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Guide to Monster Card Collecting in Ludus Lake

Discussion in 'Guides' started by Annolis, Jul 12, 2024.

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  1. Annolis
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    Annolis Skelosaurus

    1,145
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    Jul 20, 2015
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    11:03 AM
    Marchilles/Annolis/ Atlan/Katroz/ Chokal/Corvack/Tisif/ Quallo/Crisilixin/Forg/ Nannosh/Tylius
    Crusader, White Knight, Dragon Knight, F/P Mage, I/L Mage, Priest, Ranger, Sniper, Hermit, Chief Bandit, Marauder, Outlaw
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    Eternals
    This is the sixth guide I've made. The first was on Victoria Island found here.

    I still highly recommend perusing this guide for basic information, as most of it is good information. The guide I reference puts emphasis to reduce walk time. Walk time, imo, is less important to farming time. The procedure I have here cuts down on the overlapping possibility of getting extra cards from mobs you already finished.

    For the most part, the entirety of Ludus Lake is fairly straightforward, but there are a few mobs that deserve special attention where, if not careful, you may find yourself having to put in more effort than necessary. There are a lot of etc drops that are lucrative in FM for questers, so keep that in mind as you run through these areas. I've broken the guide down into three major areas: Helios Tower (includes Ellin Forest & KFT), Ludibrium Tower, and Eos Tower (includes Omega Sector). You can complete any one of these areas independently of the others. If you choose to buy what you need, I recommend you reverse the collection order of the KFT cards (King Goblins first, Moon Bunny last).


    I'll begin with the Helios Tower side. There is one MISTAKE ALERT and effectively three OVERSIGHT ALERTS in this area. In order to reduce overlap, I highly recommend you finish the Water Goblin card set in Japan (Mushroom Shrine) before you begin the Korean Folk Town. In order to complete the sets in KFT, you have two options. The first option is to complete two quest strings, stockpile about 50 (30-60) etc drops from three different mobs, and produce the Use items needed to summon three mobs, or you can bypass it all and buy the Use items from the FM (which can be considered expensive for newer players).

    1. Moon Bunny: Entrance to Black Mountain. Grab all the Pounder etc drops this mob gives you. Once you get your first 5, go back to NPC Chil Sung (far left side) and turn them in for a Roasted Pork. This quest is (should be) repeatable every 2 hours. You'll need minimally 5 of these if you're very lucky, but you'll probably need closer to 10, perhaps 12 if you're unlucky. There are players in the FM who sell Roasted Pork, too, if you don't want to be bothered with making your own over time. You must have completed the Chil Sung - Chil Nam quest (walking back and forth) in order to make Roasted Pork.

    2. Hodori: Around the Pond. Grab all the Tiger Stamp etc drops this mob gives you. Once you get your first 4, go back to NPC Chil Nam and get two Buckwheat Paste. This quest is (should be) repeatable every 6 hours. Like the above, you'll need minimally 5 if you're lucky, but you'll probably need closer to 10. You can find these in the FM if you don't want to bother making them yourself. The same quest above must also be completed to make Buckwheat Paste.

    3. Hogul: Hidden Street: The Area of Wild Hog. This hidden street is off of Tiger Ridge where 3rd Job people go to get their first Mount. This truly is the best map for getting Hogul cards because there's nothing but Hogul here and the Wild Hog you can't kill. There is nothing special about this mob.

    4. Scholar Ghost: Fox Ridge. [OVERSIGHT ALERT] We have our first Oversight Alert with regard to Scholar Ghost. This is an anti-bot area boss. You must drop a Three-Tailed Foxtail on the altar at the top right of the map to make the Scholar Ghost vulnerable. You will likely require 2 to 3 runs, and it respawns every 3 hours. When you begin, you'll probably want to go straight here to clear the Scholar Ghosts on each channel, and then return every 3 hours until you're done.

    5 & 6. Samiho and Old Fox: Hidden Street: Moon Ridge. [MISTAKE ALERT] [OVERSIGHT ALERT] There is a common mistake players make here with regard to the Samiho. You are highly encouraged to finish the Water Goblin set in Japan (Mushroom Shrine) at the map Zipangu: Vanished Village because that is the only map where the Water Goblin mobs are located, and they share that map with Samihos. You may not need to bother collecting Samiho cards at Fox Ridge if you finished them in Zipangu, though I've found that to be a rare occurence. Be sure to collect their Three-Tailed Foxtail etc drops. When you get your first 3, go back to KFT and speak with NPC Kong Ji to get 5 Rice Wine. This quest is (should be) repeatable every 24 hours. You can only access this if you completed her quest string. As for Old Fox, this area boss respawns every 3 hours and there is a quest in KFT attached to killing it. It's fairly heavily sought after, but if you manage to obtain its timer for respawn, don't lose it until you've finished the set. Old Fox and Scholar Ghost should be done one right after the other.

    7. Blin: Top of Black Mountain. Technically, you're getting the Morphed Blin cards, but no one cares. In order to do Kong Ji's quest string to open up the production of Rice Wine, you'll have to kill a couple Morphed Blins to get a quest item, but it shouldn't take long. The drop rate for the card of this mob is probably the highest in this area of regular mobs, that is to say this set shouldn't take long. The etc drop is worthless.

    8, 9, & 10. Yellow King Goblin, Green King Goblin, and Blue King Goblin: Hidden Street: Haunted House. No, this isn't the Haunted House in Masteria (NLC)! These maps are homophones! You'll need the Pork, Paste, and Wine to get these three card sets. If you chose to buy what you needed, you can skip the quests mentioned above. To spawn them, follow this guide. If this was your plan from the beginning, I recommend starting here and working your way back toward KFT.

    11. Retz: Helios Tower <99th Floor>. I prefer the 99th Floor for this mob rather than the 2nd or 100th because there's less vertical movement required. There is a quest in KFT that requires 300 quest item drops from this mob, so I highly recommend starting it before you begin collecting the cards.

    12. Mossy Snail: Mossy Tree Forest Entrance. If you have not already finished the Ellin Savior Ring quest string, I highly recommend you consult this guide so that your card collection and quest completion don't cause unnecessary overlaps and inefficiencies. The mobs in the Ellin Forest have higher than average drop rates, so it shouldn't take you too long.

    13. Tree Rod: Western Region of Mossy Tree Forest 2. Aside from the quests attached to this mob and the etc drops, nothing special here.

    14. Stone Bug: Southern Region of Mossy Tree Forest 1. Same as above.

    15. Mossy Mushroom: Mushroom Hill Entrance. Same as above.

    16. Primitive Boar: Boulder Mountain Entrance. If you already completed the Ellin Savior Ring quest string, you can go here before beginning the Stone Bug and Mossy Mushroom sets. I only suggest this order because it flows with the quest string. You can complete each card set before turning in the next quest for each step in the quest string. If you're less patient, you should go here before descending to Stone Bug and Mossy Mushroom.


    And we're done with the Helios side of Ludus Lake! Onto the Ludibrium Tower!

    17. Roloduck: Sky Terrace <5>. This is my favorite mob in the whole game! When you hit it, it says "DUCK" and when it dies it says "DUCK DUCK" and I don't know why I get such joy from this silliness! Anyway, you want to begin by going to your far right because there are Panda Teddy mobs here and if you're lucky, you will finish the Roloduck set with 3+ Panda Teddy cards. If you finish the Panda Teddy set, fantastic! If you finish the Panda Teddy set first, use a Nearest Town Scroll (NTS) and come back in going left this time to Cloud Terrace <2> and see if you can pick up a couple Pink Teddy cards.

    18. Toy Trojan: Cloud Terrace <5>. From the extreme right map to the extreme left map! The Toy Trojan is your primary goal and any Brown Teddy cards you get are welcome. On average, I typically got 3 Brown Teddy cards (2-4) by the time I finished Toy Trojans. The etc drops from this mob are useful to complete a quest in Showa Town!

    19. Pink Teddy: Cloud Terrace <1>. If you finish the Brown Teddy set by this time, fantastic! There is a quest in Amoria that requires quest item drops from this mob.

    20. Brown Teddy: Terrace Hall. If you've not finished this set yet, this is where you'll complete it. The etc drops from this mob are useful to complete a quest in Showa Town!

    21. Panda Teddy: Toy Factory <Process 1> Zone 3. I have never once, out of all 12 chars I took through this area, ever needed to do this because I finished the Panda Teddy set when I completed Roloduck. So, if you still need Panda Teddy cards, I guess this map would be best suited because its on the way to do Master Robo, but totally up to you.

    22. Master Robo: Toy Factory <Process 2> Zone 1. This map is the easiest to navigate that have only Master Robo on them. The etc drops are used for quests from the NPCs in this region. There's also a quest that requires a quest item drop from this mob which will only drop if the quest is active.

    23. Robo: Toy Factory <Aparatus Room>. Oh Neckson, you can't spell worth s***. The correct spelling is Apparatus. Anyway, this map has the biggest cluster of Robo mobs in one condensed area, great for grinding, too. Questers highly value their etc drop because they need 220 of them for quests in this area.

    24. Tick: Crossroad of Time. Tick-Tock cards collected here is great, but the primary focus are the Tick cards. Their etc drops are worthless.

    25. Chronos: The Path of Time <2>. Of the two maps that have Chronos on them, this is the easier one to navigate. The Cog etc drops are useful for questers, too. They are used in several quests, including an annoying one from Ellinia. Questers will gladly seek out your store in FM to collect those gears instead of having to travel from Ellinia to Ludibrium and back.

    26 & 27. Tick-Tock and Timer: Whirlpool of Time. [OVERSIGHT ALERT] Timer is an area boss that is highly sought after for the unique chair it drops. There's also a quest attached to killing it. Only because it respawns every 2 hours and is at a fairly accessible map that I consider Timer to be the most sought after area boss in the game. If you are fortunate enough to encounter a Timer and clear all channels, keep that information to yourself and return every two hours until the card set is complete. If you notice other hunters, ask them their intentions - if they are questers or chair collectors, let them know you just need the card and if they don't need cards, they'll very likely let you know if a card dropped on another channel. Meanwhile, you can finish the Tick-Tock set on this map. The etc drop from Tick-Tocks are required for quests in Omega Sector, so keep a stack handy.

    28. Platoon Chronos: Lost Time <1>. This is my second favorite mob in the game because of the sound it makes when it dies. It's just hilarious! Anyway, the Cog etc drops, as mentioned above, are useful for questers.

    29. Master Chronos: Lost Time <2> Keep Cog drops for yourself or sell in FM.

    As we enter the the deeper part of Ludibrium Tower, take heed! Master Chronos is level 46 and the next mobs you'll encounter jump to level 61-67. If you want to make a large circle going around this region, go for it! You won't hurt yourself at all. My guide, however, will approach this from a level standpoint for those who wanted to finish these sets as early as possible. I will include the level of the mob color-coded to the Monster Book tab color in order to advise players what mobs they can and should not do.

    30 & 31. Buffy [Level 61] and Lazy Buffy [level 66]: Warped Path of Time <1>. You will undoubtedly finish Buffy before you get 3 Lazy Buffy cards. If you get Lazy Buffy cards at the same rate as Buffy, consider yourself lucky! The etc drops from Lazy Buffy are highly sought after for quests in Ellin Forest (Ellin Savior Ring), Ludibrium, and from Sleepywood. Keep all these that drop. If you have a massive imbalance in the card collection like I typically had (e.g. Buffy finished, Lazy Buffy 2), then I highly recommend only killing the mob you still need and leave the other one alone until there's only the mob you don't need left on the map. At that point, change channels are repeat. If you've exhausted all channels, return to your favorite channel and continue farming as normal. The more you focus on the mob you need, the greater the chance you get that card to drop instead of a card from the mob you've already completed.

    32 & 33. Buffoon [Level 74] and Deep Buffoon [Level 77]: Warped Path of Time <2>. These require the same strategy as above. You'll likely finish Buffoon well before you finish Deep Buffoon. The Deep Buffoon etc drop can be used for a quest in Showa Town!

    34 & 35. Soul Teddy [Level 63] and Master Soul Teddy [Level 67]: Forgotten Path of Time <1>. These require the same strategy as above. You'll likely finish Soul Teddy well before you finish Master Soul Teddy. The etc drops from both of these mobs are used in quests for Ludibrium. The Free Spirit etc is worth a lot more because there's more than one quest attached to it. Both drops have a quest in Henesys that requires them.

    36 & 37. Klock [Level 70] and Dark Klock [Level 76]: Forgotten path of Time <2>. These require the same strategy as above. I've encountered a lot of mixed luck on these mobs. Sometimes I'll finish Klock well before Dark Klock, other times reversed, and a few times I finished them both at roughly the same time. They do not drop very often, so this is a mob worthy of grinding on for experience if you're level appropriate, or skipping altogether. The etc drops here are worthless.

    38. Death Teddy [Level 85]: Forgotten Path of Time <3>. The drop rate for this mob is surprisingly higher than all the other mobs in this area. Their etc drop is worth a bit because they are needed for a quest in Sleepywood and a highly valued quest string in Showa Town with Dark Scroll rewards.

    39. Master Death Teddy [Level 89]: Hidden Street: Lost Time. Any veteran player knows the value of this mob's etc drop! Keep them, use them, sell them!

    40. Ghost Pirate [Level 83]: Warped Path of Time <3>. There are some Buffoon on this map. Since you should be done with them, just avoid them - there aren't that many. If, by some improbable set of circumstances, you have finished Deep Buffoon first and have not finished Buffoon, then definitely grind here to finish them. The etc drop for this mob is worthless.

    41. Dual Ghost Pirate [Level 87]: Hidden Street: Unbalanced Time. I've encountered several players utilizing this map for training and leeching because of its high concentration of mobs. The etc drop has two purposes. First, there is a quest connecting Sleepywood and Omega Sector that requires 500 of them for a chance at some good Dark Scrolls (or possibly screwed and get 1 Power Elixir). If you are level 86 or higher, you can't do Magatia Party Quest any further, which means if you don't have your Frankenroid card set complete, then the only way to complete the set is to buy them for 10M a piece from NPC Tienk in Night Market. However, you can surrender 200 of this etc drop to cut the price in half. Seeing as how some players may need as many as 1500, these are worth a lot in FM.

    42. Spirit Viking [Level 93]: Warped Path of Time <4>. There is a repeatable quest at Forgotten Path of Time <1> that requires kills and a quest item drop from this mob. It never hurts to activate that quest first as a little bonus. I've heard players claim they need the etc drop from this mob for some 4th Job skill, but I have not been able to find any corroborating evidence to this. If you know what it is, please let me know.

    43. Gigantic Spirit Viking [Level 98]: Hidden Street: Twisted Time. The etc here is worthless.

    44. Phantom Watch [Level 95]: Forgotten Path of Time <4>. The etc drop here goes to a rather undesired quest in Showa Town because the reward is effectively 50 Barbarian Elixirs, but with a different name. Don't try to sell these in FM, they won't move.

    45. Grim Phantom Watch [Level 99]: Hidden Street: Forbidden Time. The etc drop here is worthless.

    46. Thanatos [Level 108]: Forgotten Passage. The etc drop is worthless. This mob has been rebalanced to have a lot more HP, but gives more experience, too. This card is worth doing because the experience you get makes it worth it.

    47. Gatekeeper [Level 108]: Warped Passage. Same as Thanatos.


    We're done with Ludibrium Tower, now onto Eos Tower! The mobs throughout Eos Tower and Omega Sector are so much lower that I won't put the level next to them. I highly recommend you drop down to Omega Sector and begin all quests in that area, then come back up and make your way down.

    48. Ratz: Eos Tower 100th Floor. The etc drop from this set are used for several quests in Ludibrium and The Nautilus.

    49. Black Ratz: Eos Tower 96th Floor. The etc here is worthless.
    While the etc drop from this mob is used for making Eos Rock Scrolls, they won't ever sell because you only need 5 of them in addition to 20 kills, which means anyone who activates the quest will almost certainly have 5 before they're done killing the required amount. Even if they don't, it's too easy to get them that no one will buy them in FM.

    50. Chirppy: Eos Tower 92nd Floor. This mob drops its cards rather quickly, but the accompanying mob, Helly, does not. If you can get even one Helly card while grinding for Chirppy cards, you did good! The etc drop from Chirppy are used to make Eos Rock Scrolls. There are two quests that will make them, and this is the more difficult one, but players will buy them from you in FM because they want to make as many Eos Rock Scrolls as possible to sell in FM.

    51 & 52. Trixter and Green Trixter: Eos Tower Level 71. The drop rates for these mobs are super high, so they won't take you long. If you finish Green Trixter first, go back up to Eos Tower Level 72 to complete the Trixters. There is a quest in Amoria FOR WARRIORS ONLY that asks for the etc drop of the Green Trixter. Trixter's etc drop is completely worthless.

    53. Helly: Eos Tower 60th Floor. The etc drop for Helly is also used with the Chrippy drops to make Eos Rock Scrolls. I've heard a lot of players choose to skip Helly because it has a worse drop rate than other flying mobs in Eos Tower. While true, I believe Helly has an average drop rate which only makes it feel terrible in relation to its surrounding mobs. Nevertheless, because this is the best map and because it is difficult to navigate, I understand why players would still choose to skip this mob. However, if you want to try your luck at this one, this is the best map and you may even collect a Drumming Bunny card or two.

    54. Propelly: Eos Tower 57th Floor. The etc drops are worthless. The cards drop fairly quickly, and hopefully you can get another Drumming Bunny card!

    55. Planey: Eos Tower 25th Floor. Same as Propelly above.

    56. King Bloctopus: Eos Tower 22nd Floor. Hopefully you get, and maybe even complete, the Bloctopus card set, too. The etc drop for King Bloctopus is worthless.

    57. Tweeter: Eos Tower 6th Floor. The etc drops here are worth a little because there are quests in Ludibrium that ask for them. There's also a quest in Amoria after you're married that requires a quest item drop from this mob. The cards for this mob drop fairly quickly, and this is the last chance to get some Drumming Bunny cards before focusing on completing the Drumming Bunny set.

    58. Bloctopus: Eos Tower 41st Floor. If you did not finish Bloctopus while completing King Bloctopus, then, yes, this is one of those annoying situations were you're going to need to go back up the tower, but we're going back up for more than just this set. Keep one Bloctopus Keychain etc for a quest in Omega Sector.

    59. Drumming Bunny: Mini Dungeon: Drummer Bunny's Lair. This map is located off of the map Eos Tower 76th ~ 90th Floor. Because this map takes you all the way back up the tower, I can understand if you'd prefer to do this one first and ignore the possibility of replicating cards. However, if you're a quester, you'll want to visit Omega Sector and begin NPC General Maestro's quest string before you even begin Chirppy. I also recommend turning in the first quest as soon as it is completed, to start the second part without delay. The second part is the last part, so you can let that stay finished while you complete the set. Nevertheless, there is also a nearby quest string that requires 1100 drums - something to keep in mind if you want to complete the quest.

    60, 61, & 62. Rombot, King Block Golem, and Block Golem: Hidden Street: Hidden Tower. [OVERSIGHT ALERT] This map is located off of Eos Tower 8th Floor. Rombot has a respawn rate of 20-30 minutes. A lot of players I know chose to skip Rombot because its drop rate for card is low and its spawn rate is low, and its a fairly popular target because of the kill quests and the quests that require its etc drop. Honestly, I've had my share of bad luck on a few of my 12 chars, but if you approach this area correctly, the only downside is the amount of walking time you have to put in. It's up to you if you want to do this mob or not and I can respect your choice to skip it. That being said, I need to give two approaches for these mobs depending on if you plan on skipping Rombot or not. If you plan on skipping Rombot, grind here until you complete the other two. It doesn't matter which mob you finish first, the other mob's best map is still this Hidden Street. If you plan on completing Rombot, go to the bottom of the map and kill that Rombot. When you cc, you'll be placed at the bottom where you can clear out those bottom two rows of mobs and kill the Rombot there. When you have cycled through all channels, work your way up - killing everything on the way up - to the top of the room to kill the other Rombot. When you cc now, you'll be placed at the middle of the map, so you'll have to grind your way back up each time. When you have finished clearing all channels...leave. Seriously, leave. Continue the guide...

    Now we move onto Omega Sector. My guide is intended for players who wish to complete Rombot, so there will be quite a bit of walk time until the rarer mobs are completed. If you are not interested in Rombot, then you probably aren't interested in MT-09 or Chief Gray either, so you can probably skip those.

    63 & 64. Zeno and Chief Gray: Gray's Prairie, Barnard Field, Kulan Field IV, and Kulan Field V. [OVERSIGHT ALERT] Zeno spawns every two hours on Gray's Prairie. As you are sweeping through for the Chief Gray cards, if Zeno spawns, take note of the time. It will respawn every 2 hours. The respawn times for Chief Gray vary from 3 minutes to 20 minutes. I recommend visiting these four maps, clear all Chief Grays, and then go back to Rombot. From Rombot, go back to MT-09, and then come back here again. Repeat this process until one of them is complete.

    65 & 66. MT-09 and Mecateon: Hidden Street: Defeat Monsters. [OVERSIGHT ALERT] Feel free to kill everything on your way here. Any cards dropped by other mobs should be very much welcome. Once at this map, there should be 3 of the MT-09 mobs. They all respawn with varying times from as soon as 15 minutes to as late as 38 minutes. I recommend clearing the map, clearing all channels, and then leave. Come back in about 30-35 minutes. If you have extra time in your cycle, remember this is the best map for Mecateons.

    *-* The best plan of attack is to bounce bounce between MT-09 and Rombot with Chief Gray in the middle. Because Chief Gray respawn in half as much time as the other two, the amount of time it takes to go from MT-09 to Chief Gray, killing everything on the way -looking for cards - the Chief Gray will likely have respawned. Once Chief Gray are cleared again, using a NTS is recommended to get you into Eos Tower quickly. Once they're done, grinding through the Mateons, Barnard Gray, and Zeta Gray on your way to get kill more Chief Gray will be just enough time. And then it's grinding through Mateons, Plateons, and Mecateons to get back to the MT-09s - and repeat.

    *-* So, what happens if you finish one of them?
    A. You finished Rombot first? If so, did you finish Block Golem and King Block Golem? If no, continue to come back here to grind on those mobs to account for the time necessary for the MT-09 and Chief Gray mobs to respawn. If yes, focus on Zeta Gray and Barnard Gray when waiting for the MT-09 respawn timers to complete.
    B. You finished MT-09 first? Begin collecting the Mecateon cards where the MT-09s spawn to give enough time for the Chief Gray and Rombots to respawn.
    C. You finished Chief Gray first? This is more likely the case! If this happens, stay at the MT-09 map to finish off Mecateon cards and maybe get a Plateon card. Sure, an MT-09 may pop up now and then, but when enough time goes by, go back to Rombot. Remember to recheck Zeno every 2 hours if you haven't finished that set yet.

    *-* What happens when two of them are done? That means you only need 1 more, so...
    A. You still need Rombot? Continue the rest of this guide, but make sure to come back to Rombot every 25-30 minutes. Remember to recheck Zeno every 2 hours as needed.
    B. You still need MT-09? Begin focusing on Zeta Gray, Ultra Gray and Barnard Gray in that order, and return to MT-09s every 30 minutes. Remember to recheck Zeno every 2 hours as needed.
    C. You still need Chief Gray? Your luck is backward, but that's okay. Work on Mecateons, then Plateons, and finally Mateons making sure to come back to sweep the Chief Gray maps every 15 minutes.

    With this assumption that MT-09, Rombot, and Chief Gray are finished (Zeno, too, or you're still rechecking every two hours), or if you've chosen to skip those three, here we go...

    67. Mecateon: Hidden Street: Defeat Monsters. Yes, I repeated this one from above. The Mecateon Lasers aren't worth much. I've been successful in selling them in FM before, but the price and time may not be seen as worth it to some.

    68. Plateon: Hidden Street: Plateon Field or Boswell Field II. Plateon Field is the only map that has only Plateons on it, but it is an awkward map to navigate which may cause some to want to go to Boswell Field II. If you're not done with Mateon cards yet, this is a viable option. My guide is made in the effort to reduce getting cards from sets you've already completed, so Plateon Field is the safer map, but I can understand completely if you'd prefer a more linear map like Boswell Field II. The Plateon Helmets are worth selling in FM if you've completed your quests or aren't interested in completing the quests.

    69. Mateon: Off-Limits. You know this map well! You need 1530 Mateon Tentacles to complete all quests attached to them. They sell very well in FM.

    70. Zeta Gray: Kulan Field III. This is the best map for Zeta Gray even though it shares the map with Ultra Gray and Barnard Gray. The etc drop is only useful for a quest in Omega Sector that has a failure chance, so keep all of them until that quest is successfully completed.

    71. Ultra Gray: Kulan Field IV. This mob drops its card faster than any other of the Gray mobs. If you're done with Ultra Gray already because of your time hunting Chief Gray cards and/or completing the Zeta Gray set, you can skip this. Otherwise, this should not take very long. Its etc is only useful for a quest that has a failure rate to it, so keep all of them until you have successfully completed that quest.

    72. Barnard Gray: Kulan Field I. The etc drop from this mob are used in an Omega Sector quest, but also in a Showa Town quest. Players recognize the gamble involved with this quest as it takes 10 Orihalcon Plates and what you get may only be 100 Dried Squid or 100 Watermelon, but there is a chance for good equips and 30% Dark Scrolls! One of them, unfortunately, is OA for Def. Still, what else were you going to do with those Orihalcon Plates? Barnard Gray also drops a quest item only if you've activated the quest in NLC - that quest is highly recommended you do! They also drop a quest item for that 'failure rate' quest I mentioned earlier with the Zeta and Ultra Gray etc drops. Depending on how many times Dr. Kim fails you, that's how many times you're going to have to return to this mob.


    And you've finished Ludus Lake!! ... You now have 72 more cards, 69 if you skipped Rombot, MT-09, and Chief Gray. That's more than 2 Tiers worth!! To conclude, there's only one mistake players can truly make in this area, and that's with the Samihos in KFT - just remember to finish Water Goblins in Zipangu first are you'll be fine. The three major oversights are not coordinating your time and effort into the bosses of each section. Scholar Ghost and Old Fox for one, Timer for two, and the clustertruck of Rombot, MT-09, Zeno, and Chief Gray for three.


    If you think I missed a better opportunity, please let me know! =o)
     
    Last edited: Jul 12, 2024
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