1. Hello!

    First of all, welcome to MapleLegends! You are currently viewing the forums as a guest, so you can only view the first post of every topic. We highly recommend registering so you can be part of our community.

    By registering to our forums you can introduce yourself and make your first friends, talk in the shoutbox, contribute, and much more!

    This process only takes a few minutes and you can always decide to lurk even after!

    - MapleLegends Administration-
  2. Experiencing crashes with 'Unknown Error'? Make sure you are on the latest MapleLegends version. The current latest version is found by clicking here.
    Dismiss Notice

Making Heros Useful Again

Discussion in 'Suggestions' started by datahush, May 9, 2022.

Thread Status:
You must be a logged-in, registered member of this site to view further posts in this thread.
  1. datahush
    Offline

    datahush Red Snail

    5
    2
    21
    Mar 28, 2020
    6:17 PM
    Bowman
    I recently saw the polls on worse classes and Heros seems to be wayyyyy below every other class still, and it made me wonder why Heros were made in the first place. Then i rmbred Rage.

    Since def-boosts/buffs are totally useless in end game when everyone pots at every hit, and DPM buffs for warriors are off limits to ensure range classes remain supreme, how about bringing back the importance of Rage?

    Rage and heros are completely invalidated because of freely available cheap Ciders. So we can incentivize having Heros in end game content again by:

    1. Reducing cider stacks from 3 to 1 (so that it can still be used in lower and shorter bosses).
    2. Increasing cider costs significantly (so its cheaper to bring a hero, also meso-sink for rich)
    3. Prevent cider use for certain types of content that traditionally rely a lot on ciders (e.g. HT).

    Or we can just ditch Heros totally
     
    • Agree Agree x 3
Thread Status:
You must be a logged-in, registered member of this site to view further posts in this thread.

Share This Page