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[hyper zerk] make it cancelable with reg attacks

Discussion in 'Suggestions' started by OmbReanrd, Jun 4, 2024.

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  1. OmbReanrd
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    OmbReanrd Selkie Jr.

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    Nov 11, 2020
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    5:26 PM
    Fara
    Paladin
    200
    I have been doing Aufheben with a DK and they where theorising risk rewarding techs involving hyper zerking.
    I was thinking about giving hyper zerk the same treatment as Darksight and barrel where they can break out of that status with the press of regular attack button.
    The current cancelling method is by right clicking the buff.

    I think this would allow DKs to integrate hyperzerking in a more safe or aggressive way depending of the situation comming.

    Pro : avoid grabing mouse to point and clic hyper zeer to cancel it. Making the learning curve a bit less steep.

    Cons : if trying to cancel during an ongoing animation it would likely not get registered by the game and it's not possible to put on macro to buffer it
     
    • Agree Agree x 4
    • Like Like x 2
    • Informative Informative x 1
  2. fartsy
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    fartsy Zakum

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    4:26 PM
    Fartsy
    Paladin
    Pasta
    dying also cancels the buff
     
    • Great Work Great Work x 11
    • Agree Agree x 2
    • Friendly Friendly x 1
  3. LeonardoJF
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    LeonardoJF Horntail

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    Jun 16, 2021
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    Rio grande do Sul - BR
    6:26 PM
    ItzLeo
    Paladin
    200
    Favela
    I believe it can improve QoL, but one of the problems with hyper serk is during SED, and we cannot attack it..
     
    • Agree Agree x 2
    • Like Like x 1
  4. OP
    OP
    OmbReanrd
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    OmbReanrd Selkie Jr.

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    same goes with darksight and barrel while seded grinmush
     
  5. Sumilidon 25
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    Sumilidon 25 Mushmom

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    Apr 6, 2020
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    5:26 PM
    Kapcom
    Dragon Knight
    71
    HOOD
    at least you don’t have negative avoid so you just auto die :[ with zerk.
     
  6. LeonardoJF
    Online

    LeonardoJF Horntail

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    6:26 PM
    ItzLeo
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    Favela
    but for hyperserk you die in 2 hits (for bucc/thieves maybe you die in 1 kek)
     
  7. OP
    OP
    OmbReanrd
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    OmbReanrd Selkie Jr.

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    5:26 PM
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    I was mainly thinking of having hyper zerk integrate better with auf where a sed is casted every 30 seconds.
    Quick react to break out of hyper zerking. Doesnt mean stuns wont cook you while hyper zerking.
     
  8. Tommygunner
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    Tommygunner Wolfspider

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    Oct 29, 2020
    5:26 PM
    yah, for sure the step in the right direction and i like that its similar to already existing mechanics. i think there's no skill that's a toggle where you can simply press it again to turn it off?
     
  9. skywratih24
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    skywratih24 Red Snail

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    May 3, 2024
    5:26 AM
    hotdogsandwich
    Warrior
    just make us immune to CCs under hyperzerking kappa
     
    • Agree Agree x 3
  10. OP
    OP
    OmbReanrd
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    OmbReanrd Selkie Jr.

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    5:26 PM
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    Thats the bishop job
     
    • Agree Agree x 1

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