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Mage Element Amplification

Discussion in 'Suggestions' started by phuatw, Oct 24, 2015.

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  1. phuatw
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    phuatw Red Snail

    7
    3
    1
    Oct 21, 2015
    Male
    3:12 PM
    Tengzilla
    Magician
    18
    Somewhere before Bigbang (Not exactly sure which version it was), mage's element amplification increased from 135% to 150% http://bbb.hidden-street.net/character/class/mage-icelightning

    Perhaps could this be applied to this server? An 11.11% increase in damage for mages would be great in terms of bossing wise.. But might pose an effect on equipment prices given that less MA is now required to 1hit spam on things

    Other details I found.

    http://www.southperry.net/showthread.php?t=28050&title=[0.86] Patch Highlights
    http://www.southperry.net/showthread.php?t=22644

    Version 0.72 @http://maple.asiasoftsea.net/news_events/view/patch_notes_for_version_072/
    Skill

    1. Common Skill for all classes edited
      1. Warrior Awakening skill can be leveled up to level 5.
      2. Maple Warrior master level increased to level 30.
    2. Warrior job skills revised
      1. Warrior skill “Power Strike” initial damage has been increased to 165%. Damage after mastering remains the same.
      2. Warrior skill “Slash Blast” initial damage has been increased to 72%. Damage after mastering remains the same.
      3. Spearman skill “Hyper Body” effective period increased to 300 seconds.
      4. Fighter skill “Rage”, upon mastering, increases attack by 12.
      5. Page skill “Threaten” applies to boss mobs. Effective period increased up to 120.
      6. White Knight skills “Blizzard Charge” and “Ice Charge” damage increased to 110% upon mastering.
      7. Paladin skill “Blast” attack range increased
      8. Paladin skill “Sanctuary” cooling time decreased to 20 seconds.
      9. Hero skill “Enrage” cooling time decreased to 6 minutes.
      10. Dark Knight skill “Berserk” HP use limit changed to 50% upon mastering.
    3. Mage job skills revised
      1. Mage (Fire/Poison) and Mage (Ice/Lightning) Skill “Elemental Amplification” attack increased to 140%
      2. 4th job magician skill “Big Bang” charge time decreased to 1 second.
      3. Ice/Lightning Arch Mage Skill “Chain Lightning” extra damage increased.
    4. Bowman job skills revised
      1. Hunter, Crossbow Man short distance attack range decreased.
      2. Hunter, Crossbow Man short distance attack damage increased.
      3. Ranger, Sniper skill “Strafe” initial damage increased to 71%. Damage after mastering remains the same.
      4. Bowmaster skill “Concentration” effective period increased to 240 seconds.
      5. Marksman skill “Piercing Arrow” charge time decreased to 1 second.
      6. Marksman skill “Snipe” cooling time decreased to 5 seconds based on mastered skill.
      7. Hunter skill “Arrow Bomb” damage until initial mob attack increased.
    5. Thief job skills revised
      1. Chief Bandit skill “Band of Thieves” attack range increased.
      2. Chief Bandit skill “Assaulter” moving range increased.
      3. Chief Bandit skill “Pickpocket” calculations revised.
      4. Night Lord skill “Ninja Ambush” range increased.
      5. Shadower skill “Boomerang Stab”; delay after using this skill decreased.
    6. Pirate job skills revised
      1. Outlaw skill “Flamethrower” and “Ice Splitter” attack range increased.
      2. Viper skill “Dragon Strike”; delay after using this skill decreased.
      3. Viper skill “Barrage”; delay after using this skill decreased.
      4. Viper skill “Energy Blast”; delay after using this skill decreased.
      5. Captain skill “Rapid Fire” damage increased to 170% based on master level.
      6. Captain skill “Battleship”; when battleship is disabled, waiting time is changed to 90 seconds for all to ride again.
      7. While using Viper skill “Transformation”, can use all skills except for “Oak Barrel,” “Double Fire,” “Demolition” and “Snatch”.
      8. While using Viper skill “Super Transformation,” can use all skills except “Oak Barrel” and “Double Fire”.
      9. Viper skill “Energy Orb”, extra damage added.
     
    Last edited: Nov 15, 2015
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