1. Hello!

    First of all, welcome to MapleLegends! You are currently viewing the forums as a guest, so you can only view the first post of every topic. We highly recommend registering so you can be part of our community.

    By registering to our forums you can introduce yourself and make your first friends, talk in the shoutbox, contribute, and much more!

    This process only takes a few minutes and you can always decide to lurk even after!

    - MapleLegends Administration-
  2. Experiencing disconnecting after inserting your login info? Make sure you are on the latest MapleLegends version. The current latest version is found by clicking here.
    Dismiss Notice

Is this a post to buff NL? Ninja storm

Discussion in 'Suggestions' started by Nordegraf, Jan 16, 2025.

Thread Status:
You must be a logged-in, registered member of this site to view further posts in this thread.
  1. Nordegraf
    Offline

    Nordegraf King Slime

    29
    28
    41
    Sep 3, 2021
    Male
    Brasil
    3:19 AM
    Zolokobr
    Night Lord
    175
    SURRA
    Hello, I'm a main NL, and I think Ninja Storm needs a buff, hear me out.

    Night Lord's role is simply to deal damage spamming Triple Throw and hardly has any utility (besides haste maybe). But Ninja Storm does exist! It is a skill that pushes away enemies and I thought "Ok let's find some real-world usage to bring some utility to NLs"

    The first thing that I thought was to push away the annoying wyverns during HT and my surprise is that it doesn't even work!


    I've tried to push mini-beans also and it's the same!

    So my first and most important suggestion is to make it work on those summons.

    The only usage that I found is on Core-Blaze. I did some runs with an IL and he froze the Imperial Guards while I pushed them to CB's body using Ninja Storm. This gives a nice change to just TT all the way.

    Another problem that I see is that the skill starts to be useful only on lv20+, before that it only misses too much. My suggestion is to give more hits to the skills. This way the skill is: 1. more consistent with the animation and 2. gives the chance to miss less before lv30.

    The skill's animation consists on
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    So giving at least 2 hits to the skill is an improvement on both points (3 may be overkill even if it's more consistent with animation). The damage dealt by the skill is so low that hardly impacts other things, maybe it gives NLs a way to farm low lv mobs (god knows why would you do that) but the delay between skills is also not optimal for that and I don't think this is a problem, you have all other classes to do that better.

    Please give me your impressions!
     
    Last edited: Jan 16, 2025
    • Agree Agree x 2
    • Great Work Great Work x 2
    • Like Like x 1
Thread Status:
You must be a logged-in, registered member of this site to view further posts in this thread.

Share This Page