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Make Hero's Combo Attack Orbs Less Visible

Discussion in 'Suggestions' started by Juneriffic56, Aug 30, 2023.

  1. Juneriffic56
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    Juneriffic56 Slime

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    Feb 4, 2023
    Female
    6:20 PM
    JuneBleep
    Hero
    185
    Funk
    This is a bit niche and really nitpicky I'll admit, but the orbs on Heroes are... rather obnoxious, to say the least.

    They almost completely envelop your character in this bright blue/red mess of blobs that can cause some annoyances, such as:

    - Not being able to see your Hero very well, making all your awesome and based NX gear feel pointless at times
    -If you find yourself in a party with a fellow Hero, things can get confusing fast. Some Hero got knocked off the top left platform in HT and is only hitting the left head now? Yeah turns out that's you buddy. Find yourself accidentally sitting on Zakum's body? Nah, that's actually the other Hero in your party.
    -It can even be annoying for other classes that are trying to see their character and position carefully, but are assaulted with these bright red orbs that do no favors in helping you position well on the same platform or spot as the Hero.

    I do understand that MapleStory is a very effect-heavy game (I mean just look at those newer NX weapons), and that the combo orbs require some readability, since you need to know when you're at max red orbs so you can fire off a max orbs Panic, or pop Enrage. But I personally don't think lowering the opacity of the orbs graphic a bit would make it much less readable, if at all, and would help in letting you see your character better.
    An alternative solution I can think of would be to actually make the combo orbs go BEHIND the player character, instead of in front of them, but I don't really know if that's feasible or not. (And to be honest, I don't know if it'd look particularly good.)
     
    • Agree Agree x 2
    • Disagree Disagree x 2
    • Creative Creative x 1
  2. -ovv
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    -ovv Horntail

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    6:20 PM
    -ovv
    Beginner
    200
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    Balance team in shambles.
     
  3. beegoratto
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    beegoratto Zakum

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    6:20 PM
    leetoratto
    Bowmaster
    1
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    For what it’s worth, it’s helpful to set up a macro with just brandish and name it like @mapowner and shout skill name. This will help you track your character a bit better in crowded scenarios.
     
  4. Lucidcat
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    Lucidcat Mixed Golem

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    May 14, 2021
    10:20 AM
    however, mob and bosses can see hero very well...
     
  5. Zeya
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    Zeya Orange Mushroom

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    Aug 31, 2021
    Female
    Ireland
    2:20 AM
    Modern just has a couple of transparency sliders for your and other players (respectively) skills for this exact reason.
     
  6. Endorphinss
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    Endorphinss Mixed Golem

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    Jul 28, 2021
    Male
    4:20 AM
    Endorphins
    Please don't do this
    I need to see the orbs to know when to use panic
     
    • Agree Agree x 2
    • Friendly Friendly x 1
  7. Ainz
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    Ainz Zakum

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    So many I keep forgetting
    0
    Can't believe I'm about to say this, but I side with mr EndorphinssEndorphinss
     
    • Agree Agree x 1
  8. Thuglifer
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    Thuglifer Capt. Latanica

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  9. Zeya
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    Zeya Orange Mushroom

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    2:20 AM
    It's less of an issue with the lower mechanical intensity of v62-80 ish content we have yeah, honestly until VL/Hilla/Ark required a lot more time sensitive movement and later WAY more intense bosses where ability animations did get in the way sometimes so having that client side transparency slider was nice.
     
  10. Endorphinss
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    Endorphinss Mixed Golem

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    Jul 28, 2021
    Male
    4:20 AM
    Endorphins
    You're always at my side
     

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