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Fixed Next Patch Pink Bean Banish DC

Discussion in 'Report Bugs' started by Joker, Jun 13, 2023.

  1. OP
    OP
    Joker
    Offline

    Joker King Slime Retired Staff

    27
    19
    36
    Oct 20, 2020
    Male
    6:36 AM
    Sanji
    Buccaneer
    200
    Nimbus
    Harlez lvl 200 shad crash log


    [T-1.18.1] - [2023-06-11 12:04:03]
    Exception code: C0000005
    Exception address: 00790149
    Base: 74190000

    Call stack:
    00790149
    0078FCC1
    007CC23C
    007C01EF
    008305BB
    004EB98C
    00827A5A
    008265E4
    008236E2
    0087CABF
    769B7D59 (KERNEL32.DLL)
    7784B74B (ntdll.dll)
    7784B6CF (ntdll.dll)
     
  2. Krisspy
    Offline

    Krisspy Project Coordinator Staff Member Project Coordinator

    51
    10
    65
    Mar 10, 2021
    Female
    5:36 AM
    Krissybear
    Bishop
    184
    interesting... do you know if ANYONE on the PB run (not just the people that crashed ) ran demon tower or event content before and wasn't on a fresh client before the run? just trying to narrow down the possibilities
     
  3. beegoratto
    Offline

    beegoratto Zakum

    1,311
    366
    455
    Sep 22, 2021
    Male
    4:36 AM
    leetoratto
    Bowmaster
    1
    Nimbus
    What are the odds this is related to the new timer? I just experienced a similar crash with the Puff Daddy timer and couldn't log back in repeatedly
     
  4. beegoratto
    Offline

    beegoratto Zakum

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    leetoratto
    Bowmaster
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    My Bowmaster was not on a fresh client but didn't run Demon Tower
     
  5. yurain
    Offline

    yurain Windraider

    423
    96
    301
    Dec 30, 2019
    7:36 PM
    YUrain
    I/L Wizard
    55
    No dc on 2 times banished. But lagged/blackscreened much harder/longer than previous runs when returning from banish.

    Fresh client on size 2.
     
  6. BIaine
    Offline

    BIaine Mano

    11
    4
    25
    Jun 7, 2020
    Male
    4:36 AM
    Paladin
    Not PB, but game crashed when entering Core Blaze from the laser map. I'm just guessing maybe replicate it by having multiple characters enter an active boss map simultaneously?

    [T-1.18.1] - [2023-06-14 21:11:26]
    Exception code: C0000005
    Exception address: 00790149
    Base: 78C60000

    Call stack:
    00790149
    0078FCC1
    007CC23C
    007C01EF
    008305BB
    004EB98C
    00827A5A
    008265E4
    008236E2
    0087CABF
    7632FA29 (KERNEL32.DLL)
    777D7A7E (ntdll.dll)
    777D7A4E (ntdll.dll)
    --------------------------------------------------

    [T-1.18.2] - [2023-06-19 16:13:09]
    Exception code: C0000005
    Exception address: 00790149
    00001100
    Base: 7A120000

    Call stack:
    00790149
    0078FCC1
    007CC23C
    007C01EF
    008305BB
    004EB98C
    00827A5A
    008265E4
    008236E2
    0087CABF
    7632FA29 (KERNEL32.DLL)
    777D7A7E (ntdll.dll)
    777D7A4E (ntdll.dll)
     
    Last edited: Jun 20, 2023
  7. beegoratto
    Offline

    beegoratto Zakum

    1,311
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    Male
    4:36 AM
    leetoratto
    Bowmaster
    1
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    We suspected that but even when we entered individually with a huge gap between characters (me and Tae at the end) we crashed
     
  8. Pasta
    Online

    Pasta Game Developer Staff Member Game Developer

    260
    249
    251
    Jul 18, 2017
    Male
    Pastaland
    1:36 PM
    Moderator Post
    The problem has finally been identified, and it will be fixed for the next patch. Thanks everyone for the crash logs!
     
    • Great Work Great Work x 9
    • Friendly Friendly x 3
    • Like Like x 1
  9. beegoratto
    Offline

    beegoratto Zakum

    1,311
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    Male
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    leetoratto
    Bowmaster
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    Who wants to take a bet with me it was timer related?
     
  10. Nightz
    Offline

    Nightz Supervisor Staff Member Supervisor Game Moderator

    1,799
    1,042
    490
    Oct 22, 2020
    Male
    1:36 PM
    Nightz
    I/L Arch Mage
    200
    Funk & Pasta
    Moderator Post
    I'll take that bet
     
    • Informative Informative x 1
  11. Kimmy
    Offline

    Kimmy Administrator Staff Member Administrator Game Moderator

    10,964
    10,991
    551
    Sep 9, 2014
    The Netherlands
    1:36 PM
    Moderator Post
    If by timer you mean the new clock, not at all.
     
    • Like Like x 1
  12. Pasta
    Online

    Pasta Game Developer Staff Member Game Developer

    260
    249
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    Jul 18, 2017
    Male
    Pastaland
    1:36 PM
    Moderator Post
    There is an issue with how third-person buffs and debuffs are processed, which is causing some players skills to be incorrectly parsed as debuff data for people who enter the map.

    While there isn't a specific list of affected skills, being affected by a debuff, and at the same time being buffed by some effects, will cause everyone entering your map to crash.
    Weapon elemental charges are some of the biggest offenders currently. We will be preparing a fix for this asap.
     
    • Informative Informative x 4
  13. beegoratto
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    beegoratto Zakum

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    Damn
     
    • Friendly Friendly x 1
  14. beegoratto
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    beegoratto Zakum

    1,311
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    4:36 AM
    leetoratto
    Bowmaster
    1
    Nimbus
    Ok u win
     
    • Great Work Great Work x 1
  15. iPippy
    Offline

    iPippy Nightshadow

    661
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    May 19, 2019
    Male
    7:36 AM
    iPippy
    Now imagine if shadow partner were on the list
     
    • Great Work Great Work x 2
  16. beegoratto
    Offline

    beegoratto Zakum

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    4:36 AM
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    PB fixed overnight \o/
     
  17. fartsy
    Offline

    fartsy Zakum

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    Jun 29, 2017
    Male
    6:36 AM
    Fartsy
    F/P Wizard
    Pasta
    some classes are more equal than others
     
    • Great Work Great Work x 1
    • Useful Useful x 1
  18. -ovv
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    -ovv Horntail

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    4:36 AM
    -ovv
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    Why not another ‘optional’ patch?
     
  19. beegoratto
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    beegoratto Zakum

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    I'd imagine that only works for client-side fixes, it's possible this is server-side?
     
  20. Pasta
    Online

    Pasta Game Developer Staff Member Game Developer

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    Jul 18, 2017
    Male
    Pastaland
    1:36 PM
    Moderator Post
    Optional patches are for clientside changes indeed, while this is a serverside issue. A potential fix is actually being tested as we speak.
     
    • Informative Informative x 4

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