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Fixing some DK issues

Discussion in 'Suggestions' started by Roy1, Jul 29, 2024.

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  1. Roy1
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    Roy1 Snail

    1
    0
    0
    Jul 26, 2024
    Male
    8:18 AM
    HeRoy
    Dark Knight
    120
    Eternals
    Suggestions for making Berzerk easier to maintain:
    1. Make HP auto pot reliable
      • Make it so that if your skills drop you below the threshold, auto pot will still be triggered. (easier i think as this is already done on MP)
      • Make it so that if your health is below the threshold, it will continue to use pots until you are above it.
    2. Change the way Berzerk works
      • Instead of being active at under 55%, make it active above 70% health
    Problems with DK: Berzerk is almost impossible to maintain properly.

    Yes there is a person that literally reminds everyone not to make a dk everyday.
    That is only perception.
    DK's are designed for "high risk, high reward" play.
    The core of this is the way that Berzerk works.
    It is a very strong skill that you want to maintain.

    However there are a lot of anti-synergies that work against it:
    1. In parties where there are priests, one heal will remove Berzerk.
    This disincentivizes parties and bossing for DK's, but both are what people love about MapleLegends, we should incentivize that kind of behavior.​
    2. Auto HP pot is completely unreliable.
    it does not work in cases where your skills bring you below the threshold
    it triggers only once, and fails to trigger sometimes, causing DK's who want to maintain Berzerk via Auto HP pot to die.
    While there exists solutions to the current problem:
    • manually potting
    • HP washing/challenge so you have high enough a base HP so that even if Auto pot fails to trigger on one hit
    • you have enough health for it to trigger on the next and live, communicating with priests to not heal to maintain
    None of these solutions feel good, which is why as I said before "Yes there is a person that literally reminds everyone not to make a dk everyday"

    Which is why the suggestions above are not to increase damage or even directly buff DK's in anyway, they will make DK's feel better to play!

    Thanks for your consideration
     
    • Agree Agree x 1
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