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Future Endgame Content in MapleLegends

Discussion in 'Accepted' started by Hiyo, Jul 22, 2017.

  1. Zeretius
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    Zeretius Windraider

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    Zeretius
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    not a bad idea just nerf ht magic dmg to what the avg 160 char hp is without washing, so a regular lvl 160 can tank just barely 1 magic hit.
     
  2. Franco
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    Franco Wolfspider

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    Hotguy6pack/Enough
    Night Lord
    200
    Project
    :banghead:
     
  3. Chew
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    Chew Headless Horseman

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    Average thief/bowman has 3.963HP at lvl 160 without washing.
     
  4. Zeretius
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    Zeretius Windraider

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    easy than nerf magic dmg to 3.8k and tail lash to 5.3k since normally u would need hb anyway for tail, remove washing completely.
     
  5. deribou
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    deribou Skelegon

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    sort of a shitty answer since it's a generic catch all answer for all future content as a current player
    you're right in the very sense of what you're saying but it's a shitty answer that doesn't actually address the question

    edit: basically, i'd like to open up a discussion :)
     
    • Agree Agree x 1
    • Informative Informative x 1
  6. Franco
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    Franco Wolfspider

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    yeah and make neo tokyo require level 180-200 without wash, nerf damage to like 7k TriHard
     
  7. Gang
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    Gang Timer

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    Make a ring (since it is a slot that isn't very occupied), freely obtainable at level 180+.
    Give it the option to add between 1000-2000 HP max with a catch:
    Pay (meso sink here) or hunt per 20 hp to add to the ring when combined with 3100 nx.

    Solves 2 things:
    1. Non-washers can still do late game things, but with alot of effort and high level required.
    2. You still can't tank the real late game stuff without washing to a high point.

    It won't snowball the HP to higher levels until very very late game.
    Also good motivation for people to keep leveling until that point.

    You want to experience the content at the same comfort at lower level? You then have the option to wash more, as newer players will be able to.
     
    • Agree Agree x 4
    • Like Like x 2
  8. nanop33
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    nanop33 Capt. Latanica

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    Just wipe so everyone can wash enough TriHard
     
    • Like Like x 2
    • Creative Creative x 1
  9. Chew
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    Chew Headless Horseman

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    Sounds fair enough, average HP at lvl 200 for thief/bowman is 4.843 HP, so they'll have to either get decent HP scrolled stuff or just add a few abilitypoints to HP.
     
  10. Clown
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    Clown Zakum

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    This content got me pretty hyped, should really consider finishing washingOnionF6
     
  11. brethis
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    brethis Orange Mushroom

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  12. AGGrey
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    AGGrey Chronos

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    As a soon to be drk with 30k hp I say put it in no nerfs TriHard
     
    • Like Like x 1
  13. NoJobNoRules
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    NoJobNoRules Orange Mushroom

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    I don't have a horse in this race currently (and possibly never), but I had a thought as to a balance solution: could the level cap be "unlocked" for higher level characters?

    My initial thought is to introduce a repeatable quest at level X and above (170+? 180+? 200? Would have to be decided on) that requires some condition to be met. Each time it was completed (up to a max # of times of Y), the character would gain Z HP to their overall. By the time they finished it on the Y time, any character who washed for HT would have enough HP to survive the 1-shot of the new endgame content.

    As for the requirement, there's plenty of directions it could go in. My initial thought would be to earn the EXP required to naturally level from 199 -> 200. If the quest was only there for level 200 characters, it would give them a goal of '250' without actually increasing the level cap. If the quest was introduced at a lower level, then one could potentially finish the quest every few levels. Ideally, this quest would be added now/soon to give those in the late game time to actually do it and grind towards the completions of the quest. By the time this new content would come out, they would have had the time available to improve their characters to be able to participate in the new areas/bosses.
     
  14. TheDude
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    TheDude Selkie Jr.

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    6:55 AM
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    you remember the first rule of fight club, right?
    well the first rule of maplegends is dont talk about removing hp washing
    hp washing is going to always be a thing. and any possible suggestions to circumvent hp washing will get you flamed, because v0.62 has hp washing & also players get to feel all tingly inside for doing it.
    OnionSelfie
     
    • Disagree Disagree x 1
  15. Angbak
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    Angbak Timer

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  16. benQ
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    benQ Pac Pinky

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    most of ur info are correct except for the last boss - Auf Haven
    there's no safe zone at Auf Haven boss map: Zipangu 2102 Roppongi Mall - Top Floor
    Auf Haven move everywhere in this small map, as shown in the pic below
    she will summon her clone (Summoned Auf Haven) who also moving every corners of the map

    my Bowmaster at lv 19x still get 1HKO-ed by her
    i remember, i kept dying & using many Wheel of Fortunes to revive myself just to get the auf haven Circlet from her ^^ auf haven.jpg
     
  17. NoJobNoRules
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    NoJobNoRules Orange Mushroom

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    I encourage you to go back and re-read my post. Nowhere did I indicate that HP washing should be removed or circumvented. I was only making a suggestion to benefit those characters who are past the point of no return and can't HP wash enough with their remaining levels (if any), even if they wanted to. In addition, I suggested this quest be implemented at a high level (170+ or higher). Most threads/discussions I've seen is 'how many times do I HP wash in order to HT by Level 155'. What this means is that this quest option wouldn't even be there for them at that point.
     
  18. TheDude
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    TheDude Selkie Jr.

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    extra hp, not via hp washing. OnionWarning
     
    • Disagree Disagree x 1
  19. Shinohara
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    Shinohara Headless Horseman

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    Oops, i didn't complete my sentence in that post before posting.
    I was supposed to end it with "unless i recalled wrongly" SlimeSealed

    Although i thought Aufheben's attacks could not reach the opposite end of the map if she's fully pinned to one corner?
     
  20. benQ
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    benQ Pac Pinky

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    for my party, we never success to 'fully pinned' auf haven to one corner, let alone there were TWO Auf Havens spawned at the same time
    less HP range 'attackers' like me..wheels of fortunes were our solutions..>.<

    for Dunas boss, although we were able to get survive with hiding at bottom lane
    we were not the 'attackers' but only the 'SE' provider..
    there's no fun at all..-.-
     

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