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Increase HP/MP from "Bloodwashing" (adding AP to HP/MP)

Tema en 'Suggestions' iniciado por Daydreamer, 26 Sep 2022.

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    Daydreamer Headless Horseman

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    This suggestion is not to make HP washing easier, or more effective, or less required for high-end content and min-maxers. This is simply to make adding raw AP to HP/MP more viable for more off-meta and casual players who don't mind sacrificing damage in exchange for more survivability or the option to enter bosses they wouldn't otherwise be able to. At the moment, most jobs get so little HP/MP from straight AP that it is not worth sacrificing some damage for it at all. If more HP/MP were gained per AP, it might make it a little better as an option.
     
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    fartsy Zakum

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    ahotbanana Capt. Latanica Retired Staff

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    If adding fresh AP to HP gave more HP than it currently does, which I think is what the suggestion here is (if I'm wrong, please correct me), then that would make HP washing easier. While the ultra-sweaties mostly wash with stale AP, they will still add fresh AP to HP for their washes when possible. It would mean you'd need fewer total washes, ie. less int to do the washes, for the same HP goal.

    Edit (just came to me): if you want to sacrifice damage for HP, you can already do that by scrolling for HP instead of other stats.
     
    • Agree Agree x 1
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    HimeHam Pac Pinky

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    If you could take out a bloodwashed point from HP without having a net loss, and if Bloodwashing gave more for the sacrificed damage, I think only then would it gain any form of viability. It's hard to make any changes to it though, since you'd be editing formulas that people use to HP wash, and people would get angry if you nerf / buff washing at this stage in the server's life.
     

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