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Quality of Life Changes

Discussion in 'Suggestions' started by Ciso, May 15, 2024.

Wanted to gauge everyone's thoughts on this with a poll :)

  1. AP and SP resets should be free

    20 vote(s)
    28.6%
  2. AP and SP resets should NOT be free

    44 vote(s)
    62.9%
  3. Bossing structure should be changed to 1 kill per day

    6 vote(s)
    8.6%
  4. Bossing structure should stay the same

    36 vote(s)
    51.4%
Multiple votes are allowed.
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  1. Ciso
    Offline

    Ciso Slime

    20
    1
    30
    Aug 21, 2020
    Male
    12:58 PM
    Ciso
    Shadower
    163
    As a dedicated player of Maple Legends, I have been thinking of potential changes that could significantly benefit the experience for existing and potential players. I believe that implementing the following changes would improve gameplay and attract new players to this amazing server.

    1. Restructuring Bossing Mechanics: Currently, the repetitive nature of bossing—requiring players to kill each boss twice a day feels tedious and monotonous. I understand that this is how Maple Story (and pretty much every Korean MMO) is; however, I propose a shift towards a more player-friendly approach by making bossing activities a once-a-day thing while doubling the rewards. By removing the need for redundant boss runs, players would have the freedom to do other in-game activities, such as leveling multiple characters, without sacrificing efficiency or progression on their main.

    2. Free AP and SP Resets: Many players, myself included, have friends who are hesitant to fully dive into Maple Legends due to the barriers associated with hp washing (purchasing AP and SP resets). Nobody wants to invest hours of their life into a character that can't kill any bosses because of bad game design. By offering these resets at no cost, we would remove a significant barrier to entry for new and returning players, thereby expanding the player base. Additionally, this change would allow players to explore different character classes and playstyles without the fear of irreversible decisions. I believe any economic counter argument to this suggestion is completely overshadowed by the quality of life and new players it would provide.
    Thanks for reading! Any feedback is appreciated :)
     
    • Disagree Disagree x 2
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