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Reduce/remove Bullet Level Restriction.

Discussion in 'Suggestions' started by Siegfried, Mar 14, 2023.

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  1. Siegfried
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    Siegfried Timer

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    Apr 21, 2017
    6:00 AM
    Nothing game breaking-- just makes it nicer for Corsairs 1-4th job grinding.

    Sins have access to Level 10 Illbis which give +27 Att, while Corsairs are stuck at weird level restrictions that are +2 incremental damage buffs (..why?).

    Armor-Piercing Bullets are +22 att but level requirement is level 50, however Eternal Bullets are locked at Level 90 and give +20 att...?

    Considering Sairs don't get anything like Critical Shot/Throw (which are 50% active, +200% crit damage), and buffing Double Shot (again) isn't really necessary, it would be nice to have a small damage buff here (Sins are always stronger than Corsair for most of the game 1-4th job anyways if you Sins feel threatened...) Eternal Bullets are also dirt cheap like Illbis.

    As a side note, since Armor-Piercing Bullets are locked behind Tokyo stuff, could make its level requirement same as the Sin-counterpart...

    Small and easy change that doesn't hurt the any stage of the game or economy, because they're easy hunts as well. Everyone throws them bullets away except APB :(
     
    • Like Like x 8
    • Agree Agree x 5
    • Disagree Disagree x 2
    • Great Work Great Work x 1
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