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Please fix the steal skill

Discussion in 'General Discussion' started by Cowsgomeow, Jan 18, 2022.

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  1. Cowsgomeow
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    Cowsgomeow King Slime

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    Jan 16, 2022
    1:11 AM
    https://forum.maplelegends.com/index.php?threads/buff-the-bandit-skill-steal.12217/

    Hello, I've seen a thread 4 years ago that discusses the same problem with the Bandit's Steal skill. Right now, mesos counts as an item so the only item you're pretty much stealing are mesos. I've spent up to 5-10 minutes punching a cloud foxtail with a level 10 claw to make sure I am not just unlucky. It really just drops mesos only. Edit: Not that it just drops mesos, it can also drop items too, but 99% of the time it will drop mesos, and since mesos are counted as an item, that's the only thing that will ever be dropping. If your Steal procced and the monster drops mesos, that's the only thing it'll drop and further Steal procs won't do anything else. Mesos are not items, you can't interact with mesos like you do with items. Hence, they're mesos and should not count as items!

    In that old thread, the consensus is that Steal should not be fixed because it'll break the game and Shadowers are already balanced as is. But I don't care about the damage or the mob or the stun or whatever. I just want the skill to work as intended... there's no way it'll break the game when we have literal mules created for the sole purpose of camping at the entrance of FM just casting only one skill... hyperbody, sharp eyes, speed infusion, etc. They're all literally camping in the portal entrance of the FM. That's how overpowered those other skills are. There's no way fixing the Steal skill will upheave the entire balance of the game and make everyone want to build a Bandit and not play any of the other classes.

    It just sucks that I wasted points into this skill and that I probably have to delete this character. In the old thread, another argument is that all classes have useless skills so it's fine, but this skill doesn't even work as intended. It's entirely misleading!

    I'm just a bit upset that this issue hasn't been resolved since the 4 years it was brought up. At this point, I don't think it's a bug but a deliberate design decision by the staff at Maple Legends. So I ask... why?
     
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