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DPM Compilation

Discussion in 'General Discussion' started by Gurk, Mar 13, 2022.

  1. OP
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    Gurk
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    Gurk Headless Horseman

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    Toad:
    Toad Body 1 DPM 10 (Echo, MW30, SE, SI, Cider):
    toad_b1.PNG

    Toad Body 2 DPM 10 (Echo, MW30, SE, SI, Cider):
    toad_b2.PNG

    Dummy:
    DPM 1 (Echo, MW30, SE, SI, Cider):
    dummy.PNG
     
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    Paxill Mushmom

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    Dunas DPM 10: MW20, Cider, SI, SE
    dunas dpm 10.png
    Pretty happy with this DPM 10 despite not having echo available for this run.
     
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    Gurk Headless Horseman

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    Papulatus:
    Pap DPM 3 (Echo, MW30, SE, SI, Cider):
    pap.PNG

    Shad Dummy:
    DPM 1 (Echo, MW30, Cider):
    shad_dummy.PNG
     
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    Paxill Mushmom

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    Nameless DPM 10 on Echo, Cider, MW20, SI, SE and a Pally pin.
    nameless dpm 10.png
     
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    deer Pac Pinky

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    Krexel left eye `@dpm 5` (Cider, MW20, SE, SI):

    rusa-154-dpm-5-krex-left-eye.png

    Krexel right eye `@dpm 5` (Cider, MW20, SE, SI):

    rusa-154-dpm-5-krex-right-eye.png

    The discrepancy in ranges is due to MW20 wearing off near the end of my first test.

    Equips (not pictured: Burning Snowflake Pendant):

    rusa-154-equips.png
     
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    Gurk Headless Horseman

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    BGA:
    BGA Body 1 DPM 5 (Echo, MW20, SE, SI, Cider):
    bga_body1.PNG

    BGA Body 2 DPM 5 (Echo, MW20, SE, SI, Cider):
    bga_body2.PNG

    BGA Body 3 DPM 5 (Echo, MW20, SE, SI, Cider):
    bga_body3.PNG
     
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    TennGohan Brown Teddy

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    Dummy DPM 1 (MW 20, Cider, Echo, SE)

    Using 5th hit of nate with SE. W/o SE I was able to hit ~7.7m, so SE increases DPM by 5% , which is super high considering SE only effects the last hit of nate (if SE worked on the first 4 hits of nate it would only increase spamming nate dpm by ~3.5%). It seems I am only able to achieve 96-97.5% of "excel" dpm, while I can get 100% spamming nate "excel" dpm (7.3m), which means its not ping related, but not sure what the reason is.

    I think this really gives merit to the recent discussion about increasing nate's range behind the character (and infront) to allow the use of full nate on more bosses as the difference in dpm w/ SE is about 12-15%.

    [​IMG]
     
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    Nightz Supervisor Staff Member Supervisor Game Moderator

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    Nibelung:
    Nibelung DPM 10 (Echo, MW20, SE, Meditation)
    It's not much but a small improvement even tho similar tma
    upload_2022-3-30_22-11-40.png
     
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    Paxill Mushmom

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    Nib DPM 10 on cider mw20 (gm avoid buff? did not make a difference imo)
    upload_2022-3-31_14-28-56.png
    First time trying solo nib and wanted to see if they did any fixes last patch. Takes about 10 minutes longer than Dunas, but completely afk.
     
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    FCOArlo Master Chronos

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    Krex Right eye DPM5. Thought I SS'd my left eye too but I guess not. Didn't SS my range either as I didn't even realize that was a thing. Will do on next Krex.
    Buffs: MW20/SE/Echo/Cider
    upload_2022-4-3_2-21-11.png
     
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    Nightz Supervisor Staff Member Supervisor Game Moderator

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    Dunas:
    Dunas DPM 10 (Echo, MW20, SE, Meditation, Dispelling)
    [​IMG]

    I been trying to optimize my Dunas runs as much as possible, I currently don't feel like there's much more to gain other then maybe 5.4m ish dpm with this TMA as IL mage for myself.

    Also included Dummy DPM for the first time to showcase efficiency

    Dummy:
    Dummy DPM 1 (Echo, MW20, SE, Meditation)
    [​IMG]
     
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    Fishy Skelegon Retired Staff

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    Nameless DPM10: finally hit 169 on my sair. MW30/Cider/SE/SI

    [​IMG]
     
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    -ovv Horntail

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    For JC, why not a standardized start/stop time based on when the first minion spawns for DPM 3?

    This would allow for attackers to have at least one meaningful target throughout the whole DPM test when JC jump attacks (so it's not luck dependent on how often it jump attacks), and it'd give cleavers a standardized start for their cleave damage as well.

    From my experience with 2x cleavers in a trio, it takes about 2-3 minutes after the first minion spawns to down one guy.
     
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    Nightz Supervisor Staff Member Supervisor Game Moderator

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    Actually managed to proof myself wrong after altering strategy very slightly I was able to push to 5.5m DPM on dunas, which is 90% efficiency from my best recorded DPM 1 on dummy :)

    Dunas:
    Dunas DPM 10 (Echo, MW20, SE, Meditation, Dispelling)
    [​IMG]
     
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    lord kniizer Slime

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    Just a question, u test the dpm using blizzard or chainlighing ?
     
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    Chain Lightning and Ifrit (the summon)

    There's no reason to be using blizzard in a single target fight
    Not only is the DPM a lot lower it's also very inefficient for your pot cost
     
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    Gurk Headless Horseman

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    Because how long one gets to cleave is dependent on your party members. I figure a hero's posted DPM would be different depending on whether they're duoing with a BM or MM, for example, or with another hero or a pally. And how significant the cleaving aspect of the fight actually is also varies with composition, e.g. two heroes vs. an MM and NL.
     
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    Gurk Headless Horseman

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    Nagrom (Pirate) DPM 10 (Echo, MW20, SE, SI, Cider):
    pirate_dpm10.PNG

    Struggled a bit on a few occasions trying to get puppet working again. Would be curious what BMs normally get.
     
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    SE SI MW29 Echo

    Krex left eye DPM5:
    upload_2022-4-8_1-14-35.png

    Krex right eye DPM5:
    upload_2022-4-8_1-15-45.png

    Range:
    upload_2022-4-8_1-16-45.png
     
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    akashsky Horntail

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    Dummy DPM
    upload_2022-4-8_23-45-55.png

    Si/se/echo + Cider battleship cannon

    Rapid fire

    upload_2022-4-8_23-48-21.png
     
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