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The nerfs are too op.

Discussion in 'Accepted' started by Tank, Jul 2, 2015.

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  1. Tank
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    Tank Slime

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    Apr 5, 2015
    Male
    8:35 PM
    Tank
    Okay I was told my some reliable sources that GMs told them that tons of stuff has been nerfed? I understand nerfing SOME things such as lmpq (even though I didn't like it, I understood it). There are 2 things I heard that were nerfed:

    1. Drop rate at skeles. I really do not understand why this was nerfed. Everyone on staff keeps flaunting how this is just like maple v.62 and keeping it as close to it as possible, but then they go and change everything that is considered "OP". Can I have reasons to exactly why this was nerfed? I really don't even understand...

    2. Drop rate of ilbis. I dislike this idea, because I personally had to train at ws from 79-100 ish. From level 79-91 I received zero ilbis and RNG was such a horrible person to me. Then from 91-100 I probably got around 5 or something. I know for a fact that if you are starting off and you get to the train at ws stage, you are probably just started to get out of the "poor" and into the " kinda have money... but only for pots" stage. I had to borrow so much money from all my friend to even afford pots. The only reason I was able to pay them back was because of ilbis, they help not only the sins, but whoever trains there. Warriors mostly need those ilbis to have even the money to continue grinding.

    P.S. I understand you have been buffing some training places to create more places to train? I personally find that pretty stupid. Why would you create MORE places to train when we have such a low player base. Grinding together and pqing together helps people bond together and find new friends. If you keep spreading them out more and more, people will have little to no friends, they lose motivation and might end up quitting as some of my past friends did.
     
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