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Change Munin's Banish Map Timer

Discussion in 'Suggestions' started by LurkinShadow, Dec 27, 2024.

  1. LurkinShadow
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    LurkinShadow Mixed Golem

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    LurkinShadow, LurkinMenace
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    Winterfell
    The current 2-minute timer in Munin’s Banish map is too short, especially compared to timers in other bossing contexts (e.g., CWKPQ Archer’s room has 15-minute timer, Core Blaze has 1-hour timer, etc.).
    This creates issues for players dealing with unexpected emergencies, making it unfair and stressful.
    Extending the timer or adjusting the mechanics would alleviate these issues while maintaining gameplay integrity.

    Proposal A: Increase the Banish Map Timer
    Extend the timer to at least 10 minutes, providing more flexibility for emergencies.
    Pros:
    1. Provides adequate time for players to handle emergencies.
    2. Prevents unnecessary expedition disruption due to the existing mechanincs.
    Cons:
    Potential for abuse by players AFKing deliberately for extended periods.
    Luckily, exploitation is very visible due to inherent mechanics (e.g., Party HP Mark, Banish animations, /find command, etc.) and such exploiter(s) can be penalized.

    Proposal B: Re-warp Players back into the Expedition once Banish Map timer ends
    Automatically return players to the expedition when the timer runs out (an alternative to manually existing Banish map's using its portal).
    Pros:
    1. Ensures players can rejoin the fight, reducing the impact on the party.
    2. Accommodates emergencies without requiring manual intervention.
    Cons:
    May encourage players to intentionally wait out the timer instead of teleporting right back. Just as presented in Proposal A- optional penalty systems could deter intentional misuse and transparent communication can help players and parties.

    On a personal note, I found the current mechanics to be very challenging today due to an emergency situation where I had to rush to a shelter after a siren went off. My country faces ongoing missile and cyber attacks.
    I sincerely hope this suggestion is given the consideration it deserves.
    Wishing you happy holidays, stay safe, and thank you for creating a safe and enjoyable space for many of us!

    [​IMG]
     
    Last edited: Dec 28, 2024
    • Agree Agree x 3
    • Disagree Disagree x 2
  2. Diamondback
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    Diamondback Master Chronos

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    11:12 PM
    I gotta disagree here, because as you mentioned - it'd be abused.

    The only solution i see for this where i would highly agree - wich you could "abuse" in a emergency would be a implementation to rejoin the bossfight after DC'ing - wich could look like once you cleared boss X 10 times you unluck 1x re entry to the boss mid fight within 10 minutes.
    That'd would make abuse pretty rare, and would make DC's a less painfull experience.

    I also don't like to see the that people can just "AFK" mid boss fight for a period of time - but that's prolly just hating on NL's and they'r AFK playstyle (dw. Pasta i still love you). Sadly there is nothing you can do, if your neightbour uses you'r doorbell in exact the moment you're in the most intense Boss fight you can imagine in a 2d game - just to ask for a grain of salt.
    DISCLAIMER: I don't wanna downplay what you live through - i just wanna point out there are many reasons some1 may leave his PC - no matter how degenerated and antisocial he is.

    TL:DR
    If anything then i'd also ask for a opputurnity in every boss fight, as mentioned above - wich would mainly prevent runs from wiping through DC's.
     
  3. OP
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    LurkinShadow
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    LurkinShadow Mixed Golem

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    Regular Pink Bean runners have consistently demonstrated credibility and respect for the expedition mechanics, strategies and policies- making them unlikely to misuse features. Emergencies, as I’ve defined them, involve needing to AFK for extended periods—true, unavoidable situations. These are very different from minor interruptions like a doorbell, which can typically be handled quickly and without significant disruption.

    While Proposal A does present risks of encouraging AFKing, potentially undermining the squad’s efforts, Proposal B presents a more balanced compromise. By warping banished players back, it allows brief AFKs but also introduces risks like being seduced or dying. It ensures that players can rejoin the fight once ready, especially when supported by resurrections, healing, or shields from their fellow expedition members.

    I remain firmly against re-warping for disconnections. Such issues stem from a broad range of technical factors and addressing them demands significant resources beyond what this discussion can accommodate. Moreover, re-warping disconnected players has a far greater potential for negatively impacting the expedition compared to a simpler adjustment, like repurposing a portal or modifying an existing timer.

    Returning to the current discussion, perhaps a more intermediate solution could be proposed.
     
    Last edited: Dec 27, 2024
  4. Diamondback
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    Diamondback Master Chronos

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    11:12 PM
    If i remember right, a whole PB squad got banned some years ago?
     
    • Disagree Disagree x 1
  5. OP
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    LurkinShadow
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    LurkinShadow Mixed Golem

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    What does this have to do specifically with this thread? Accountability for ToS infringement applies equally to all players, not just those in PB and not just its hosts/party leaders.

    I do not wish to involve myself, judge or debate about the actions of specific squad(s). That topic is beyond the scope of this discussion, and fortunately, I wasn’t part of it.

    I’ve laid out the pros and cons of each proposal in detail. At the end of the day, this is a suggestion thread—its purpose is to present ideas, which can either be adopted or set aside.
     
    Last edited: Dec 27, 2024
    • Agree Agree x 1
  6. Diamondback
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    Diamondback Master Chronos

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    You started bringing "credibility" of runners up, arguing against abuse.

    If you'd increase the Timer:
    You could just leave 1 Bishop banished on the most critical phase at statues wich is most likely the main reason squad's wipe and recover without much pain. Even 1 saved Bishop wich HSS himself - goes back in and res the active Bishops could save a entire run.
    Even if you'd get flooded by Minis at that point, with a few Bishops it won't be too hard to clear within another HSS duration.

    If you'd make a automatic teleport back in:
    Harder to abuse, but it'd make bringing mules in easier. esp. buff Mules like HB, you'd buff Multi Attacking regardless with a change.
     
    • Agree Agree x 1
    • Disagree Disagree x 1
  7. Kirisame
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    Kirisame Windraider

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    I don't think intentionally staying on the banish map is abuse.

    Unless there’s a bug in the game mechanics (aggro abuse),
    we should prioritize using the mechanics to address issues,
    rather than introducing additional rules.
     
    • Agree Agree x 1
  8. akashsky
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    akashsky Horntail

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    Remember back when it use to be the full expedition timer and you could get afk TL pendant service?
     
  9. OP
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    LurkinShadow
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    LurkinShadow Mixed Golem

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    Regarding Proposal B- what are the flaws of bringing mules in or having the ease to use them as long as aggro or such is not abused? We might derail this with this question but I think it allows to create much more runs than we used to and proportionally introduce PB to much more players/characters.

    Uhhhh no? It seems wrong and that's not what I suggested.

    However- in hindsight, I do agree proposal A is much less viable than proposal B.
     
    Last edited: Dec 27, 2024
  10. DrChuchu
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    DrChuchu Balance Team Staff Member Balance Team

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    Disclaimer: recommendation below does not reflect Staff opinion on this topic.

    A personal solution that you might be able to do is to setup a remote desktop connection to your computer with ML and control your character with your phone.
     
    • Great Work Great Work x 1
  11. -ovv
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    -ovv Horntail

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    Outside of this occurrence there are only a handful of situations where people’s mules have gotten banished due to carelessness. The rarity of such occurrence I think shows that things are working well enough. Current design seems to do what it intends, and some would say it’s even too lenient. Imagine a banish map but with a simple jump quest. You could justify the timer increase here.

    The main issue I have with banish is that changing maps oftentimes is related to client instability and crashing which is obviously unintended and should be treated as such.
     
    • Agree Agree x 1
  12. Kirisame
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    Kirisame Windraider

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    Von Leon's banish is more interesting.
     
  13. akashsky
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    akashsky Horntail

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    If that banish map was turned into a JQ, pink bean meta would become single client very fast.
     
    • Informative Informative x 2

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