the context before your quote.
    he's only refering to maps with bosses, not others
     
  5. UnknownCode
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    UnknownCode Nightshadow

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    Popular League streamer name reference my bad, but what I meant was if someone is in a map just try the other channels.

    Yeah, I know but thats way too precise, meaning if a map has an area boss in it then its going to effect the command as a whole as well. It's pretty much redundant to implement that without counter-implementing it for non-area boss maps.
     
  6. OP
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    beegoratto
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    beegoratto Zakum

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    The issue is that it's currently so insanely easy to hold maps on some boss maps that a single player can hold all 8 channels with very little effort effectively griefing everyone else who wants to fight the boss.
     
  7. UnknownCode
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    UnknownCode Nightshadow

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  8. OP
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    beegoratto
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    beegoratto Zakum

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    No, they could just make the argument that they're going to fight the boss eventually or they're killing it extremely slowly and there's no way to disprove them. There shouldn't be a need to argue semantics over this; this behavior just should straight up not even be allowed in the first place. Just change the mapowner time (which should be an incredibly easy fix to implement with minimal dev time required) on these maps and this isn't an issue that can even arise. Why even allow people to partake in potentially ToS behavior when there's an easy fix on hand?
     
    • Agree Agree x 1
  9. UnknownCode
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    UnknownCode Nightshadow

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    Yeah, sorry I edited my post with the source from where I thought that would be breaking tos but its a different rule in itself.
     
  10. FrankMeister
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    FrankMeister Mano

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    It's funny that, as a bishop who trains there, I always get frustrated when the Samurai boss spawns.
    I end up switching channels multiple times because of it and becoming the owner of several maps. Oops. :p
     
    • Friendly Friendly x 1
  11. HimeHam
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    HimeHam Pac Pinky

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    P sure you lose ownership when u CC so DW you're not hogging the maps!
     
    • Agree Agree x 1

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