1. Hello!

    First of all, welcome to MapleLegends! You are currently viewing the forums as a guest, so you can only view the first post of every topic. We highly recommend registering so you can be part of our community.

    By registering to our forums you can introduce yourself and make your first friends, talk in the shoutbox, contribute, and much more!

    This process only takes a few minutes and you can always decide to lurk even after!

    - MapleLegends Administration-
  2. Experiencing disconnecting after inserting your login info? Make sure you are on the latest MapleLegends version. The current latest version is found by clicking here.
    Dismiss Notice

DPM after Balance Change

Discussion in 'General Discussion' started by joota, May 24, 2020.

Thread Status:
You must be a logged-in, registered member of this site to view further posts in this thread.
  1. joota
    Offline

    joota Mr. Anchor Retired Staff

    265
    127
    251
    Jul 13, 2019
    4:54 PM
    Buccaneer
    173
    Freelancer
    Updated 5/25 3:23 AM ST:
    -Sair bullet damage added
    -Xbow expert increased damage accidentally added to Sair calculations
    -NT Claw changed from 91 to 92 watt
    Updated 5/31 5:40 AM ST:
    -Updated all the equations (worked with Nise)
    -Excluded Echo


    As if there aren't enough threads popping up...

    Here is some information for those of you who want a class comparison of DPM you might actually see while playing the game.

    -lvl 140: ok gear+stats
    -lvl 160: average gear+stats
    -lvl 180: end game gear+stats
    -lvl 200: perfect gear+stats

    With SE+SI+Ciders
    upload_2020-5-31_16-20-0.png

    With SE+Ciders:
    upload_2020-5-31_16-20-18.png

    Spreadsheet so you can copy it and play with it yourself*:
    https://docs.google.com/spreadsheet...5uhU4xYr3HWwqwz0AV5uYIzSiQ/edit#gid=413128453
    *Equipments, stats, and range are all in the spreadsheet and easy to navigate.
    *Supporting skills available as per standard builds (main skills assumed to have)
    *Buccaneer Demolition cast time is not certain (AyumiLove says 2.34s, but dummy test shows about 2s)

    I made this in a google spreadsheet so it's easy for anyone to navigate, so please let me know if you find any mistakes or have any questions.

    IGNORE BELOW (comments from pre-updated charts):
    What to take out of this...

    Corsair:

    -The DPM shown above is the 'realistic' DPM in which you only spend 82% of time on the boat
    -You'll find that sair DPM is far above everyone else
    Marksman:
    -You're much stronger than BM in ideal conditions
    -This opens up lots of different team compositions that don't require any NLs/BMs
    Hero:
    -I've seen a lot of comments with heroes saying what's the point of maining a hero. You still do more DPM than Drks under realistic conditions. Drks do more damage as att pots are used because of a high weapon multiplier
    -Stonetooth falls off late game
    Buccaneer:
    -This is an average DPM using the most optimal combination of skills (demolition for 2 minutes, barrage+orb for 32 seconds, barrage+uppercut for 28 seconds; buccs have 3 minute cycles of attacks)
    -Buccaneers also have a high weapon multiplier, so they get stronger much faster towards end game
    Shadowers:
    -Sorry

    NOTE: if the colors are hard to see, please let me know!

    Reference:
    -MapleLegenda Library
    -AyumiLove Formula Compilation
     

    Attached Files:

    • Like Like x 4
    • Agree Agree x 3
    • Great Work Great Work x 3
Thread Status:
You must be a logged-in, registered member of this site to view further posts in this thread.

Share This Page