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Monster Carnival

Discussion in 'General Discussion' started by Tanya, Jan 9, 2015.

  1. Tanya
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    Tanya Blue Snail

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    1:04 PM
    Just wondering, does anyone know if Monster Carnival (CPQ) will be available?
     
  2. Kimmy
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    Kimmy Administrator Staff Member Administrator Game Moderator

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    Its on our to-do list to tackle. We already started a bit on Ariant PQ (an other PQ we don't have yet) and after Ariant we try Carnival. Outside of that, all our PQ's work.
     
    • Like Like x 3
  3. OP
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    Tanya
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    Tanya Blue Snail

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    1:04 PM
    Wow that's awesome! Thanks for reply :p
     
  4. KOSEM
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    KOSEM Selkie Jr.

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    2:04 PM
    Sounds good Kimberly. Can I ask, will all the PQ's have a max level of 200 so that anybody can enter them, even high level people? Because I think, it would be amazing if that's the case. Higher level people can help lower lvl people level up, and such.
     
  5. Kimmy
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    Kimmy Administrator Staff Member Administrator Game Moderator

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    Depends on what this server becomes. If it stays small, we remove the level limits so everyone can enjoy them. Right now the level limits are GMS-like. This can be removed very easily.
     
    • Like Like x 1
  6. VonBIT
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    VonBIT Pac Pinky

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    8:04 AM
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    Awesome that someone else finally knows (and is adding) Ariant PQ. Whenever I brought it up at other servers, people would look at me like I was crazy. My brother and I used to trade wins to get the Palm Tree Chair.
     
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  7. KOSEM
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    KOSEM Selkie Jr.

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    2:04 PM
    Ah, Ariant PQ hehe, I remember this PQ clearly. It brings up old memories. I think its a really fun and interesting PQ. The only downside is that it seems to be hard to get it to 100% work on private servers. But I hope it will work here.

    I like how you used bombs to steal jewels from others, and how you generally have to be a thief in order to succeed in this PQ. So yeah, would be great to have this one working here.
     
  8. ROFLS
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    ROFLS Mushmom

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    8:04 AM
    I think it makes sense to increase the level limit but not dramatically. Otherwise you'll have bishops selling PQ leech ._.
     
  9. KOSEM
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    KOSEM Selkie Jr.

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    What's dramatically to you? :)
     
  10. Navi
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    Navi Administrator Staff Member Administrator Game Developer Game Moderator

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    I plan on having all GMS rewards that were obtainable only in each PQ, so I would prefer keeping a level limit.

    For example, when I am able to get around to Monster Carnival there would be two PQs in around the same 30-50 level range, and while Monster Carnival may be faster than LPQ EXP-wise, the incentive from completing LPQ would be the fact that players get an opportunity to get the Broken Glasses (http://bbb.hidden-street.net/eq/eye-accessory/broken-glasses).

    Similarly, with Ariant PQ and KPQ both being 20-30, the incentive is the Palm Tree Chair vs Squishy Shoes. In particular, I remember not being able to finish a quest in GMS (OPQ Diary pages) because one of the pages needed was extremely rare and I eventually leveled above the max level requirement in OPQ. It's frustrating but keeps the game fresh. I personally think this adds a nice twist to the game since it gives people more of an incentive to complete PQs and meet many new players, as opposed to grind and/or quest all the time (which is boring IMO).

    Additionally, without level limits, I feel like the bosses inside become too easy for a higher level player to kill and it would allow for players to "rush" through many of the difficult levels, and thus make the PQ rewards less special since they would be available to everybody essentially.
     
    • Like Like x 4
  11. KOSEM
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    KOSEM Selkie Jr.

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    2:04 PM
    It's okay to have a level limit(I never said otherwise), but what you and kimberly say contradict each other about the max level of PQs. I'm not even sure who to believe here anymore, and whether there'll be a limit or not. You should know that if PQs have a level limit, higher level people will reach a point where they cant do them anymore. And that would leaves them with the grind/quest all the time, which you yourself admit to be boring. So maybe a good idea is to have a PQ meant for higher leveled people, so they wont be forced to quest/grind.
     
  12. Kimmy
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    Kimmy Administrator Staff Member Administrator Game Moderator

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    Like I said, don't expect the level limit anytime soon removed, which is also what Navi said.
     
  13. Navi
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    Navi Administrator Staff Member Administrator Game Developer Game Moderator

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    I was just stating my preference (which is for level limits), but it can certainly change if the community chooses to move it in that direction. I'm no dictator OnionInnocent

    Pirate PQ has a max level of 100, and there are plans to have Magatia (max level of 85) and CWK PQ (90-200) both coded. Party Quests in general are one of the easier things to code IMO and I suspect that they won't take very long to finish, but my focus has just been in other areas that I consider to be more essential fixes that are needed before Open Beta and release.
     
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  14. Bulba
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    Bulba Skelegon Retired Staff

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    8:04 PM
    I love CWKPQ. But I don't know if you all would consider the Mark of Naricain as OP? +5 all stats, +10 WA/MA, drops 4 times per PQ.
     
  15. Shendizz
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    Shendizz Orange Mushroom

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    8:04 PM
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    I love the idea of PiratePQ, AriantPQ and CPQ! Brings back a lot of memories FoxF2
    And on CWKPQ, the MoN may be OP but it also comes with certain disadvantages. Mages, Warriors, Buccs tend to prefer HTP for the added Acc (applicable for the latter 2) and it also has no slots. We can make MoN very hard to get, maybe having to clear the PQ 15 times to get it (like how PQ items work) or nerf it to less OP stats (+5wa?)
     
  16. SdwSlyr606
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    SdwSlyr606 Orange Mushroom

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    7:04 AM
    Anyone else confused as to why CWKPQ is being brought up when that's definitely post v62? lol If I'm remembering this right, Kimmy didn't want to dwell in anything that was post v62 until everything that was in v62 was taken care of. Then MAYBE (huge keyword here) she'll consider the possibilities of MAYBE adding some stuff from post v62 on here. One of the worse things that can be done is hyping up something that will either be a very long time before it happens, or never happens at all.

    So anyways, onto something that will indeed happen, CPQ. OnionMuha That was the one PQ I loved way back when (was never a PQ person lol). It had an interesting concept and it was fun up until most people started to "trade wins" the damn thing. OnionPuke
     
  17. Ghost
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    Ghost Dark Stone Golem

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    8:04 AM
    CPQ would be cool, but I feel like it will mostly consist of people just trading wins and spawning monsters for XP. There's not gonna be enough players for a team to keep dominating and winning like you could in GMS. Eventually people won't want to CPQ with that dominant team if they're going to lose every single time.
     
  18. Bulba
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    Bulba Skelegon Retired Staff

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    Maybe people trade cause the exp was OP.
     
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  19. SdwSlyr606
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    SdwSlyr606 Orange Mushroom

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    7:04 AM
    Yeah that's exactly the reason why lol, not like you could get from 30-51 within a day doing CPQ normally to begin with. But with trade wins it can done within a few hours or so. GG Toy Trojans/Robos + Speed Boost. MapleF3
     
  20. Gi
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    Gi Windraider

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    2:04 PM
    Lets not forget carnival is great exp wise and totally free, since you can't use potions. This being a low rate and new server makes carnival a good place to level up. If it will be implement at the official launch.

    You even get a near end game pendant for it/
     
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