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MP and HP formulas (for washing)

Discussion in 'Help & Advice' started by GalLegit, Dec 4, 2017.

  1. GalLegit
    Offline

    GalLegit Slime

    24
    0
    24
    Jun 3, 2017
    5:17 PM
    Warrior
    30
    Hello dear maplers.
    I would like to know any formula you have regarding hp or mp. For example:
    *Hp/mp gained per level for any job(night lord in particular)
    *hp/mp gained in job advancement any job.
    *hp gained through adding fresh ap to hp vs not fresh ap to hp.
    *mp gained when adding ap to it with/without fresh ap.

    And any other formula you may have since i want to create an automatic calculator for it.

    NOTE: some formulas change from server to server, therefore googling is nearly useless.
     
  2. Hyoon
    Offline

    Hyoon Zakum Retired Staff

    1,384
    691
    465
    Dec 1, 2015
    10:17 AM
    • This base number is about 20-22 i think
    • You dont gain hp on advancement
    • Fresh can gain 16-20, not fresh is 16 flat
    • You gain (int÷10)-2 for fresh, and you pretty much lose mp 100% adding non fresh (theres no reason to do this at all)
     
  3. Nrii
    Offline

    Nrii Brown Teddy

    66
    29
    76
    Aug 13, 2017
    Skele
    7:17 AM
    GuiltySymbol
    Bishop
    178
    Influence
    Formulas can be found here: https://forum.maplelegends.com/index.php?threads/job-advancement-hp-mp-gains.3576/
    A pretty good calculator can be found here: https://forum.maplelegends.com/index.php?threads/advanced-hp-wash-calculator-v0-41.16508/

    From the above two sources we can see that for a thief:

    Levelup gains:
    20-24 hp
    14-16 + FLOOR(total int / 10) mp

    1st Job adv gains:
    125-200 hp
    0 mp
    (I'm not too sure of the 1st job adv gains statistics. I haven't found any sources that validate these stats)

    2nd Job adv gains:
    300-350 hp
    150-200 mp

    And fresh/not fresh ap:
    16-20 hp per levelUp reset
    and flat 16 per stale ap reset
    (fresh vs not fresh stats seem generally corroborated by community)
     
    Last edited: Dec 6, 2017

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