1. Hello!

    First of all, welcome to MapleLegends! You are currently viewing the forums as a guest, so you can only view the first post of every topic. We highly recommend registering so you can be part of our community.

    By registering to our forums you can introduce yourself and make your first friends, talk in the shoutbox, contribute, and much more!

    This process only takes a few minutes and you can always decide to lurk even after!

    - MapleLegends Administration-
  2. Experiencing crashes with 'Unknown Error'? Make sure you are on the latest MapleLegends version. The current latest version is found by clicking here.
    Dismiss Notice

Taunt Changes?

Discussion in 'Accepted' started by reso4, Sep 11, 2019.

Thread Status:
You must be a logged-in, registered member of this site to view further posts in this thread.
  1. reso4
    Offline

    reso4 Blue Snail

    2
    5
    3
    Sep 11, 2019
    Female
    6:56 AM
    Shadower
    One:
    upload_2019-9-10_18-27-31.png
    What does this mean? The 1.4x modifier was previously not applied and is now properly applied? Or does it mean drop rate + 0.4?

    Two:
    upload_2019-9-10_18-29-16.png

    Of course people would apply Taunt on the last hit, increasing weapon defense is not desirable so if you're able to you would only use it to last hit. How does a video of people min-maxing suggest an overall 40% damage reduction instead of the 40% weapon defense increase that's implied from the skill description?

    Even if 40% damage reduction was the intended mechanic, Shadowers are already weak, why are they getting nerfed when other classes that were previously perceived as weak received buffs? The ability to use bstep mid-air and on the edge of platforms is also not GMS-like, are those going to be removed as well? What about the Bucc and Pally skill changes? Those aren't GMS numbers. DrK roar doesn't stun the user???

    If the goal is to make Shad grinding capabilities weaker, then fine. Compensate with single target number increases.
     
    • Creative Creative x 1
Thread Status:
You must be a logged-in, registered member of this site to view further posts in this thread.

Share This Page