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Nise's HP Washing Formula Compilation

Discussion in 'Guides' started by Nise, Mar 8, 2021.

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  1. Nise
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    Nise Supervisor Staff Member Supervisor Game Moderator

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    Jul 5, 2017
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    5:44 AM
    NoraONE
    Corsair
    189
    Sweetdreams
    There have been countless HP Washing posts for formulas, but a lot of them seem to vary slightly. After checking with our devs directly and referencing older posts that were verified by the devs, I've compiled all the relevant washing-related formulas. These include:
    1. HP/MP gain per level up
    2. HP gain from fresh AP vs stale AP
    3. MP gain from fresh AP vs stale AP
    4. Minimum HP / MP formulas
    5. Job advancement HP/MP bonuses
    Washing Related Formulas

    Beginner (From Lvl 1)
    Code:
    HP Gained LvlUP: 12 - 16 hp
    MP Gained LvlUP: 10 - 12 mp + total INT/10
    
    HP Gained from Fresh AP: 8 - 12 hp
    HP Gained from Stale AP: 8 hp
    MP Lost from AP Resetting: -8 mp
    
    MP Gained from Fresh AP: 6 + base INT/10
    MP Gained from Stale AP: 6 mp
    MP Lost from AP Resetting: -8 mp
    
    Minimum HP Formula: (12 * level) + 50
    Minimum MP Formula: (10 * level) - 5
    Magician
    Code:
    HP Gained LvlUP: 10 - 14 hp
    MP Gained LvlUP (with MAX MP): 42 - 44 mp + total INT/10
    MP Gained LvlUP (without MAX MP): 22 - 24 mp + total INT/10
    
    HP Gained from Fresh AP: 6 - 10 hp
    HP Gained from Stale AP: 6 hp
    MP Lost from AP Resetting (with Max MP): -30 mp
    MP Lost from AP Resetting (without Max MP): -30 mp
    
    MP Gained from Fresh AP (with Max MP): 18 + 10 + base INT/10
    MP Gained from Fresh AP (without Max MP): 18 + base INT/10
    MP Gained from Stale AP: 18 mp
    MP Lost from AP Resetting (with Max MP): -30 mp
    MP Lost from AP Resetting (without Max MP): -30 mp
    
    [Mage 1st Job**] Minimum HP Formula: (10 * level) + 64
    [Mage 1st Job] Minimum MP Formula: (22 * level) - 1
    
    [Mage 2nd Job onwards] Minimum HP Formula: (10 * level) + 64
    [Mage 2nd Job onwards] Minimum MP Formula: (22 * level) + 449
    
    First Job Advancement Bonus: 0 hp / 100 - 150 mp
    Second Job Advancement Bonus: 0 hp / 450 - 500 mp
    Warrior
    Code:
    HP Gained LvlUP (with Max HP): 64-68 hp
    HP Gained LvlUP (without Max HP): 24 - 28 hp
    MP Gained LvlUP: 4 - 6 mp + total INT/10
    
    HP Gained from Fresh AP (with Max HP): 50-54 hp
    HP Gained from Fresh AP (without Max HP): 20-24 hp
    HP Gained from Stale AP: 20 hp
    MP Lost from AP Resetting: -4 mp
    
    MP Gained from Fresh AP: 2 + base INT/10
    MP Gained from Stale AP: 2 mp
    MP Lost from AP Resetting: -4 mp
    
    [Warrior 1st Job**] Min HP Formula: (24 * level) + 172
    [Warrior 1st Job] Min MP Formula: (4 * level) + 55
    
    [Fighter] Min HP Formula: (24 * level) + 472
    [Fighter] Min MP Formula: (4 * level) + 55
    
    [Page] Min HP Formula: (24 * level) + 172
    [Page] Min MP Formula: (4 * level) + 155
    
    [Spearman] Min HP Formula: (24 * level) + 172
    [Spearman] Min MP Formula: (4 * level) + 155
    
    First Job Advancement Bonus: 200 - 250 hp / 0 mp
    [Fighter] Second Job Advancement Bonus: 300 - 350 hp / 0 mp
    [Page] Second Job Advancement Bonus: 0 hp / 100 - 150 mp
    [Spearman] Second Job Advancement Bonus: 0 hp / 100 - 150 mp
    Bowman
    Code:
    HP Gained LvlUP: 20 - 24 hp
    MP Gained LvlUP: 14 - 16 mp + total INT/10
    
    HP Gained from Fresh AP: 16 - 20 hp
    HP Gained from Stale AP: 16 hp
    MP Lost from AP Resetting: -12 mp
    
    MP Gained from Fresh AP: 10 + base INT/10
    MP Gained from Stale AP: 10 mp
    MP Lost from AP Resetting: -12 mp
    
    [Bowman 1st Job**] Minimum HP Formula: (20 * level) + 253
    [Bowman 1st Job] Minimum MP Formula: (14 * level) - 15
    
    [Bowman 2nd Job onwards] Minimum HP Formula: (20 * level) + 378
    [Bowman 2nd Job onwards] Minimum MP Formula: (14 * level) + 135
    
    First Job Advancement Bonus: randbetween(100,150) + randbetween(25,50)  hp / 0 mp
    Second Job Advancement Bonus: 300 - 350 hp / 150 - 200 mp
    Thief
    Code:
    HP Gained LvlUP: 20 - 24 hp
    MP Gained LvlUP: 14 - 16 mp + total INT/10
    
    HP Gained from Fresh AP: 16 - 20 hp
    HP Gained from Stale AP: 16 hp
    MP Lost from AP Resetting: -12 mp
    
    MP Gained from Fresh AP: 10 + base INT/10
    MP Gained from Stale AP: 10 mp
    MP Lost from AP Resetting: -12 mp
    
    [Thief 1st Job**] Minimum HP Formula: (20 * level) + 253
    [Thief 1st Job] Minimum MP Formula: (14 * level) - 15
    
    [Thief 2nd Job Onwards] Minimum HP Formula: (20 * level) + 378
    [Thief 2nd Job Onwards] Minimum MP Formula: (14 * level) + 135
    
    First Job Advancement Bonus: randbetween(100,150) + randbetween(25,50)  hp / 0 mp
    Second Job Advancement Bonus: 300 - 350 hp / 150 - 200 mp
    Pirate (Gunslinger)
    Code:
    HP Gained LvlUP: 22 - 28 hp
    MP Gained LvlUP: 18 - 23 mp + total INT/10
    
    HP Gained from Fresh AP: 16 - 20 hp
    HP Gained from Stale AP: 18 hp
    MP Lost from AP Resetting: -16 mp
    
    MP Gained from Fresh AP: 14 + base INT/10
    MP Gained from Stale AP: 14
    MP Lost from AP Resetting: -16 mp
    
    [Pirate 1st Job**] Minimum HP Formula: (22 * level) + 255
    [Pirate 1st Job] Minimum MP Formula: (18 * level) - 55
    
    [Pirate 2nd Job Onwards] Minimum HP Formula: (22 * level) + 380
    [Pirate 2nd Job Onwards] Minimum MP Formula: (18 * level) + 95
    
    First Job Advancement Bonus: randbetween(100,150) + randbetween(25,50)  hp / 0 mp
    Second Job Advancement Bonus: 200 - 250 hp / 150 - 175 mp
    Pirate (Brawler)
    Code:
    HP Gained LvlUP (with Max HP): 52 - 58 hp
    HP Gained LvlUP (without Max HP): 22 - 28 hp
    MP Gained LvlUP: 18 - 23 mp + total INT/10
    
    HP Gained from Fresh AP (with Max HP): 36 - 40 hp
    HP Gained from Fresh AP (without Max HP): 16 - 20 hp
    HP Gained from Stale AP: 18 hp
    MP Lost from AP Resetting: -16 mp
    
    MP Gained from Fresh AP: 14 + base INT/10
    MP Gained from Stale AP: 14
    MP Lost from AP Resetting: -16 mp
    
    [Pirate 1st Job**] Minimum HP Formula: (22 * level) + 255
    [Pirate 1st Job] Minimum MP Formula: (18 * level) - 55
    
    [Pirate 2nd Job Onwards] Minimum HP Formula: (22 * level) + 380
    [Pirate 2nd Job Onwards] Minimum MP Formula: (18 * level) + 95
    
    First Job Advancement Bonus: randbetween(100,150) + randbetween(25,50)  hp / 0 mp
    Second Job Advancement Bonus: 200 - 250 hp / 150 - 175 mp

    Misc. HP/MP Formulas

    Realistic MP Formula for Mages Making a Fresh Character (2nd Job Onward)
    MaxMP = (22 * level) + 449 + 24 + (level - 13) * 20 + (INT/2/10 * level)
    = 22 * level + 473 + 20 * level - 260 + (INT/2/10 * level)
    = (42 * level) + (INT/2/10 * level) + 233

    Realistic HP Formula for Fighters Making a Fresh Character (2nd Job Onward)
    MaxHP = (24 * level) + 472 + 48 + (level - 15) * 40
    = 24 * level + 520 + 40* level - 600
    = (64 * level) - 80

    Realistic HP Formula for Page/Spearman Making a Fresh Character (2nd Job Onward)
    MaxHP = (24 * level) + 172 + 48 + (level - 15) * 40
    = 24 * level + 220 + 40 * level - 600
    = (64 * level) - 340

    Realistic HP Formula for Brawlers Making a Fresh Character (2nd Job Onward)
    MaxHP = (22 * level) + 380 + 36 + (level - 33) * 30
    = 22 * level + 416 + 30 * level - 990
    = (52 * level) - 574

    Reference:
    https://forum.maplelegends.com/index.php?threads/job-advancement-hp-mp-gains.3576/
    https://forum.maplelegends.com/index.php?threads/hp-washing-issue.28380/#post-201736
     
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